Jump to content

Jonzie

Member
  • Content Count

    11
  • Joined

  • Last visited

  • Medals

Posts posted by Jonzie


  1. On 4/11/2018 at 10:55 AM, m1lkm8n said:

    now if other cfgmagazine object have geo lods that work I would take a look at a sample model or an a2 mlod that is classed as such 

    The of the rest of the magazine models just have an empty geo lod. So I would say magazines don't have collision


  2. Dose anyone know how to make sounds for cars and what all the Green values are. This is from the Offroad config i know that the values have something to do with rpm cause the 3500 is the max number and the Offroad reline rpm in 3000 but i don't know what the rest are and how they related to the rpm e.g (0.95 +)i have no clue what that is???

    class Idle_ext

    {

    sound[] = {"A3\Sounds_F\vehicles\soft\Offroad_01\engine_ext_idle",0.31622776,1,100};

    frequency = "0.95 + ((rpm/ 3500) factor[(200/ 3500),(580/ 3500)])*0.15";

    volume = "engineOn*camPos*(((rpm/ 3500) factor[(200/ 3500),(350/ 3500)]) * ((rpm/ 3500) factor[(580/ 3500),(400/ 3500)]))";

    };


  3. I don't know what i am doing wrong but i can't get my car wheels to turn on rotationX (backwards and forwards) ,but the front wheels turn on rotationY (left to right) but not rotationX they work fine in buldozer but not in arma 3. I think it might be something to do with my model.cfg because i get this (arma3.rpt Error: Wheel reference not initialized, Unexpected control type)

