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virtualvikingx

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Everything posted by virtualvikingx

  1. virtualvikingx

    Is the 3D Editor mandatory?

    How do you paste with exact positions? Sent from my iPhone so pardon any autocorrect bollocks
  2. virtualvikingx

    Opening Mission.sqm as text file

    Try to uncheck binarize save-file? Sent from my iPhone so pardon any autocorrect bollocks
  3. virtualvikingx

    Update broke some stuff -- what's changed?

    jgaz; press M to place units old school style Sent from my iPhone so pardon any autocorrect bollocks
  4. virtualvikingx

    Arma 3 flinching mechanics

    2nd ranger; I love you! That is an excellent example! Sent from my iPhone so pardon any autocorrect bollocks
  5. virtualvikingx

    Community Upgrade Project - CUP

    The LHD is under structures/seaport in the EDEN editor if anyone is wondering. Sent from my iPhone using Tapatalk
  6. virtualvikingx

    Community Upgrade Project - CUP

    Which faction is that? :) Sent from my iPhone using Tapatalk
  7. virtualvikingx

    HETMAN - Artificial Leader

    Again thanks for this outstanding add on! At mission start the HETMAN script states that the script has started (Hetman 1.22 is here). This is always relayed from "Independent:" Sometimes I see this start message twice. Does it matter which faction starts the script? Is the double message an indication of an error/problem? Sent from my iPhone using Tapatalk
  8. virtualvikingx

    [SP] Manhattan

    How's the update coming along? Sent from my iPhone using Tapatalk
  9. virtualvikingx

    Vcom AI V2.0 - AI Overhaul

    Seems like there is a missing .hpp-file? Game crashes because "aisettingsv2.hpp" is missing in the userconfig folder.
  10. virtualvikingx

    Community Upgrade Project - CUP

    Excellent. How did you make the UI green? Sent from my iPhone using Tapatalk
  11. virtualvikingx

    [SP] Manhattan

    Excellent! :D EDIT: You know that Team Razor is available in the CUP_units-pack, right? :wub:
  12. Thanks. With the linked version of the DAC-addon, it works! :D Isn't DAC a part of the framwork? Also: I deleted the three 0% units - but the mission still produces 3 unarmed civilians. How to delete them completely?
  13. Yes I read/followed the documentation until I was blue in face :) I am editing/using mission\objectives\mission_AI.sqf
  14. I would love a error message or two. No error messages, it just doesn't work. On start it gives a message about AI being on server-control. I tried to trigger an error; in example I tried activating a zone that didn't exist. Still no go. I tried using the default VR-map. Also; what are the purpose of the 3 bluefor soldiers running in a circle at bluefor base?
  15. virtualvikingx

    [SP/CAMP/CO] Real-World Operations (RWO)

    Thanks. Are you thinking of the mods to the "Dirty War"-scenario?
  16. Does the dac-functions work out of the box in the editor? Cant get it to work. Also: is CBA required?
  17. virtualvikingx

    [SP/CAMP/CO] Real-World Operations (RWO)

    This is an excellent initiative, Mathias_e. Especially since the vanilla Arma 3 content is very "uninspiring". I really miss the nitty gritty feel of Chernarus! I have been thinking of some sort of recreation of the Pepple Island Raid: https://en.wikipedia.org/wiki/Raid_on_Pebble_Island
  18. virtualvikingx

    Community Upgrade Project - CUP_Terrains

    Will missions made with cup_terrains be compatible with AiA maps?
  19. virtualvikingx

    Community Upgrade Project - CUP

    Will missions made with cup_terrains be compatible with AiA maps?
  20. virtualvikingx

    ARMA 3 CrossFireX support

    Try AMD Radeon 13.9 drivers Sent from my iPhone using Tapatalk
  21. virtualvikingx

    Community Upgrade Project - CUP

    Holy moly! AlWarren, this is the best thing since sliced bread! Sent from my iPhone using Tapatalk
  22. What modifications to the framework should/can be done, if any, to use this as a starting point for a singleplayer mission?
  23. virtualvikingx

    [SP] HETMAN: War Stories

    Thanks, JCae! Trying them out now :)
  24. virtualvikingx

    [SP] HETMAN: War Stories

    Just saw the new CSAT chopper. So its working good, Ryd! Excellent!
  25. virtualvikingx

    [SP] HETMAN: War Stories

    Does WS support the new helicopters by default?
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