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Everything posted by sgt_Savage2003
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UAVs have unguided rockets?
sgt_Savage2003 replied to Miroslaw Kowalski's topic in ARMA 3 - QUESTIONS & ANSWERS
Yea as of right now they are useless via AI. -
UAV control via script
sgt_Savage2003 replied to yoannis1995's topic in ARMA 3 - MISSION EDITING & SCRIPTING
This will not work. All you have to do is be a UAV operator or have the uav terminal in your inventory/ GPS slot. While in Uav mode right click on any uav and connect to it. As of current bulid their is a small glitch with the greyhawk not wanting to take off. From what I have seen it only works part of the time. So just set it to flying and make a loiter waypoint. Once you are connected to it , you can change the waypoints via the in game UAV terminal. If you need more help there are a few videos on youtube. -
Armor Improvement System (AIS)
sgt_Savage2003 replied to bakerman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
sweet been waiting for something like this. keep up the good work. -
ShackTac Arma 3 Player Damage Mod?
sgt_Savage2003 replied to 519Sanel519's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
no not at this time. Most of the big Modders out there wont release their mods until we have a final release. -
Body armour & helmet protection feature
sgt_Savage2003 replied to LackLustreSurvivor's topic in ARMA 3 - QUESTIONS & ANSWERS
Can we get an admin to close this pointless thread. This has strayed way off course from what the OP was talking about. -
Possible to sync TrackIR/view controls to chopper gun?
sgt_Savage2003 replied to guyincognito's topic in ARMA 3 - QUESTIONS & ANSWERS
I dont own a track IR but i dont see why not. Just look at the control key binds. -
[Dev Build] Using the UAV?
sgt_Savage2003 replied to kocrachon's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok first off do a search first because there is a ton of stuff out there. Ok u have to be a uav operator. just place the Uav on the make like any other unit. there is no need to be synched. while in game use the scroll wheel/ action menu to open UAV terminal. RIGHT mouse click on a uav that u want to control and select connect to UAV. And just set waypoint with the left mouse button. -
By the way, great video. But I cant get the greyhawk to take off. By both way points or user control. Yes I have tried from both ends of the runway. Once iam in the air by setting to flying in the editor I can take full control and use my wasd keys but for some reason they don't work while its on the ground.
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How to use the Strategic Map function.
sgt_Savage2003 replied to sgt_Savage2003's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yea hopefully by the 12th we will have some new tutorials on how to use the modules. -
AV_IndUs (US Army inspired units)
sgt_Savage2003 replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
great mod. The one thing that I saw during my testing, is that with the some of the BI default sights dont align with the front sight posts on the M4's and m16's. But besides that I cant find any thing else. -
How to use the Strategic Map function.
sgt_Savage2003 replied to sgt_Savage2003's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I got parts of it to work. But from what the devs have told me it is not finished as of the latest build. So that is why there are no youtube videos right now. -
have u tried setting the elevation to plus 2 or 3m
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How to use the Strategic Map function.
sgt_Savage2003 replied to sgt_Savage2003's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok so my understanding was correct then Moricky. Iam one of thoes guys who like making their own missions but iam not that good with scripting commands. Thats why i love all the modules. Like how I will be able to make my own firing ranges with out the need to script every thing. -
Thrustmaster Warthog and rudder pedals set up?
sgt_Savage2003 replied to Katana1000's topic in ARMA 3 - QUESTIONS & ANSWERS
First welcome to the fourms, Now are you able to see the devices in the controls configure screen while in A3. All you need to do is re map the controls like u do in any other game. -
How to use the Strategic Map function.
sgt_Savage2003 replied to sgt_Savage2003's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks Mrflay, but how do u load different missions. Is the "On Activation" the name of the mission? And iam able to open the strategic map once but after that i cant re open it, even if I have a radio trigger linked to it. Also on a side note how do u zoom in when using strategic map mode, the normal zoom does not work. thanks -
I know because of limited time yesterday but can you go a little deeper into how the autonomous will work. Also will you be able to set waypoints and have the UAV's follow them on their own, Like a patrol or loiter.Also you showed that the uav's will have a limited fuel just like a plane, Which I like. But do we know how long the fuel/ Batteries will last on the larger UAV's And the UGA's?
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I have been to the twitch page and cant find the web cast from today. Can some one point me to where I can watch it. Thanks I found it right after I made the post. Thanks guys.
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USSOCOM DEVGRU and 75th RANGER A3
sgt_Savage2003 replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
getting a lot of missing textures for the rangers and seals. Will post the error code later. Over all great work. -
1.Ai Plane will not fly waypoints. 2. AI does not use counter measures. 3. No ground to Air missile warning. 4. now that we have parashoots any way to add them to the units so we can bail out if need. 5. Plane will not take off after using autolanding Which is cool by the way. Sweet mod by the way. a lot of fun destroying buldings with 40mm HE.
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UH-80 Ghosthawk Retextured (WIP)
sgt_Savage2003 replied to Amit's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sweet great job so far cant wait to get them in game. Now only if they would remove the bech seats and make the units sit on the floor. -
Navy seal udt (underwater demolition team)
sgt_Savage2003 replied to venkutox's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very nice, keep up the good work. will the compass be functional, if so that would be awesome. -
new respawn templates problem
sgt_Savage2003 replied to falconx1's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Falconx1 Does this only work in MP or can it work in Sp also. I know how to set it up for MP. How do you use the Templates? -
Respawn with Custom loadout
sgt_Savage2003 replied to slrruthless's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
can some one explain how to use the respawn module that is in the latest dev build. -
The new Sector Module
sgt_Savage2003 replied to Ronin[NR]'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Will this work in SP also. And does it create the task automatically or do I need to do that on my own. On a side note Does the same go for the new integrated re spawn function, and if so can some one point me to where i can learn on how to set this up. Just to let every one know iam not big on multilayer in ARMA3 I just like to make my own missions then play them out, As of right now. -
Ghost hawk gunner view opinions?
sgt_Savage2003 replied to XxSheepDoggxX's topic in ARMA 3 - BETA DISCUSSION
That is just a mounting rail for An sight. Also BIS need to make the spray patter on the minni gun much larger. Right now on the GhostHawk its like a laser beam, They need to use the same code as they do with the little Birds.