    here is my config.cpp and model.cfg

    config.cpp

    enum {
    destructengine = 2,
    destructdefault = 6,
    destructwreck = 7,
    destructtree = 3,
    destructtent = 4,
    stabilizedinaxisx = 1,
    stabilizedinaxesxyz = 4,
    stabilizedinaxisy = 2,
    stabilizedinaxesboth = 3,
    destructno = 0,
    stabilizedinaxesnone = 0,
    destructman = 5,
    destructbuilding = 1
    };
    class DefaultEventhandlers;
    class CfgPatches
    {
    class Subaru_Wrx
    {
     units[] = {"Subaru_Wrx"};
     weapons[] = {};
     requiredVersion = 0.1;
     requiredAddons[] = {"A3_Soft_F"};
    };
    };
    class WeaponFireGun;
    class WeaponCloudsGun;
    class WeaponFireMGun;
    class WeaponCloudsMGun;
    class CfgVehicles
    {
    class LandVehicle;
    class Car: LandVehicle
    {
     class HitPoints;
     class NewTurret;
    };
    class Car_F: Car
    {
     class Turrets
     {
      class MainTurret: NewTurret
      {
       class ViewOptics;
      };
     };
     class HitPoints
     {
      class HitLFWheel;
      class HitLBWheel;
      class HitRFWheel;
      class HitRBWheel;
      class HitBody;
      class HitGlass1{};
      class HitGlass2;
     };
     class EventHandlers;
     class AnimationSources;
    };
    class Rallycars_Base: Car_F
    {
     mapSize = 6.12;
     _generalMacro = "Rallycars_Base";
     displayName = "$STR_A3_CfgVehicles_Offroad_Base0";
     nameSound = "veh_car";
     class Library
     {
      libTextDesc = "$STR_A3_CfgVehicles_Offroad_Base_Library0";
     };
     model = "Jonzie_Rally_Cars\Subaru_Wrx\Subaru_Wrx.p3d";
     picture = "\A3\soft_f\offroad\Data\UI\offroad_base_CA.paa";
     Icon = "\A3\soft_f\offroad\Data\UI\map_offroad_CA.paa";
     accuracy = 0.25;
     transportSoldier = 1;
     transportMaxBackpacks = 0;
     armor = 32;
     cost = 50000;
     class TransportItems
     {
      class _xx_FirstAidKit
      {
       name = "FirstAidKit";
       count = 6;
      };
     };
     hiddenSelections[] = {};
     hiddenSelectionsTextures[] = {};
     class HitPoints: HitPoints
     {
      class HitLFWheel: HitLFWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitLF2Wheel: HitLBWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitRFWheel: HitRFWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitRF2Wheel: HitRBWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitFuel
      {
       armor = 0.5;
       material = -1;
       name = "palivo";
       visual = "";
       passThrough = 0.2;
      };
      class HitEngine
      {
       armor = 0.5;
       material = -1;
       name = "motor";
       visual = "";
       passThrough = 0.2;
      };
      class HitBody: HitBody
      {
       visual = "camo";
       passThrough = 1;
      };
      class HitGlass1: HitGlass1
      {
       armor = 0.25;
      };
      class HitGlass2: HitGlass2
      {
       armor = 0.25;
      };
     };
     steerAheadSimul = 0.5;
     steerAheadPlan = 0.35;
     predictTurnPlan = 0.8;
     predictTurnSimul = 0.6;
     precision = 10;
     brakeDistance = 50;
     turnCoef = 3.5;
     driverAction = "driver_offroad01";
     cargoAction[] = {"passenger_low01"};
     getInAction = "GetInLow";
     getOutAction = "GetOutLow";
     cargoGetInAction[] = {"GetInLow"};
     cargoGetOutAction[] = {"GetOutLow"};
     fireResistance = 5;
     wheelDestroyRadiusCoef = 0.75;
     wheelComponentSteerL[] = {"wheel_1_1_damper"};
     wheelComponentSteerR[] = {"wheel_1_2_damper"};
     wheelComponentFixedL[] = {"wheel_2_1_damper"};
     wheelComponentFixedR[] = {"wheel_2_2_damper"};
     soundGetIn[] = {"A3\Sounds_F\vehicles\soft\offroad\offroad-int-openclose.wav",1.0,1};
     soundGetOut[] = {"A3\Sounds_F\vehicles\soft\offroad\offroad-int-openclose.wav",1.0,1,40};
     soundDammage[] = {"",0.56234133,1};
     soundEngineOnInt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_start.wav",1.0,1.0};
     soundEngineOnExt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_start.wav",1.0,1.0,200};
     soundEngineOffInt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_stop.wav",1.0,1.0};
     soundEngineOffExt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_stop.wav",1.0,1.0,200};
     class Sounds
     {
      class Idle_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_idle.wav",1.0,1,100};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class Engine
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_2.wav",1.0,1,200};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_3.wav",1.0,1,225};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_4.wav",1.0,1,250};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_6.wav",1.0,1,275};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_8.wav",1.0,1,300};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_9.wav",1.0,1,325};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_11.wav",1.0,1,350};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_12.wav",1.0,1,375};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_14.wav",1.0,1,400};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*camPos*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class IdleThrust
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_idle_exhaust.wav",1.0,1,200};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class EngineThrust
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_2_exhaust.wav",1.0,1,250};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_3_exhaust.wav",1.0,1,275};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_4_exhaust.wav",1.0,1,300};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_6_exhaust.wav",1.0,1,325};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_8_exhaust.wav",1.0,1,350};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_9_exhaust.wav",1.0,1,375};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_11_exhaust.wav",1.0,1,400};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_12_exhaust.wav",1.0,1,425};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_14_exhaust.wav",1.0,1,450};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class Idle_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_idle.wav",0.31622776,1};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class Engine_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_2.wav",0.1,1};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_3.wav",0.1,1};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_4.wav",0.1,1};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_6.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_8.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_9.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_11.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_12.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_14.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class IdleThrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_idle_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class EngineThrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_2_exhaust.wav",1.0,1};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_3_exhaust.wav",1.0,1};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_4_exhaust.wav",1.0,1};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_6_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_8_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_9_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_11_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_12_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_14_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class Movement
      {
       sound = "soundEnviron";
       frequency = "1";
       volume = "0";
      };
      class TiresRockOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*rock*(speed factor[2, 20])";
      };
      class TiresSandOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*sand*(speed factor[2, 20])";
      };
      class TiresGrassOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*grass*(speed factor[2, 20])";
      };
      class TiresMudOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*mud*(speed factor[2, 20])";
      };
      class TiresGravelOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2.wav",0.31622776,1.0,120};
       frequency = "1";
       volume = "camPos*gravel*(speed factor[2, 20])";
      };
