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Posts posted by OscerMike
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Now I've looked everywhere and come up empty on an ACE request thread but if this is not the place please tell me where to post this... anyway I was wondering if we could get a Tan Balaclava in the mix with the others.
http://img.redwolfairsoft.com/upload/product/img/PANT-BKCL-KK.jpg
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logo doesn't look that bad.
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Well putting the Commanche in isn't really the smartest move, however the US could have brought it back to live cause starting a new project would be too expensive. :pAnyway I quite like this setting, though I don't totally love it yet.
Haha since when did "expensive" stop the US
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Just to reempasize your point: http://www.thehotjoints.com/wp-content/uploads/2011/05/RAH-66-Comanche.jpgEnclosed tail rotor
---------- Post added at 11:55 ---------- Previous post was at 11:54 ----------
Ugh, 1200's would make me leave. Just saying.
Well hopefully you understood what I was trying to say, the 1200's would probably drop me too, but it would be interesting.
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Well I for one am quite reserved about this.Come on guys :P This is ARMA!!! If we don't particularly like anything, or wish something to be different, we have (in my opinion) the best public modding community found in any other game. We should leave it to ourselves to create new things to satisfy our every wants.
At least in this way, the futurism approach allows for BI to expand their perspectives, and exercise their creativity (which might not be the case if they simply just recreated what we all know and see). It might mean we can experience totally new campaigns never played before, and use tactics never thought of prior to Arma3.
Give it a chance is what im saying :) Besides, atleast it aint some BF2142 bollicks where the futurism approach completely destroys immersion. I for one am just happy to see a M14 variant as one of the weapons to use in Arma3 :D
Trust me everyone here will give it a chance, the arma community is known for it's "open mind-ness" and "bickering" including myself, gives us something to do. This game could be set in 1200's or the 3200's and everyone here would still give it a chance :)
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Yeah because that's never been done before in a game. Why do people want the same old stuff? That reminds me of a comment Sion Lenton made during a video commentary just before OFP:RR came out. He said the reason they set it in the desert is because that's where most other games were set at the moment, and they didn't want to 'alienate the player'.As if the player is going to get dropped into an environment like Chernarus and go "What the hell is this??? What are these tall green things everywhere? WHY IS NOTHING BROWN?" and keel over.
I'm not worried about other games I play ArmA because it's a simulator, it allows myself to simulate today's conflicts and have fun doing it. I want it set in Afghanistan and Iraq because thats what we are involved in today and it interests me. Thats my opinion I don't care what other games have done with those, I would like if ArmA3 did the same but created it as a simulator not a FPS (run & gun) show.
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Can't wait BIS, great work.
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Well mate like all ArmA's and OFP, regardless of when its set, Mod's will be created to bring it back to this day and age, I do not agree with it being set in the future, they should of created it around Afghanistan and Iraq with some actual looking Afghanistan and Iraq maps etc. or created a new style of frontlines such as North Korea set in 2012 or something along those lines but guess not.
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I'm sure ACE, ACRE, Sound Mod's, Weapon Mod's damn near every great mod will be made for ArmA3.
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I can't extract these files for some reason. WinRAR keeps giving me an error, stating some unknown method or some shite.yeah same for me. I don't think the files have fulled uploaded yet or something.
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Not true:USSF in Iraq:
Its unit/METT-TC dependent
Yeah that sounds about right, I stand corrected.
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I don't believe any US SOF units as well as USSF wear patches at all including rank.
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Awesome looking units. However, I did notice one of the units sporting a ranger scroll and I would just tell you that the Rangers do not wear their scrolls on mission, espcially a colored one. Just pointing that out to you. Great work.I believe the scroll is to demonstrate the function of the placing of the XML patches (Clan Patch) If I'm not mistaken.
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alright then, no problem
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Is it possible to have a set without head gear such as; Team Leader A then under that Team Leader B, A being with head gear, B without as TF86 seals come with some range of head gear types. Just something to ponder, loving your work so far mate.
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Whats wrong with the animations? I haven't installed the new patch yet as I would like to know why people are discussing the issues with the animations, can anyone inform myself of this please?
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yeah as I said, solutions not problems primarch you fucking cunt.Who do you think you are mate? Military or not, treat people with some respect please.
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Dude what the fuck? You took bad company 2 sounds for the abrams? Dude I play that game so much I recognize every single fuckin sound. Explain why the arbams sounds like BC2 that much!Dude please dont dissappoint me.
How about some manners and show some respect, people put time and effort into this, who cares where the sounds come from.
Anders great work, keep it up.
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Some high quality MARSOC desert marpat troops would be great, I'd make them but I can't model for S%$t.
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The mods coming along quite well mate, a few things that I personally think may need some work is when you hit contact the environment (sonic cracks, ricochets, distance fire etc.) doesn't sound that crash hot, my suggestion would be to watch Ross Kemp: Return to Afghanistan on youtube or pretty much any firefights on live-leak and take some pointers on the environment, but either way mate I've been using your mod since it came out and its doing me good so far. cheers for your efforts mate.
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Great map, as always from A Warfare map.One question: Are you planning on adding the feature (That I saw from another Warfare Map) to spawn into your squad mates so you don't have to return all the way to base?
it's possible to do, but I can't remember the mission that had this feature...
insurgency by pogoman :)
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Personally I don't believe we need a DLC for the aussies as Australians at War has done a fantastic job with there addon's and I don't believe they could be matched with a DLC pack.
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I noticed that with the AaW blackhawks it would create a massive dust ring which lagged me completely out but with the AaW chinooks and every other helo it worked fine.
Binkowski's WIP thread
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Posted
You are a pirate!