kongfanxiao101
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Posts posted by kongfanxiao101
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I want to make a model,but, I can't open ArmA2's p3d.I can't leran how to delimit p3d.
.SO, IF too hard,I.........
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maybe you repear AI can't through the dall.
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Here's the latest version:https://rcpt.yousendit.com/930114203/ff348f4b79ff974830bee7fd57ce1383
It's looking pretty perfect now.
Changes:
2.3:
Fixed: Dialogue crash in Quesh Kibrul/Takistan warfare.
Changed: AI crouch more often in combat.
Fixed: No suppressive targets high in the air.
Fixed: Bleed rate time.
Fixed: Give radios.
Fixed: Limiting group shout comments to 20% of group.
Fixed: Radio caller waits until hidden from everyone in enemy group.
Changed: First aid reduces bleeding each time instead of always stopping.
Added: Bleeding appears under legs when leg wounded.
Added: Find cover excludes fences with min object width check.
Sig: I'm not sure what the problem might be, maybe I'll look into it.
kongfanxiao101: Thanks, I see what you're talking about! They should be better at crouching when appropriate now but they don't do it all the time like in the videos there where they are always force crouched. Actually those are pretty force scripted so you could just have a script in a mission where you keep running "{_x setunitpos "middle"} foreach units this" on the groups if you want them to be forced to always crouch.
Pvt. Phillips: The Zeus AI skills are basically the same thing as the SLX_AISkill addon, they should work together but I don't know which is used when both are loaded. I might be biased but I like the SLX one a bit better for the more range of skills, where low skill AIs are bad at stuff and high skill AI are good.
yeh,I saw your Introduction.I'm very happy," AI crouch more often in combat."thank you solus:yay:
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hi solus I'm back:p
I will decide my thought.
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/watch?v=J43h6baxhcE?fs=1&hl=zh_CN"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=J43h6baxhcE?fs=1&hl=zh_CN" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
look at this FFN video,make Ai lie down in the field.and make AI always keen in the city like this FFN video
I want they can find enermy and distory it.Not see enermy-keen-lie down-shoot。I want ro see AI can attack the enermy by keen.
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/watch?v=djNrFcrNVjA?fs=1&hl=zh_CN"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=djNrFcrNVjA?fs=1&hl=zh_CN" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Do you understand my thought?I hope you can make the AI battle in the field diffrent from city ,thanks:)
Yes,AA2's Ai is gooder than AA and OFP.But I want Ai keen more than lie down in the city:(
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sorry my english not will.
I like AI always shoot from a kneeling position.....I don't like they always drop down or find enermy keen-lie down-shoot........If you like you can do that if you don't like ....No matter
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report solus
my mean is the AI can always shoot from a kneeling position but not dorp down.:D Because I think AI always dorp down,they may make game's rhythm slow.Can you consult Ai shoot of the FFN MOD for AmA.:)I like that.
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I can't downlaod!!All links bad
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Hi Solus
I have useed your SLX MOD,thats good.But,i want you to change AI's Fighting behavior.I don't like Ai always drop to the ground.If Ai look at enemy,they usually kneel and then drop.I hate Ai always drop down.
Maybe these advice is hard to solve or naive.If you want to solve,i will be very happy.If not It does not matter.
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Who can slove my 1097's error?That wery Annoying~~~~
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Same problem as above! Will try to install Arma 2 and see if it works.By the way, I have lost the ability to move static weapons, in addition to getting these errors.
Your mean is Combine OA and AA2?
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That is what he means, put the @slx folder in your main arma2 directory and all the pbo's your using (slx pbo's) need to be in the addons folder inside the @slx folder. Now once you have the folder in the correct place go to your ARMA2 shortcut or OA shortcut and in the target line add: " -mod=@slx". (notice there is a space before -mod, also if you have more mods to run separate each with a semicolon.As far as not being able to start your game goes, you can not change what mods you are using mid mission. You must revert to beginning of the mission in order to load the game.
If ARMA2 won't load at all then you have a compatability problem. The requires CAwheeled2 is a compatability error. If you running the regular no OA version of ARMA2 you need to use the SLX backcompatability.pbo if your running OA/combined operations you need to not use this pbo.
An easy way to change what PBO's your using for SLX is to create a new folder in the SLX/Addons folder and cut and paste the PBO's you dont want to run into that folder, or just put them in the "options" folder.
As someone else stated before I don't know if you can play with just plain OA w/o ARMA2 using SLX mod.
As far as the SLX.hpp file goes I always play with ACE, and I have never done anything with this file. I always leave it in its default location and I have never had any problems. If this is what you are suppose to do or not, i don't know.
As far as SLX causing stuttering goes, I don't know what to tell you, as I have never had that problem
Can you solve the 1097's Problem?:o
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that why,I want ro have a SLX MOD for OA perfect.................
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you guys have to write a bit more about what the problem is ' date=' maybe open your .rpt and see if there are any errors, because I run slx with zero problems[/quote']My OA have of such errors.I can get into the game, but the errors appeared.:D



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Have you ever thought to do to support OA's MOD perfect?I am looking forward to your SLX MOD for OA.But still thank you very much.
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I want to give us a chance, let us choose whether to muzzle the jump

US Soldier Template
in ARMA 2 & OA : MODELLING - (O2)
Posted
Hi sorry my english is ........
I want to edit you p3d;),but It has many bugs~~
The view is on the Waist.the hands have the Triangles.And the body is Distorted:butbut:....
I think I have something wrong with p3d.But ,I use your solider_p3d Folder to make pbo ,the problem still.....
I'm waiting for your help ,thanks..
En...later I will give you a picture of this