      class TiresAsphaltOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1.wav",0.2818383,1.0,120};
       frequency = "1";
       volume = "camPos*asphalt*(speed factor[2, 20])";
      };
      class NoiseOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_soft_ext_1.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
      };
      class TiresRockIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*rock*(speed factor[2, 20])";
      };
      class TiresSandIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*sand*(speed factor[2, 20])";
      };
      class TiresGrassIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*grass*(speed factor[2, 20])";
      };
      class TiresMudIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*mud*(speed factor[2, 20])";
      };
      class TiresGravelIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2.wav",0.014125375,1.0};
       frequency = "1";
       volume = "(1-camPos)*gravel*(speed factor[2, 20])";
      };
      class TiresAsphaltIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
      };
      class NoiseIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_soft_int_1.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
      };
      class breaking_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 10])";
      };
      class acceleration_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
      class breaking_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 10])";
      };
      class acceleration_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
      class breaking_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 6])";
      };
      class acceleration_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
      class breaking_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 6])";
      };
      class acceleration_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
     };
     class RenderTargets
     {
      class LeftMirror
      {
       renderTarget = "rendertarget0";
       class CameraView1
       {
        pointPosition = "PIP0_pos";
        pointDirection = "PIP0_dir";
        renderQuality = 2;
        renderVisionMode = 0;
        fov = 0.7;
       };
      };
      class IntMirror
      {
       renderTarget = "rendertarget1";
       class CameraView1
       {
        pointPosition = "PIP1_pos";
        pointDirection = "PIP1_dir";
        renderQuality = 2;
        renderVisionMode = 0;
        fov = 0.7;
       };
      };
     };
     driverLeftHandAnimName = "volant";
     driverRightHandAnimName = "volant";
     thrustDelay = 0.2;
     brakeIdleSpeed = 1.78;
     maxSpeed = 165;
     fuelCapacity = 45;
     wheelCircumference = 1.805;
     antiRollbarForceCoef = 0;
     antiRollbarForceLimit = 10;
     antiRollbarSpeedMin = 3;
     antiRollbarSpeedMax = 100;
     idleRpm = 400;
     redRpm = 3500;
     class complexGearbox
     {
      GearboxRatios[] = {"R1",-6.575,"N",0,"D1",2.367,"D2",1.67,"D3",1.238,"D4",0.99,"D5",0.802,"D6",0.601};
      TransmissionRatios[] = {"High",6.0};
      gearBoxMode = "auto";
      moveOffGear = 1;
      driveString = "D";
      neutralString = "N";
      reverseString = "R";
      gearUpMaxCoef = 0.8;
      gearDownMaxCoef = 0.5;
      gearUpMinCoef = 0.45;
      gearDownMinCoef = 0.15;
      transmissionDelay = 2;
     };
     simulation = "carx";
     dampersBumpCoef = 3.0;
     differentialType = "all_limited";
     frontRearSplit = 0.5;
     frontBias = 1.5;
     rearBias = 1.5;
     centreBias = 1.3;
     clutchStrength = 15.0;
     enginePower = 200;
     maxOmega = 370;
     peakTorque = 320;
     dampingRateFullThrottle = 0.08;
     dampingRateZeroThrottleClutchEngaged = 0.35;
     dampingRateZeroThrottleClutchDisengaged = 0.35;
     torqueCurve[] = {
      { 0.0,0.0 },
      { 0.25,0.65 },
      { 0.3,0.8 },
      { 0.5,0.95 },
      { 0.7,1.0 },
      { 0.8,0.9 },
      { 0.9,0.8 },
      { 1.0,0.5 }};
     changeGearMinEffectivity[] = {0.95,0.15,0.95,0.95,0.95,0.95,0.95,0.95};
     switchTime = 0.31;
     latency = 1.5;
     class Wheels
     {
      class LF
      {
       boneName = "wheel_1_1_damper_land";
       steering = 1;
       side = "left";
       center = "wheel_1_1_axis";
       boundary = "wheel_1_1_bound";
       width = "0.2";
       mass = 30;
       MOI = 2.8;
       dampingRate = 0.5;
       maxBrakeTorque = 2000;
       maxHandBrakeTorque = 0;
       suspTravelDirection[] = {0,-1,0};
       suspForceAppPointOffset = "wheel_1_1_axis";
       tireForceAppPointOffset = "wheel_1_1_axis";
       maxCompression = 0.05;
       mMaxDroop = 0.1;
       sprungMass = 400;
       springStrength = 14400;
       springDamperRate = 1920;
       longitudinalStiffnessPerUnitGravity = 10000;
       latStiffX = 25;
       latStiffY = 180;
       frictionVsSlipGraph[] = {
        { 0,1 },
        { 0.5,1 },
        { 1,1 }};
      };
      class LR: LF
      {
       boneName = "wheel_1_2_damper_land";
       steering = 0;
       center = "wheel_1_2_axis";
       boundary = "wheel_1_2_bound";
       suspForceAppPointOffset = "wheel_1_2_axis";
       tireForceAppPointOffset = "wheel_1_2_axis";
       maxHandBrakeTorque = 3000;
      };
      class RF: LF
      {
       boneName = "wheel_2_1_damper_land";
       center = "wheel_2_1_axis";
       boundary = "wheel_2_1_bound";
       suspForceAppPointOffset = "wheel_2_1_axis";
       tireForceAppPointOffset = "wheel_2_1_axis";
       steering = 1;
       side = "right";
      };
      class RR: RF
      {
       boneName = "wheel_2_2_damper_land";
       steering = 0;
       center = "wheel_2_2_axis";
       boundary = "wheel_2_2_bound";
       suspForceAppPointOffset = "wheel_2_2_axis";
       tireForceAppPointOffset = "wheel_2_2_axis";
       maxHandBrakeTorque = 3000;
      };
     };
     class Exhausts
     {
      class Exhaust1
      {
       position = "exhaust1_pos";
       direction = "exhaust1_dir";
       effect = "ExhaustEffectOffroad";
      };
      class Exhaust2
      {
       position = "exhaust2_pos";
       direction = "exhaust2_dir";
       effect = "ExhaustEffectOffroad";
      };
     };
     class Damage
     {
      tex[] = {};
      mat[] = {"A3\soft_F\Offroad\Data\offroad_ext.rvmat","A3\soft_F\Offroad\Data\offroad_ext_damage.rvmat","A3\soft_F\Offroad\Data\offroad_ext_destruct.rvmat","A3\soft_F\Offroad\Data\Offroad_int_base.rvmat","A3\soft_F\Offroad\Data\Offroad_int_base_damage.rvmat","A3\soft_F\Offroad\Data\Offroad_int_base_destruct.rvmat","A3\soft_F\Offroad\Data\Offroad_int_board.rvmat","A3\soft_F\Offroad\Data\Offroad_int_board_damage.rvmat","A3\soft_F\Offroad\Data\Offroad_int_board_destruct.rvmat","A3\soft_F\Offroad\Data\Offroad_ext_plastic.rvmat","A3\soft_F\Offroad\Data\Offroad_ext_damage.rvmat","A3\soft_F\Offroad\Data\Offroad_ext_destruct.rvmat","A3\data_f\glass_veh.rvmat","A3\data_f\Glass_veh_damage.rvmat","A3\data_f\Glass_veh_damage.rvmat","A3\data_f\glass_veh_int.rvmat","A3\data_f\Glass_veh_damage.rvmat","A3\data_f\Glass_veh_damage.rvmat"};
     };
     class Reflectors
     {
      class Left
      {
       color[] = {0.75,0.75,0.85};
       ambient[] = {0.0005,0.0005,0.0005};
       position = "L svetlo";
       direction = "konec L svetla";
       hitpoint = "L svetlo";
       selection = "L svetlo";
       size = 1;
       innerAngle = 35;
       outerAngle = 180;
       coneFadeCoef = 40;
       intensity = 400;
       useFlare = 0;
       dayLight = 0;
       flareSize = 0.75;
       class Attenuation
       {
        start = 1;
        constant = 2.0;
        linear = 0.0;
        quadratic = 15.0;
       };
      };
      class Right: Left
      {
       position = "P svetlo";
       direction = "konec P svetla";
       hitpoint = "P svetlo";
       selection = "P svetlo";
      };
      class Right2: Right
      {
       position = "R_light_flare";
       useFlare = 1;
      };
      class Left2: Left
      {
       position = "L_light_flare";
       useFlare = 1;
      };
     };
     aggregateReflectors[] = {
      { "Left","Right","Left2","Right2" }};
    };
    class Subaru_Wrx: Rallycars_Base
    {
     _generalMacro = "Subaru_Wrx";
     model = "Jonzie_Rally_Cars\Subaru_Wrx\Subaru_Wrx.p3d";
     displayName = "Subaru Wrx";
     scope = 2;
     crew = "C_man_1";
     side = 3;
     faction = "CIV_F";
     accuracy = 1.25;
     class Turrets{};
    };
    };
    

