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Posts posted by sanjuaro
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Yes, I log in and then create zone 1.The solution may not be this simple but ...Did u 'log in' on the MCC Interface ... or be the first to 'create zone 1'?
If yes, the experts will be along shortly.
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Hi, I'm running MCC on a dedicated server. Logged in as admin, but no matter what I do I get "access denied." I am running MCC on the client and the server.
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any idea why the ACE cas isn't working properly? i have ace installed and everything. the jet just flies by and doesn't do anything
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Realized it was stupid to only let new users post an application. I added a new section where you can post questions, comments, etc instead of being forced to apply to do so.
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About us:
We're a very small milsim group for ArmA, and we're now recruiting to try and expand. We've been around since August 2010 and have been playing since. Our objective is to play ArmA tactically and seriously, but without restrictions like forcing you to attend operations or go through some convoluted training to join. We're mostly trying to reach a balance between fun and realism. We do have training, but it's nothing major and mostly helps you play better and work more as a team.
Requirements:
-own a mic
-own ArmA 2 Combined Ops
-willing to work as part of a team
-able to follow the chain of command
-mature
Can I be a pilot?
While we do have an air section, we're mostly infantry based. We only need a few pilots for transport/attack purposes so expect to be mainly infantry based.
What else can I do?
Once qualified, you can also join our Ranger Battalion. Currently it's empty, but as we get more members it may open up.
You can apply on our website here If everything goes well you'll be accepted and gain access to the rest of the forum.
You can contact me (Cpt. Sanjuaro) at these places:
Steam: removed
Skype: removed
Email: removed
or on the SOG-F forums.
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i have no voice, no radio chatter option enabled and yet i still hear radio chatter
any ideas on why this is happening?
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That would explain the weapon problems but not the texture ones.
EDIT: Weapons being held wrong IS due to ACE. However the textures problems (vests, C9 eo-tech) are still there with and without ACE.
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I couldn't find a discussion thread (maybe I'm not looking in the right place)
The troops hold the C7 wrong. It looks like there is supposed to be a foregrip on the rifle but apparently there isn't. The C9's Eotech looks like it has really bad textures unless you switch to first to third person really fast, then it looks fine. The vests on the soldiers are either too light or too dark compared to the rest of the camo. I also don't know what's up with the shoulderpads but they don't look right (maybe it's just me) Oddly enough the vests look fine in the screenshots on Armaholic.
The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
is it normal for the ai to have a lot of trouble with helicopters on the vietnam maps? on rung sat the uh1-d slicks just fly straight up if given a move waypoint and don't do anything else. it looks like it only happens if you place them on the runway at that base in the top right of the map, for some reason