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Posts posted by virtualvikingx
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I need some feedback from SP gamers.
Do you play this through SP scenarios - if so do you?
Find issues with Psycho's Revive?
Can you switch units?
Other there any issues generally?
Everything seems fine but the revive script. The "blood fog" stays persistent even when you switch to another unit.
I noticed it's possible to it switch off in MP - could that be implanted for SP also? -
FYI - I took the missions off Steam and reloaded them correctly.
See OP for Jeza's run through of mission 1 - Iron Dragon....possible spoiler alert.
What was the problem? -
Hi KingN; do you accept donations?
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Why is it called bandit?
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Can the mission be played on for example Chernarus?
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Excellent project! It will fit the CUP-mod perfect!
Good luck with your work on this, much appreciated.
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I have very fond memories of a campaign mod called Frostbite. Can Anyone remember that one?
It took place on Svalbard as far as I remember.
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I'm also really looking forward to this.
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I agree, it would be super excellent if you could make a CUP Units version.
Maybe you could donate your mission files to CUP?
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Can't wait! This was THE absolute best Arma 2 mission!
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Hi,
The attention to detail and scope in this mod is unbelievable, and I've been looking forward to a pack to replace the vanilla units with these ones. I've started working on a replacement config, and have been able to update nearly all NATO infantry with RHS gear.
However, I'm struggling with replacing the vanilla vehicles. I've had some luck reproducing more or less the entire config.bin file for a given vehicle, and then assigning the stock classnames, but this is massively inefficient in terms of duplicate lines of code, and I'm worried that it violates the licence, since so much code is reused and only barely modified.
Can I please ask whether the creators of this mod will object to a replacement config? I am happy to provide the code as it stands if you wish to look at it. If this is OK, can I ask if anyone knows of a good guide for replacing vehicles (eg, the Huron with the Chinook)? The replacement guide on the wiki only deals with infantry.
Very happy to see this work being done. Excellent! Can't wait to play the campaign with RHS replacements.
Three thumbs up from me! Please keep us posted on your progress.
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Holy moly, Ryd! Glad your PC is okey!
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If that's the excuse they made, it's a terrible one. DayZ is owned by BIS and the map is just a modified version of what was in ArmA 2, why would there be legal reasons that would prevent it from going to ArmA 3.
The legal reasons might be something to the effect that Chernarus+ is to remain a VBS exclusive. To the benefit of their government customers.
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It would take one man 40 years to recreate Chernarus?! (40 man-years)
I'm skeptical as to the truth of that statement.
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I would absolutely love an updated version of "Village Sweep". I was my go-to mission.
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Pirog! No doubt about it!
"priom" B)
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Could command view (numpad ,) suit you, sir?
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Lol. Get a room, you two ;)
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I will try this for sure!
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Yes.
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Try giving it a waypoint?
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There are tool tips in the bottom right corner when you mouse over stuff.
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Ä°f Eden editor come the Arma 3 what will happen to Zeus editor? delete?
Zeus will not be deleted. They are different "things".
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Is there a special way to install the PBO version? I extracted to the userconfig folder too.
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[SP/CO6) Ghost Recon: Desert Siege
in ARMA 3 - USER MISSIONS
Posted
Excellent!
Frostbite?! I guess the thread was changed.