    model.cfg

    class Rotation;
    class CfgSkeletons
    {
    class Vehicle
    {
    	isDiscrete=1;
    	skeletonInherit="";
    	skeletonBones[]={};
    };
    class Subaru_Wrx: Vehicle
    {
    	skeletonBones[]=
    	{
    		"volant",
    		"",
    		"wheel_1_1 tlumic",
    		"",
    		"wheel_2_1 tlumic",
    		"",
    		"levy dalsi tlumic",
    		"",
    		"pravy dalsi tlumic",
    		"",
    		"wheel_1_1 zatoc",
    		"wheel_1_1 tlumic",
    		"wheel_2_1 zatoc",
    		"wheel_2_1 tlumic",
    		"levy dalsi zatoc",
    		"levy dalsi tlumic",
    		"pravy dalsi zatoc",
    		"pravy dalsi tlumic",
    		"levy prostredni tlumic",
    		"",
    		"pravy prostredni tlumic",
    		"",
    		"wheel_1_2 tlumic",
    		"",
    		"wheel_2_2 tlumic",
    		"",
    		"wheel_1_1",
    		"wheel_1_1 zatoc",
    		"wheel_2_1",
    		"wheel_2_1 zatoc",
    		"levy dalsi",
    		"levy dalsi zatoc",
    		"pravy dalsi",
    		"pravy dalsi zatoc",
    		"levy prostredni",
    		"levy prostredni tlumic",
    		"pravy prostredni",
    		"pravy prostredni tlumic",
    		"wheel_1_2",
    		"wheel_1_2 tlumic",
    		"wheel_2_2",
    		"wheel_2_2 tlumic",
    		"ukaz_rychlo",
    		"",
    		"ukaz_rychlo2",
    		"",
    		"ukaz_rpm",
    		"",
    		"OtocVez",
    		"",
    		"OtocHlaven",
    		"OtocVez",
    		"fuel_01",
    		"",
    		"fuel_1",
    		"",
    		"prop_01",
    		"",
    		"prop_02",
    		"",
    		"prop_2",
    		"",
    		"prop_1",
    		"",
    		"damageHide",
    		"",
    		"damageVez",
    		"OtocVez",
    		"damageHlaven",
    		"OtocHlaven"
    	};
    };
    };
    class CfgModels
    {
    class Vehicle
    {
    	sections[]={};
    	sectionsInherit="";
    	skeletonName="";
    };
    class Subaru_Wrx: Vehicle
    {
           isDiscrete = 1;
    	sectionsInherit="";
    	sections[]=
    	{
    		"Body",
    		"Lett_1",
    		"Lett_2",
    		"Lett_3",
    		"num_1",
    		"num_2",
    		"num_3",			
    		"sklo predni p",
    		"sklo predni l",
    		"zadni svetlo",
    		"brzdove svetlo",
    		"spz",
    		"karoserie",
    		"motor",
    		"zbran",
    		"vez",
    		"zbytek",
    		"wheel_1_1",
    		"levy prostredni",
    		"wheel_1_2",
    		"wheel_2_1",
    		"pravy prostredni",
    		"wheel_2_2",
    		"clan",
    		"clan_sign",
    		"zasleh",
    		"P svetlo",
    		"L svetlo",
    		"palivo"
    	};
           skeletonName="Subaru_Wrx";
    	class Animations
    	{
    		class damageHide
    		{
    			type="hide";
    			source="damage";
    			selection="damageHide";
    		};
    		class IndicatorSpeed
    		{
    			animPeriod=0;
    			type="rotation";
    			source="speed";
    			selection="ukaz_rychlo";
    			axis="osa_rychlo";
    			memory=0;
    			minValue=0;
    			maxValue=16.67;
    			angle0=0;
    			angle1=2.8797929;
    		};
    		class IndicatorSpeed2
    		{
    			type="rotation";
    			source="speed";
    			selection="ukaz_rychlo2";
    			axis="osa_rychlo2";
    			memory="false";
    			animPeriod=0;
    			minValue=0;
    			maxValue=16.67;
    			angle0=0;
    			angle1="rad -240";
    		};
    		class IndicatorRPM
    		{
    			animPeriod=0;
    			type="rotation";
    			source="rpm";
    			selection="ukaz_rpm";
    			axis="osa_rpm";
    			memory=0;
    			minValue=0;
    			maxValue=1;
    			angle0=0;
    			angle1=2.9670601;
    		};
    		class wheel_1_1_destruct
    		{
    			type="hide";
    			source="HitLFWheel";
    			selection="wheel_1_1";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_1_2_destruct
    		{
    			type="hide";
    			source="HitLBWheel";
    			selection="wheel_1_2";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_2_1_destruct
    		{
    			type="hide";
    			source="HitRFWheel";
    			selection="wheel_2_1";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_2_2_destruct
    		{
    			type="hide";
    			source="HitRBWheel";
    			selection="wheel_2_2";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_1_1_destruct_unhide
    		{
    			type="hide";
    			source="HitLFWheel";
    			SourceAddress = "mirror";
    			selection="wheel_1_1_unhide";
    			minValue = -1;
    			maxValue = 0;
    			minPhase = -1;
    			maxPhase = 0;
    			hideValue = 0.010000;
    		};
    		class wheel_1_2_destruct_unhide
    		{
    			type="hide";
    			source="HitLBWheel";
    			selection="wheel_1_2_unhide";
    			minValue = -1;
    			maxValue = 0;
    			SourceAddress = "mirror";
    			hideValue = 0.010000;
    		};
    		class wheel_2_1_destruct_unhide
    		{
    			type="hide";
    			source="HitRFWheel";
    			selection="wheel_2_1_unhide";
    			minValue = -1;
    			maxValue = 0;
    			SourceAddress = "mirror";
    			hideValue = 0.010000;
    		};
    		class wheel_2_2_destruct_unhide
    		{
    			type="hide";
    			source="HitRBWheel";
    			selection="wheel_2_2_unhide";
    			minValue = -1;
    			maxValue = 0;
    			SourceAddress = "mirror";
    			hideValue = 0.010000;
    		};
    		class Wheel
    		{
    			type="rotationX";
    			source="wheel";
    			selection="pravy predni";
    			axis="";
    			memory="true";
    			animPeriod=0;
    			sourceAddress="loop";
    			minValue=0;
    			maxValue=1;
    			angle0=0;
    			angle1="rad -360";
    		};
    		class DrivingWheel
    		{
    			type="rotation";
    			source="drivingWheel";
    			selection="volant";
    			begin="osaVolantZac";
    			end="osaVolantKon";
    			memory="false";
    			animPeriod=0;
    			minValue=-1;
    			maxValue=1;
    			angle0=-8;
    			angle1=8;
    		};
    		class TurnFrontWheelR
    		{
    			type="rotationY";
    			source="drivingWheel";
    			selection="wheel_2_1 zatoc";
    			axis="wheel_2_1";
    			memory="false";
    			animPeriod=0;
    			sourceAddress="loop";
    			minValue="rad -180";
    			maxValue="rad +180";
    			angle0="rad +90";
    			angle1="rad -90";
    		};
    		class TurnFrontWheelL: TurnFrontWheelR
    		{
    			selection="wheel_1_1 zatoc";
    			axis="wheel_1_1";
    		};
    		class TurnFrontWheelR2: TurnFrontWheelR
    		{
    			selection="pravy dalsi zatoc ";
    			axis="pravy dalsi";
    		};
    		class TurnFrontWheelL2: TurnFrontWheelR
    		{
    			selection="levy dalsi zatoc ";
    			axis="levy dalsi";
    		};
    		class FrontWheelR
    		{
    			type="rotationX";
    			source="wheel";
    			selection="wheel_2_1";
    			axis="";
    			memory="true";
    			animPeriod=0;
    			sourceAddress="loop";
    			minValue=0;
    			maxValue=1;
    			angle0=0;
    			angle1="rad -360";
    		};
    		class FrontWheel2R: FrontWheelR
    		{
    			selection="pravy dalsi";
    		};
    		class BackWheelR: FrontWheelR
    		{
    			selection="wheel_2_2";
    		};
    		class BackWheel2R: FrontWheelR
    		{
    			selection="pravy prostredni";
    		};
    		class FrontWheelL: FrontWheelR
    		{
    			selection="wheel_1_1";
    		};
    		class FrontWheel2L: FrontWheelR
    		{
    			selection="levy dalsi";
    		};
    		class BackWheelL: FrontWheelR
    		{
    			selection="wheel_1_2";
    		};
    		class BackWheel2L: FrontWheelR
    		{
    			selection="levy prostredni";
    		};
    		class FrontWheelDamperR
    		{
    			type="translationY";
    			source="damper";
    			selection="wheel_2_1 tlumic";
    			axis="";
    			animPeriod=0;
    			minValue=-1000;
    			maxValue=1000;
    		};
    		class FrontWheelDamper2R: FrontWheelDamperR
    		{
    			selection="pravy dalsi tlumic";
    		};
    		class BackWheelDamperR: FrontWheelDamperR
    		{
    			selection="wheel_2_2 tlumic";
    		};
    		class BackWheelDamper2R: FrontWheelDamperR
    		{
    			selection="pravy prostredni tlumic";
    		};
    		class FrontWheelDamperL: FrontWheelDamperR
    		{
    			selection="wheel_1_1 tlumic";
    		};
    		class FrontWheelDamper2L: FrontWheelDamperR
    		{
    			selection="levy dalsi tlumic";
    		};
    		class BackWheelDamperL: FrontWheelDamperR
    		{
    			selection="wheel_1_2 tlumic";
    		};
    		class BackWheelDamper2L: FrontWheelDamperR
    		{
    			selection="levy prostredni tlumic";
    		};
    		class damageVez: damageHide
    		{
    			selection="damageVez";
    		};
    		class damageHlaven: damageHide
    		{
    			selection="damageHlaven";
    		};
    	};
    };
    };
    


  4. Hey funny you should post this because i did that same thing, edited the offroad so it would do burnouts ;)

    i have also been try to port one of my arma 2 cars to arma 3 i have got it in but i can get it to move i think it is in the config i get this error in the rpt ("Error: Wheel reference not initialized" and this "Unexpected control type") i don't know what they mean yet and was hoping someone dose or if someone know where i can find the arma 3 vehicle sample models and model.cfg

