Jump to content

sgt_Savage2003

Member
  • Content Count

    141
  • Joined

  • Last visited

  • Medals

Everything posted by sgt_Savage2003

  1. sgt_Savage2003

    UAVs have unguided rockets?

    Yea as of right now they are useless via AI.
  2. sgt_Savage2003

    UAV control via script

    This will not work. All you have to do is be a UAV operator or have the uav terminal in your inventory/ GPS slot. While in Uav mode right click on any uav and connect to it. As of current bulid their is a small glitch with the greyhawk not wanting to take off. From what I have seen it only works part of the time. So just set it to flying and make a loiter waypoint. Once you are connected to it , you can change the waypoints via the in game UAV terminal. If you need more help there are a few videos on youtube.
  3. sgt_Savage2003

    Armor Improvement System (AIS)

    sweet been waiting for something like this. keep up the good work.
  4. sgt_Savage2003

    ShackTac Arma 3 Player Damage Mod?

    no not at this time. Most of the big Modders out there wont release their mods until we have a final release.
  5. sgt_Savage2003

    Body armour & helmet protection feature

    Can we get an admin to close this pointless thread. This has strayed way off course from what the OP was talking about.
  6. I dont own a track IR but i dont see why not. Just look at the control key binds.
  7. sgt_Savage2003

    [Dev Build] Using the UAV?

    ok first off do a search first because there is a ton of stuff out there. Ok u have to be a uav operator. just place the Uav on the make like any other unit. there is no need to be synched. while in game use the scroll wheel/ action menu to open UAV terminal. RIGHT mouse click on a uav that u want to control and select connect to UAV. And just set waypoint with the left mouse button.
  8. sgt_Savage2003

    Drone Controls

    By the way, great video. But I cant get the greyhawk to take off. By both way points or user control. Yes I have tried from both ends of the runway. Once iam in the air by setting to flying in the editor I can take full control and use my wasd keys but for some reason they don't work while its on the ground.
  9. sgt_Savage2003

    How to use the Strategic Map function.

    yea hopefully by the 12th we will have some new tutorials on how to use the modules.
  10. sgt_Savage2003

    AV_IndUs (US Army inspired units)

    great mod. The one thing that I saw during my testing, is that with the some of the BI default sights dont align with the front sight posts on the M4's and m16's. But besides that I cant find any thing else.
  11. sgt_Savage2003

    How to use the Strategic Map function.

    I got parts of it to work. But from what the devs have told me it is not finished as of the latest build. So that is why there are no youtube videos right now.
  12. sgt_Savage2003

    Build Fortification

    have u tried setting the elevation to plus 2 or 3m
  13. sgt_Savage2003

    How to use the Strategic Map function.

    Ok so my understanding was correct then Moricky. Iam one of thoes guys who like making their own missions but iam not that good with scripting commands. Thats why i love all the modules. Like how I will be able to make my own firing ranges with out the need to script every thing.
  14. sgt_Savage2003

    Thrustmaster Warthog and rudder pedals set up?

    First welcome to the fourms, Now are you able to see the devices in the controls configure screen while in A3. All you need to do is re map the controls like u do in any other game.
  15. sgt_Savage2003

    How to use the Strategic Map function.

    Thanks Mrflay, but how do u load different missions. Is the "On Activation" the name of the mission? And iam able to open the strategic map once but after that i cant re open it, even if I have a radio trigger linked to it. Also on a side note how do u zoom in when using strategic map mode, the normal zoom does not work. thanks
  16. sgt_Savage2003

    Arma 3 - Sneak Preview Livestream

    I know because of limited time yesterday but can you go a little deeper into how the autonomous will work. Also will you be able to set waypoints and have the UAV's follow them on their own, Like a patrol or loiter.Also you showed that the uav's will have a limited fuel just like a plane, Which I like. But do we know how long the fuel/ Batteries will last on the larger UAV's And the UGA's?
  17. sgt_Savage2003

    Arma 3 - Sneak Preview Livestream

    I have been to the twitch page and cant find the web cast from today. Can some one point me to where I can watch it. Thanks I found it right after I made the post. Thanks guys.
  18. sgt_Savage2003

    USSOCOM DEVGRU and 75th RANGER A3

    getting a lot of missing textures for the rangers and seals. Will post the error code later. Over all great work.
  19. sgt_Savage2003

    AC-130X for Arma 3

    1.Ai Plane will not fly waypoints. 2. AI does not use counter measures. 3. No ground to Air missile warning. 4. now that we have parashoots any way to add them to the units so we can bail out if need. 5. Plane will not take off after using autolanding Which is cool by the way. Sweet mod by the way. a lot of fun destroying buldings with 40mm HE.
  20. Sweet great job so far cant wait to get them in game. Now only if they would remove the bech seats and make the units sit on the floor.
  21. Very nice, keep up the good work. will the compass be functional, if so that would be awesome.
  22. sgt_Savage2003

    new respawn templates problem

    Falconx1 Does this only work in MP or can it work in Sp also. I know how to set it up for MP. How do you use the Templates?
  23. sgt_Savage2003

    Respawn with Custom loadout

    can some one explain how to use the respawn module that is in the latest dev build.
  24. sgt_Savage2003

    The new Sector Module

    Will this work in SP also. And does it create the task automatically or do I need to do that on my own. On a side note Does the same go for the new integrated re spawn function, and if so can some one point me to where i can learn on how to set this up. Just to let every one know iam not big on multilayer in ARMA3 I just like to make my own missions then play them out, As of right now.
  25. sgt_Savage2003

    Ghost hawk gunner view opinions?

    That is just a mounting rail for An sight. Also BIS need to make the spray patter on the minni gun much larger. Right now on the GhostHawk its like a laser beam, They need to use the same code as they do with the little Birds.
×