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toreador13

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Posts posted by toreador13


  1. Sorry, I was up late, and had been fighting this for some time. Within seconds of looking at your post I figured out why I couldn't get it working.

    if (d_enemy_side == "EAST") then {

    Why did they change it from where West = to enemy side = east? I kept looking over that because as I skimmed it, it said East!

    That frustrated me to the point I had a few beers and was up until 4 am goofing with it. Thanks, it is all working now!


  2. Another interesting bit. I have added 3 more helicopters through the mission editor. 2 littlebird gunships and an Apache. The littlbirds I want to respawn, so I assigned them the names ch7 and ch8 in the editor, then added them to d_chopper in i_client and init, but I can't get them to respawn. If I switch their names ch7 and ch8 with the 2 from the littlebird transports (ch5, ch6) and the gunships will respawn, but the littlebird transports won't. Am I missing something here where ch7 and ch8 should be listed? Is there a cutoff in the amount of respawning choppers you can have?

    I am using co@30_Domination_2_54A2_West_AI_ACE_OA.Takistan as my basis. I can get HUMMWs to all respawn (4 of them) but these choppers seem to be a bigger problem.


  3. Sorry, I should have been more clear, but I had to run.

    Through the mission editor I added them to the map. I would like them to act as bonus vehicles, where we get them to start, but have to fix the wrecks, so no respawn.

    So I can see them added in mission.sqm as: ACE_Stryker_ICV_MK19_SLAT, ACE_Stryker_ICV_M2_SLAT.

    From what I understand, the wrecks that the wreck chopper can pick up are the in mt_bonus_vehicle_array and sm_bonus_vehicle_array, which those two vehicles are. But if I destroy them, I cannot pick them up with the chopper. Everything else I have added, Bradleys, Little bird gunships, HUMMWs work fine. I am just clueless as to why the Strykers wouldnt work, they are already listed.

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