    This if my config.cpp and model.cfg

    config.cpp

    enum {
    destructengine = 2,
    destructdefault = 6,
    destructwreck = 7,
    destructtree = 3,
    destructtent = 4,
    stabilizedinaxisx = 1,
    stabilizedinaxesxyz = 4,
    stabilizedinaxisy = 2,
    stabilizedinaxesboth = 3,
    destructno = 0,
    stabilizedinaxesnone = 0,
    destructman = 5,
    destructbuilding = 1
    };
    
    //Class soft_f : Offroad\config.bin{
    class DefaultEventhandlers;
    class CfgPatches
    {
    class Subaru_Wrx
    {
     units[] = {"Subaru_Wrx"};
     weapons[] = {};
     requiredVersion = 0.1;
     requiredAddons[] = {"A3_Soft_F"};
    };
    };
    class WeaponFireGun;
    class WeaponCloudsGun;
    class WeaponFireMGun;
    class WeaponCloudsMGun;
    class CfgVehicles
    {
    class LandVehicle;
    class Car: LandVehicle
    {
     class HitPoints;
     class NewTurret;
    };
    class Car_F: Car
    {
     class Turrets
     {
      class MainTurret: NewTurret
      {
       class ViewOptics;
      };
     };
     class HitPoints
     {
      class HitLFWheel;
      class HitLBWheel;
      class HitRFWheel;
      class HitRBWheel;
      class HitBody;
      class HitGlass1{};
      class HitGlass2;
     };
     class EventHandlers;
     class AnimationSources;
    };
    class Rallycars_Base: Car_F
    {
     mapSize = 6.12;
     _generalMacro = "Rallycars_Base";
     displayName = "$STR_A3_CfgVehicles_Offroad_Base0";
     nameSound = "veh_car";
     class Library
     {
      libTextDesc = "$STR_A3_CfgVehicles_Offroad_Base_Library0";
     };
     model = "Jonzie_Rally_Cars\Subaru_Wrx\Subaru_Wrx.p3d";
     picture = "\A3\soft_f\offroad\Data\UI\offroad_base_CA.paa";
     Icon = "\A3\soft_f\offroad\Data\UI\map_offroad_CA.paa";
     accuracy = 0.25;
     transportSoldier = 1;
     transportMaxBackpacks = 0;
     armor = 32;
     cost = 50000;
     class TransportItems
     {
      class _xx_FirstAidKit
      {
       name = "FirstAidKit";
       count = 6;
      };
     };
     hiddenSelections[] = {};
     hiddenSelectionsTextures[] = {};
     class HitPoints: HitPoints
     {
      class HitLFWheel: HitLFWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitLF2Wheel: HitLBWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitRFWheel: HitRFWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitRF2Wheel: HitRBWheel
      {
       armor = 0.125;
       passThrough = 0;
      };
      class HitFuel
      {
       armor = 0.5;
       material = -1;
       name = "palivo";
       visual = "";
       passThrough = 0.2;
      };
      class HitEngine
      {
       armor = 0.5;
       material = -1;
       name = "motor";
       visual = "";
       passThrough = 0.2;
      };
      class HitBody: HitBody
      {
       visual = "camo";
       passThrough = 1;
      };
      class HitGlass1: HitGlass1
      {
       armor = 0.25;
      };
      class HitGlass2: HitGlass2
      {
       armor = 0.25;
      };
     };
     steerAheadSimul = 0.5;
     steerAheadPlan = 0.35;
     predictTurnPlan = 0.8;
     predictTurnSimul = 0.6;
     precision = 10;
     brakeDistance = 50;
     turnCoef = 3.5;
     driverAction = "driver_offroad01";
     cargoAction[] = {"passenger_low01"};
     getInAction = "GetInLow";
     getOutAction = "GetOutLow";
     cargoGetInAction[] = {"GetInLow"};
     cargoGetOutAction[] = {"GetOutLow"};
     fireResistance = 5;
     wheelDestroyRadiusCoef = 0.75;
     soundGetIn[] = {"A3\Sounds_F\vehicles\soft\offroad\offroad-int-openclose.wav",1.0,1};
     soundGetOut[] = {"A3\Sounds_F\vehicles\soft\offroad\offroad-int-openclose.wav",1.0,1,40};
     soundDammage[] = {"",0.56234133,1};
     soundEngineOnInt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_start.wav",1.0,1.0};
     soundEngineOnExt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_start.wav",1.0,1.0,200};
     soundEngineOffInt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_stop.wav",1.0,1.0};
     soundEngineOffExt[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_stop.wav",1.0,1.0,200};
     class Sounds
     {
      class Idle_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_idle.wav",1.0,1,100};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class Engine
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_2.wav",1.0,1,200};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_3.wav",1.0,1,225};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_4.wav",1.0,1,250};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_6.wav",1.0,1,275};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_8.wav",1.0,1,300};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_9.wav",1.0,1,325};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_11.wav",1.0,1,350};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_12.wav",1.0,1,375};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*camPos*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_14.wav",1.0,1,400};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*camPos*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class IdleThrust
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_idle_exhaust.wav",1.0,1,200};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class EngineThrust
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_2_exhaust.wav",1.0,1,250};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_3_exhaust.wav",1.0,1,275};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_4_exhaust.wav",1.0,1,300};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_6_exhaust.wav",1.0,1,325};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_8_exhaust.wav",1.0,1,350};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_9_exhaust.wav",1.0,1,375};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_11_exhaust.wav",1.0,1,400};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_12_exhaust.wav",1.0,1,425};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_Thrust_ext
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_ext_rpm_14_exhaust.wav",1.0,1,450};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class Idle_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_idle.wav",0.31622776,1};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class Engine_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_2.wav",0.1,1};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_3.wav",0.1,1};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_4.wav",0.1,1};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_6.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_8.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_9.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_11.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_12.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_14.wav",0.1,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class IdleThrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_idle_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(100/	3500),(600/	3500)])*0.15";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(100/	3500),(200/	3500)])	*	((rpm/	3500) factor[(530/	3500),(380/	3500)]))";
