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Everything posted by virtualvikingx
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Eh? It already exists on civilian market, buddy. Although I see your gaming/simulation points.
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+1 Yup!
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We need some method of long-distance concealment!
virtualvikingx replied to daveallen10's topic in ARMA 3 - BETA DISCUSSION
Hehe. Tell that to Al Quadia! Or any modern sniper school. This a simulation. As always the pvp crowd can try and get some sort of option/off switch. -
[SP/CAMP/CO] Real-World Operations (RWO)
virtualvikingx replied to h34dup's topic in ARMA 2 & OA - USER MISSIONS
+ 1 for Goose Green! -
The Forgotten Few - SP/MP Dynamic Campaign for CO
virtualvikingx replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Thank you for this extremely atmospheric and playable mission!! -
Excellent!
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What does the rearm button in the gear menu do; and how do I use it?
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Please make this video available for mobile devices.
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+1 Xxxxx
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Multi-Session Operations v4.4 released
virtualvikingx replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
Will try but we are running a ACE-server so it wont be tested extensively. ---------- Post added at 03:40 PM ---------- Previous post was at 03:30 PM ---------- Quick test of RC2 seems fine (same quick type as that performed on 4.4) shows no takis and all russians. Patrol Ops enabled. Will now test RC3. ---------- Post added at 03:53 PM ---------- Previous post was at 03:40 PM ---------- RC3 (ACE) shows the same proper behavior. -
Multi-Session Operations v4.4 released
virtualvikingx replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
VERY impressive! ---------- Post added at 01:13 PM ---------- Previous post was at 01:10 PM ---------- I'm getting taki guerilla/taki regulars on the ACE-cherno version. I have DE-selected every parameter with them; and gone with Russians + European ins instead. What am I doing wrong? -
I have added a little to the intro text, added ACE-wound module and replaced the soldiers. Also som AI for both sides randomly around the map via DAC (ace built in version).
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Yes excellent news there roy86. What is the easiest way to "upgrade" a custom version?
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Excellent, thanks!
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How does one go about to disable all the missions (ie. editing the mission files) where you first have to search dead bodies to find something to blow up?
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Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!
virtualvikingx replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
Hey SB; should the Armed Forces of the Russian Fedeartion not have the "@" in front? Currently its named "RHSMod". (I humbly suggest @AFRF) Also naming convention of the RHS stuff is not strigent, as you probably know.... :) EDIT: Lol @our avatars..... -
The Forgotten Few - SP/MP Dynamic Campaign for CO
virtualvikingx replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Excellent! -
Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!
virtualvikingx replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
Tried to post in the DISQUS on you support page, but somehow my comment "disappeared". Anyway; can you update ASR_AI and TPW_AI-stuff on the SIX-network? In advance thank you! -
+1 I agree completely!
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Play withSIX Community Preview [Evolution of SIX Launcher and in time also SU]
virtualvikingx replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
Wow. This seems most excellent. Cant wait to get back home and try it out. Outstanding work SB. -
New VR Headest actually looks viable for average gamers
virtualvikingx replied to BobcatBob's topic in OFFTOPIC - Games & Gaming
This is most excellent. Almost 1.4 m US dollars in 7 days. Amazing! -
So what about real life commanders sitting inside a command-vehicle (HQ) in front of a military information system, or a PC and a paper map? Actually a module like this would bring arma MUCH closer to real life then it (in the foreseeable future) compared to f ex infantry combat. Also @everyone: Please think about all the different play-"styles"/modes that arma offer before you are negative to this idea. Also remember all the different server/difficulty settings. (OT: One last thing; this would go VERY good together with render to texture; ex a PC inside a HQ-vehicle.)
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[SP/MP] Dynamic Whole Map Missions by SaOk
virtualvikingx replied to SaOk's topic in ARMA 2 & OA - USER MISSIONS
Yes I did that. -
[SP/MP] Dynamic Whole Map Missions by SaOk
virtualvikingx replied to SaOk's topic in ARMA 2 & OA - USER MISSIONS
Bug? -
Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!
virtualvikingx replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
"Process userconfigs" does this. I hope SB will put in a dialog when SU detects new configs. Hint hint ;)