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beastybass

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About beastybass

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  1. I play all on highest settings. The resolution is 1080p. AMD Phenom 940 3,3 GHz 4GB DDR2 1066MHz ATI 5870 1GB GPU Clock 900MHz Memory Clock 1300Mhz FPS between 35 and 40
  2. Oh man i forgot that. Now its working. Thanks for your help.
  3. I Know and i put the AH1Z into sm_bonus_vehicle_array: d_sm_bonus_vehicle_array = ( #ifdef __DEFAULT__ switch (d_own_side) do { case "GUER": {["A10","AH1Z","UH1Y","AV8B","AV8B2", "F35B", "M1A2_TUSK_MG","M1A1"]}; case "WEST": { switch (true) do { case (__OAVer): { if (__ACEVer) then { ["A10_US_EP1","AH1Z_EP1","AH64D_EP1","AH6J_EP1","M1A1_US_DES_EP1","M1A2_US_TUSK_MG_EP1","M6_EP1","ACE_M1A1HC_DESERT","ACE_M1A1HC_TUSK_DESERT","ACE_M1A1HC_TUSK_CSAMM_DESERT","ACE_M1A1HA_TUSK_CSAMM_DESERT","UH60M_EP1"] } else { ["A10_US_EP1","AH1Z_EP1","AH64D_EP1","AH6J_EP1","M1A1_US_DES_EP1","M1A2_US_TUSK_MG_EP1","M6_EP1","UH60M_EP1"] } }; case (__ACEVer): { ["A10","AH1Z","UH1Y","AV8B","AV8B2", "F35B", "M1A2_TUSK_MG","M1A1", "AH64D", "ACE_Stryker_MGS_Slat" ,"ACE_Stryker_TOW","ACE_Stryker_TOW_MG","ACE_AH6_GAU19","ACE_AH6","ACE_AH1W_AGM_W","ACE_AH1W_AGM_D","ACE_M2A2_W","ACE_M2A2_D","ACE_M6A1_W","ACE_M6A1_D","ACE_AH1Z_AGM_D","ACE_AH1Z_AGM_AGM_D","ACE_AH1Z_AGM_AGM_W","ACE_M1A1HC_DESERT"] }; default { ["A10","AH1Z","UH1Y","AV8B","AV8B2", "F35B", "M1A2_TUSK_MG","M1A1","AH64D"] }; but it doesn't work.
  4. Hi edit the domi 2.28 for my self to use all air vehicles on start. The respawn is working fine. I put the AH1Z on the map. I can fly it and when i set respawn time to zero after crash it respawns in base. My problem is when i set the respawn, just say 1 hour for example, i can't lift the wreck with the wreck chopper. But the AH64 is going fine with the wreck chopper. Hope someone can help me.
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