      };
      class EngineThrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_2_exhaust.wav",1.0,1};
       frequency = "0.9	+	((rpm/	3500) factor[(380/	3500),(840/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(380/	3500),(530/	3500)])	*	((rpm/	3500) factor[(850/	3500),(650/	3500)]))";
      };
      class Engine1_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_3_exhaust.wav",1.0,1};
       frequency = "0.9	+	((rpm/	3500) factor[(660/	3500),(1130/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(650/	3500),(840/	3500)])	*	((rpm/	3500) factor[(1130/	3500),(940/	3500)]))";
      };
      class Engine2_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_4_exhaust.wav",1.0,1};
       frequency = "0.9	+	((rpm/	3500) factor[(930/	3500),(1340/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1000/	3500),(1130/	3500)])	*	((rpm/	3500) factor[(1340/	3500),(1200/	3500)]))";
      };
      class Engine3_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_6_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1200/	3500),(1620/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1100/	3500),(1300/	3500)])	*	((rpm/	3500) factor[(1600/	3500),(1400/	3500)]))";
      };
      class Engine4_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_8_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1400/	3500),(2000/	3500)]) *0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1300/	3500),(1600/	3500)])	*	((rpm/	3500) factor[(2000/	3500),(1700/	3500)]))";
      };
      class Engine5_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_9_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(1700/	3500),(2250/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1600/	3500),(2000/	3500)])	*	((rpm/	3500) factor[(2250/	3500),(2050/	3500)]))";
      };
      class Engine6_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_11_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2050/	3500),(2600/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(1900/	3500),(2250/	3500)])	*	((rpm/	3500) factor[(2600/	3500),(2400/	3500)]))";
      };
      class Engine7_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_12_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2400/	3500),(3050/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/	3500) factor[(2300/	3500),(2600/	3500)])	*	((rpm/	3500) factor[(3050/	3500),(2650/	3500)]))";
      };
      class Engine8_Thrust_int
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\offroad\landrover_int_rpm_14_exhaust.wav",1.0,1};
       frequency = "0.95	+	((rpm/	3500) factor[(2650/	3500),(3500/	3500)])*0.2";
       volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/	3500) factor[(2400/	3500),(3200/	3500)])";
      };
      class Movement
      {
       sound = "soundEnviron";
       frequency = "1";
       volume = "0";
      };
      class TiresRockOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*rock*(speed factor[2, 20])";
      };
      class TiresSandOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*sand*(speed factor[2, 20])";
      };
      class TiresGrassOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*grass*(speed factor[2, 20])";
      };
      class TiresMudOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*mud*(speed factor[2, 20])";
      };
      class TiresGravelOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_rock_final_2.wav",0.31622776,1.0,120};
       frequency = "1";
       volume = "camPos*gravel*(speed factor[2, 20])";
      };
      class TiresAsphaltOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_road_final_1.wav",0.2818383,1.0,120};
       frequency = "1";
       volume = "camPos*asphalt*(speed factor[2, 20])";
      };
      class NoiseOut
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_soft_ext_1.wav",0.1,1.0,120};
       frequency = "1";
       volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
      };
      class TiresRockIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*rock*(speed factor[2, 20])";
      };
      class TiresSandIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*sand*(speed factor[2, 20])";
      };
      class TiresGrassIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*grass*(speed factor[2, 20])";
      };
      class TiresMudIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*mud*(speed factor[2, 20])";
      };
      class TiresGravelIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_rock_final_2.wav",0.014125375,1.0};
       frequency = "1";
       volume = "(1-camPos)*gravel*(speed factor[2, 20])";
      };
      class TiresAsphaltIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_road_final_1.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
      };
      class NoiseIn
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_soft_int_1.wav",0.017782794,1.0};
       frequency = "1";
       volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
      };
      class breaking_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 10])";
      };
      class acceleration_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_ext_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
      class breaking_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 10])";
      };
      class acceleration_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_ext_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02.wav",1.0,1,100};
       frequency = 1;
       volume = "engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
      class breaking_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 6])";
      };
      class acceleration_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_int_road
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
      class breaking_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[-0.15, -0.3])*(Speed Factor[2, 6])";
      };
      class acceleration_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[0.15, 0.3])*(Speed Factor[10, 0])";
      };
      class turn_left_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])";
      };
      class turn_right_int_dirt
      {
       sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int.wav",1.0,1};
       frequency = 1;
       volume = "engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])";
      };
     };
     class RenderTargets
     {
      class LeftMirror
      {
       renderTarget = "rendertarget0";
       class CameraView1
       {
        pointPosition = "PIP0_pos";
        pointDirection = "PIP0_dir";
        renderQuality = 2;
        renderVisionMode = 0;
        fov = 0.7;
       };
      };
      class IntMirror
      {
       renderTarget = "rendertarget1";
       class CameraView1
       {
        pointPosition = "PIP1_pos";
        pointDirection = "PIP1_dir";
        renderQuality = 2;
        renderVisionMode = 0;
        fov = 0.7;
       };
      };
     };
     driverLeftHandAnimName = "volant";
     driverRightHandAnimName = "volant";
     thrustDelay = 0.2;
     brakeIdleSpeed = 1.78;
     maxSpeed = 165;
     fuelCapacity = 45;
     wheelCircumference = 1.805;
     antiRollbarForceCoef = 0;
     antiRollbarForceLimit = 10;
     antiRollbarSpeedMin = 3;
     antiRollbarSpeedMax = 100;
     idleRpm = 400;
     redRpm = 3500;
     class complexGearbox
     {
      GearboxRatios[] = {"R1",-6.575,"N",0,"D1",2.367,"D2",1.67,"D3",1.238,"D4",0.99,"D5",0.802,"D6",0.601};
      TransmissionRatios[] = {"High",6.0};
      gearBoxMode = "auto";
      moveOffGear = 1;
      driveString = "D";
      neutralString = "N";
      reverseString = "R";
      gearUpMaxCoef = 0.8;
      gearDownMaxCoef = 0.5;
      gearUpMinCoef = 0.45;
      gearDownMinCoef = 0.15;
      transmissionDelay = 2;
     };
     simulation = "carx";
     dampersBumpCoef = 3.0;
     differentialType = "all_limited";
     frontRearSplit = 0.5;
     frontBias = 1.5;
     rearBias = 1.5;
     centreBias = 1.3;
     clutchStrength = 15.0;
     enginePower = 200;
     maxOmega = 370;
     peakTorque = 320;
     dampingRateFullThrottle = 0.08;
     dampingRateZeroThrottleClutchEngaged = 0.35;
     dampingRateZeroThrottleClutchDisengaged = 0.35;
     torqueCurve[] = {
      { 0.0,0.0 },
      { 0.25,0.65 },
      { 0.3,0.8 },
      { 0.5,0.95 },
      { 0.7,1.0 },
      { 0.8,0.9 },
      { 0.9,0.8 },
      { 1.0,0.5 }};
     changeGearMinEffectivity[] = {0.95,0.15,0.95,0.95,0.95,0.95,0.95,0.95};
     switchTime = 0.31;
     latency = 1.5;
     class Wheels
     {
      class LF
      {
       boneName = "wheel_1_1_zatoc";
       steering = 1;
       side = "left";
       center = "wheel_1_1";
       boundary = "wheel_1_1_bound";
       width = "0.2";
       mass = 30;
       MOI = 2.8;
       dampingRate = 0.5;
       maxBrakeTorque = 2000;
       maxHandBrakeTorque = 0;
       suspTravelDirection[] = {0,-1,0};
       suspForceAppPointOffset = "wheel_1_1_axis";
       tireForceAppPointOffset = "wheel_1_1_axis";
       maxCompression = 0.05;
       mMaxDroop = 0.1;
       sprungMass = 400;
       springStrength = 14400;
       springDamperRate = 1920;
       longitudinalStiffnessPerUnitGravity = 10000;
       latStiffX = 25;
       latStiffY = 180;
       frictionVsSlipGraph[] = {
        { 0,1 },
        { 0.5,1 },
        { 1,1 }};
      };
      class LR: LF
      {
       boneName = "wheel_1_2_zatoc";
       steering = 0;
       center = "wheel_1_2";
       boundary = "wheel_1_2_bound";
       suspForceAppPointOffset = "wheel_1_2_axis";
       tireForceAppPointOffset = "wheel_1_2_axis";
       maxHandBrakeTorque = 3000;
      };
      class RF: LF
      {
       boneName = "wheel_2_1_zatoc";
       center = "wheel_2_1";
       boundary = "wheel_2_1_bound";
       suspForceAppPointOffset = "wheel_2_1_axis";
       tireForceAppPointOffset = "wheel_2_1_axis";
       steering = 1;
       side = "right";
      };
      class RR: RF
      {
       boneName = "wheel_2_2_zatoc";
       steering = 0;
       center = "wheel_2_2";
       boundary = "wheel_2_2_bound";
       suspForceAppPointOffset = "wheel_2_2_axis";
       tireForceAppPointOffset = "wheel_2_2_axis";
       maxHandBrakeTorque = 3000;
      };
     };
     class Exhausts
     {
      class Exhaust1
      {
       position = "exhaust1_pos";
       direction = "exhaust1_dir";
       effect = "ExhaustEffectOffroad";
      };
      class Exhaust2
      {
       position = "exhaust2_pos";
       direction = "exhaust2_dir";
       effect = "ExhaustEffectOffroad";
      };
     };
     class Damage
     {
      tex[] = {};
      mat[] = {"A3\soft_F\Offroad\Data\offroad_ext.rvmat","A3\soft_F\Offroad\Data\offroad_ext_damage.rvmat","A3\soft_F\Offroad\Data\offroad_ext_destruct.rvmat","A3\soft_F\Offroad\Data\Offroad_int_base.rvmat","A3\soft_F\Offroad\Data\Offroad_int_base_damage.rvmat","A3\soft_F\Offroad\Data\Offroad_int_base_destruct.rvmat","A3\soft_F\Offroad\Data\Offroad_int_board.rvmat","A3\soft_F\Offroad\Data\Offroad_int_board_damage.rvmat","A3\soft_F\Offroad\Data\Offroad_int_board_destruct.rvmat","A3\soft_F\Offroad\Data\Offroad_ext_plastic.rvmat","A3\soft_F\Offroad\Data\Offroad_ext_damage.rvmat","A3\soft_F\Offroad\Data\Offroad_ext_destruct.rvmat","A3\data_f\glass_veh.rvmat","A3\data_f\Glass_veh_damage.rvmat","A3\data_f\Glass_veh_damage.rvmat","A3\data_f\glass_veh_int.rvmat","A3\data_f\Glass_veh_damage.rvmat","A3\data_f\Glass_veh_damage.rvmat"};
     };
     class Reflectors
     {
      class Left
      {
       color[] = {0.75,0.75,0.85};
       ambient[] = {0.0005,0.0005,0.0005};
       position = "L svetlo";
       direction = "konec L svetla";
       hitpoint = "L svetlo";
       selection = "L svetlo";
       size = 1;
       innerAngle = 35;
       outerAngle = 180;
       coneFadeCoef = 40;
       intensity = 400;
       useFlare = 0;
       dayLight = 0;
       flareSize = 0.75;
       class Attenuation
       {
        start = 1;
        constant = 2.0;
        linear = 0.0;
        quadratic = 15.0;
       };
      };
      class Right: Left
      {
       position = "P svetlo";
       direction = "konec P svetla";
       hitpoint = "P svetlo";
       selection = "P svetlo";
      };
      class Right2: Right
      {
       position = "R_light_flare";
       useFlare = 1;
      };
      class Left2: Left
      {
       position = "L_light_flare";
       useFlare = 1;
      };
     };
     aggregateReflectors[] = {
      { "Left","Right","Left2","Right2" }};
    };
    class Subaru_Wrx: Rallycars_Base
    {
     _generalMacro = "Subaru_Wrx";
     model = "Jonzie_Rally_Cars\Subaru_Wrx\Subaru_Wrx.p3d";
     displayName = "Subaru Wrx";
     scope = 2;
     crew = "C_man_1";
     side = 3;
     faction = "CIV_F";
     accuracy = 1.25;
     class Turrets{};
    };
    };
    //};
    

