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pawelkpl

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Everything posted by pawelkpl

  1. If bridge is destroyed, AI can't pass it and stucks in river or ditch. So, is any chance to make Bridges Indestructible ? I found in BI spotrep#16: â—¾Fixed: Bridges with descruct="no" will be properly indestructible now but, how ? regards,pawel
  2. Hi; The latest 2.0 version do not work in A3 for me anymore. In editor it gives me errors about : "No entry: config.bin/Cfgweapons/hlc_lmg_M60E4.namesound." "No entry: config.bin/Cfgweapons/hlc_lmg_M60E4.selectionfireanim." Reverting to 1.1 ver. gives no error. Mods updated with playwithsix regards pawel
  3. CONFIRMED. Xeno domination missions - All sliders left = no weather change = NO LAG, STUTTER every 5-10s for 1-2s @m0nkm0nk, thx for temporary solution.
  4. Yeah I can confirm, dev build makes stutter every 5-10s , game stops for 1s and so on. No problems in stable (xeno domination mission) @m0nkm0nk , one question , how do you disable weather ? In editor (all sliders left ?)
  5. LOL, that last config is that what I use and probably it is made by me. What is the server FPS when all things "stand still" ?
  6. pawelkpl

    Need some help with BIKeys

    It can be VAS - restricted item. Terox probably has answered your question.
  7. pawelkpl

    Latest patch creates some fps stutter.

    I can confirm it. 5 secs , 1 sec lag, 5 secs, 1 sec lag...
  8. Can you check in task manager what arma 3 server memory usage is ? If 4GB means something is wrong. Xeno domination mission with tonnes of scripts and 250AIs = 1.2GB to 1.6GB
  9. What mission do you play and what is server fps ? It reminds me Xeno domination problem on Altis map. Some scripts (eg. checking house for enemies) makes server unplayable - it takes to much time for server to process such a amount of data. That you've described is what we have encountered in xeno domination. Players could walk, drive, etc. but other players, enemies stand still without any move , no desynch either . Next time when you notice that "lag" check what is going with arma 3 memory usage - eg. rapidly increasing, etc.
  10. pawelkpl

    Small Stutter/Lag Spike At Random Times.

    I got every 5s., 1s. freeze with last dev update, I reverted to non-dev and everything is OK. I always use same missions, same mods for comparing.
  11. !!! Reverted to stable (1.12) all OK !!!, same mission, same mods !
  12. Today's update makes mission unplayable: freezes 1s. every 5s. Same mission , Same mods.
  13. It depends on mission you want to play. Eg. Xeno Domination = 18 players with 200 AIs.
  14. pawelkpl

    A-10C for Arma 3

    It is not "custom 20" anymore, It is under: controls -> development -> seagulf fast forward, ( it is the last entry)
  15. pawelkpl

    A-10C for Arma 3

    Do wheels don't spin when taxing or it is only me ?
  16. pawelkpl

    Did Bohemia just screw the community?

    As far I know A2 was playable on average PC since patch 1.54 was introduced. A3 is 1.10 now so we have a long road ahead... but It does not make me see a light in a tunel...
  17. pawelkpl

    A storm is coming (Arma 3 Zeus DLC)

    I don't like it. What next ? Tornados ? Earthquakes ? There is so much work with this title on the MP side and we got some super duper lightning... Sad...
  18. pawelkpl

    Refined Vehicles

    Will you try to adjust your mod to "new engine" changes ?
  19. pawelkpl

    Stand alone hmmwv

    confirmed, we need fix...
  20. pawelkpl

    A-10C for Arma 3

    Confirmed. I've also noticed that clickable area shfits when plane speeds up. Overall great addon.
  21. pawelkpl

    A-10C for Arma 3

    Hi guys, I finally get it to work, (a3 was crashing with this mod if textures were set to very high or ultra). I simply downloaded that mod from playwithsix and now it works. thx.
  22. pawelkpl

    A-10C for Arma 3

    Can someone check if arma crashes with this mod when texture setting is set to very high or ultra in video options ? Please...
  23. pawelkpl

    A-10C for Arma 3

    Thx for release, unfortunatly I've had troubles to run arma 3 with this mod (vanilla arma 3 - no other mods). It was simply crashing when approaching plane standing on the ground. Finally I found the issue. Arma 3 crashes when texture settings in video options are set to very high or ultra. Can someone confirm that issue or it is only me ?
  24. pawelkpl

    Arma 3 Crash

    why -cpucount=1 ??? you have 2 cores CPU, so it s/b -cpucount=2... why -exThreads=1 ??? it s/b -exThreads=7 I think...
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