    model.cfg

    class Rotation;
    class CfgSkeletons
    {
    class Vehicle
    {
    	isDiscrete=1;
    	skeletonInherit="";
    	skeletonBones[]={};
    };
    class Subaru_Wrx: Vehicle
    {
    	skeletonBones[]=
    	{
    		"volant",
    		"",
    		"wheel_1_1 tlumic",
    		"",
    		"wheel_2_1 tlumic",
    		"",
    		"levy dalsi tlumic",
    		"",
    		"pravy dalsi tlumic",
    		"",
    		"wheel_1_1 zatoc",
    		"wheel_1_1 tlumic",
    		"wheel_2_1 zatoc",
    		"wheel_2_1 tlumic",
    		"levy dalsi zatoc",
    		"levy dalsi tlumic",
    		"pravy dalsi zatoc",
    		"pravy dalsi tlumic",
    		"levy prostredni tlumic",
    		"",
    		"pravy prostredni tlumic",
    		"",
    		"wheel_1_2 tlumic",
    		"",
    		"wheel_2_2 tlumic",
    		"",
    		"wheel_1_1",
    		"wheel_1_1 zatoc",
    		"wheel_2_1",
    		"wheel_2_1 zatoc",
    		"levy dalsi",
    		"levy dalsi zatoc",
    		"pravy dalsi",
    		"pravy dalsi zatoc",
    		"levy prostredni",
    		"levy prostredni tlumic",
    		"pravy prostredni",
    		"pravy prostredni tlumic",
    		"wheel_1_2",
    		"wheel_1_2 tlumic",
    		"wheel_2_2",
    		"wheel_2_2 tlumic",
    		"ukaz_rychlo",
    		"",
    		"ukaz_rychlo2",
    		"",
    		"ukaz_rpm",
    		"",
    		"OtocVez",
    		"",
    		"OtocHlaven",
    		"OtocVez",
    		"fuel_01",
    		"",
    		"fuel_1",
    		"",
    		"prop_01",
    		"",
    		"prop_02",
    		"",
    		"prop_2",
    		"",
    		"prop_1",
    		"",
    		"damageHide",
    		"",
    		"damageVez",
    		"OtocVez",
    		"damageHlaven",
    		"OtocHlaven"
    	};
    };
    };
    class CfgModels
    {
    class Vehicle
    {
    	sections[]={};
    	sectionsInherit="";
    	skeletonName="";
    };
    class Subaru_Wrx: Vehicle
    {
           isDiscrete = 1;
    	sectionsInherit="";
    	sections[]=
    	{
    		"Body","Lett_1","Lett_2","Lett_3","num_1","num_2","num_3",
    		"sklo predni p",
    		"sklo predni l",
    		"zadni svetlo",
    		"brzdove svetlo",
    		"spz",
    		"karoserie",
    		"motor",
    		"zbran",
    		"vez",
    		"zbytek",
    		"wheel_1_1",
    		"levy prostredni",
    		"wheel_1_2",
    		"wheel_2_1",
    		"pravy prostredni",
    		"wheel_2_2",
    		"clan",
    		"clan_sign",
    		"zasleh",
    		"P svetlo",
    		"L svetlo",
    		"palivo"
    	};
           skeletonName="Subaru_Wrx";
    	class Animations
    	{
    		class damageHide
    		{
    			type="hide";
    			source="damage";
    			selection="damageHide";
    		};
    		class IndicatorSpeed
    		{
    			animPeriod=0;
    			type="rotation";
    			source="speed";
    			selection="ukaz_rychlo";
    			axis="osa_rychlo";
    			memory=0;
    			minValue=0;
    			maxValue=16.67;
    			angle0=0;
    			angle1=2.8797929;
    		};
    		class IndicatorSpeed2
    		{
    			type="rotation";
    			source="speed";
    			selection="ukaz_rychlo2";
    			axis="osa_rychlo2";
    			memory="false";
    			animPeriod=0;
    			minValue=0;
    			maxValue=16.67;
    			angle0=0;
    			angle1="rad -240";
    		};
    		class IndicatorRPM
    		{
    			animPeriod=0;
    			type="rotation";
    			source="rpm";
    			selection="ukaz_rpm";
    			axis="osa_rpm";
    			memory=0;
    			minValue=0;
    			maxValue=1;
    			angle0=0;
    			angle1=2.9670601;
    		};
    		class wheel_1_1_destruct
    		{
    			type="hide";
    			source="HitLFWheel";
    			selection="wheel_1_1";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_1_2_destruct
    		{
    			type="hide";
    			source="HitLBWheel";
    			selection="wheel_1_2";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_2_1_destruct
    		{
    			type="hide";
    			source="HitRFWheel";
    			selection="wheel_2_1";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_2_2_destruct
    		{
    			type="hide";
    			source="HitRBWheel";
    			selection="wheel_2_2";
    			minValue = 0;
    			maxValue = 1;
    			minPhase = 0;
    			maxPhase = 1;
    			hideValue = 0.990000;
    		};
    		class wheel_1_1_destruct_unhide
    		{
    			type="hide";
    			source="HitLFWheel";
    			SourceAddress = "mirror";
    			selection="wheel_1_1_unhide";
    			minValue = -1;
    			maxValue = 0;
    			minPhase = -1;
    			maxPhase = 0;
    			hideValue = 0.010000;
    		};
    		class wheel_1_2_destruct_unhide
    		{
    			type="hide";
    			source="HitLBWheel";
    			selection="wheel_1_2_unhide";
    			minValue = -1;
    			maxValue = 0;
    			SourceAddress = "mirror";
    			hideValue = 0.010000;
    		};
    		class wheel_2_1_destruct_unhide
    		{
    			type="hide";
    			source="HitRFWheel";
    			selection="wheel_2_1_unhide";
    			minValue = -1;
    			maxValue = 0;
    			SourceAddress = "mirror";
    			hideValue = 0.010000;
    		};
    		class wheel_2_2_destruct_unhide
    		{
    			type="hide";
    			source="HitRBWheel";
    			selection="wheel_2_2_unhide";
    			minValue = -1;
    			maxValue = 0;
    			SourceAddress = "mirror";
    			hideValue = 0.010000;
    		};
    		class DrivingWheel
    		{
    			type="rotation";
    			source="drivingWheel";
    			selection="volant";
    			begin="osaVolantZac";
    			end="osaVolantKon";
    			memory="false";
    			animPeriod=0;
    			minValue=-1;
    			maxValue=1;
    			angle0=-8;
    			angle1=8;
    		};
    		class TurnFR
    		{
    			type="rotationY";
    			source="drivingWheel";
    			selection="wheel_2_1 zatoc";
    			axis="wheel_2_1";
    			memory="false";
    			animPeriod=0;
    			sourceAddress="loop";
    			minValue="rad -180";
    			maxValue="rad +180";
    			angle0="rad +90";
    			angle1="rad -90";
    		};
    		class TurnFL: TurnFR
    		{
    			selection="wheel_1_1 zatoc";
    			axis="wheel_1_1";
    		};
    		class TurnFR2: TurnFR
    		{
    			selection="pravy dalsi zatoc ";
    			axis="pravy dalsi";
    		};
    		class TurnFL2: TurnFR
    		{
    			selection="levy dalsi zatoc ";
    			axis="levy dalsi";
    		};
    		class FR
    		{
    			type="rotationX";
    			source="wheel";
    			selection="wheel_2_1";
    			axis="";
    			memory="true";
    			animPeriod=0;
    			sourceAddress="loop";
    			minValue=0;
    			maxValue=1;
    			angle0=0;
    			angle1="rad -360";
    		};
    		class FR2: FR
    		{
    			selection="pravy dalsi";
    		};
    		class RR: FR
    		{
    			selection="wheel_2_2";
    		};
    		class RR2: FR
    		{
    			selection="pravy prostredni";
    		};
    		class FL: FR
    		{
    			selection="wheel_1_1";
    		};
    		class FL2: FR
    		{
    			selection="levy dalsi";
    		};
    		class RL: FR
    		{
    			selection="wheel_1_2";
    		};
    		class RL2: FR
    		{
    			selection="levy prostredni";
    		};
    		class DamperFR
    		{
    			type="translationY";
    			source="damper";
    			selection="wheel_2_1 tlumic";
    			axis="";
    			animPeriod=0;
    			minValue=-1000;
    			maxValue=1000;
    		};
    		class DamperFR2: DamperFR
    		{
    			selection="pravy dalsi tlumic";
    		};
    		class DamperRR: DamperFR
    		{
    			selection="wheel_2_2 tlumic";
    		};
    		class DamperRR2: DamperFR
    		{
    			selection="pravy prostredni tlumic";
    		};
    		class DamperFL: DamperFR
    		{
    			selection="wheel_1_1 tlumic";
    		};
    		class DamperFL2: DamperFR
    		{
    			selection="levy dalsi tlumic";
    		};
    		class DamperRL: DamperFR
    		{
    			selection="wheel_1_2 tlumic";
    		};
    		class DamperRL2: DamperFR
    		{
    			selection="levy prostredni tlumic";
    		};
    		class damageVez: damageHide
    		{
    			selection="damageVez";
    		};
    		class damageHlaven: damageHide
    		{
    			selection="damageHlaven";
    		};
    	};
    };
    };
    
    

    • Like 1
×