AThousandD
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10 GoodAbout AThousandD
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Private First Class
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Finally finished this, the CO version this time. Still have some issues with the final mission, however. I'd failed it and got the "bad" outro, but when I replayed the last mission and finished with a success, no "good" outro followed and I'm stuck with being able to view the "bad" outro. So how does this end?
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Hey, I think that in the next DLC the Japanese should be put in.. i think most Japanese who play ArmA II will agree with me.
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Hay-men, brar, hay-men!
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Quick question: Where's the horn button?
AThousandD replied to Westsailor's topic in ARMA 2 & OA - GENERAL
The real question, however, is: how on Earth did you ever manage to run A2 on 4 Mb of RAM? -
SP - WORKHORSE (A random generated Chinook transport mission)
AThousandD replied to sxp2high's topic in ARMA 2 & OA - USER MISSIONS
sxp2high, I salute you. -
SP - WORKHORSE (A random generated Chinook transport mission)
AThousandD replied to sxp2high's topic in ARMA 2 & OA - USER MISSIONS
An excellent mission, make no mistake about it. I have never been big on chopper missions (lacking a joystick and not having a strong enough computer), but this is just pure bliss. A very relaxing experience that is great downtime after combat missions. Love the tasks, the sounds, the music (btw, what's that tune that plays during end credits? It sure is catchy), the general atmosphere. I am not sure if it's already included, but was thinking about whether it would add to the mission if there were small guerilla groups here and there, perhaps taking potshots at you as you're en route to targets. Finally, it would be awesome, if more versions were made: for other maps, with selectable choppers. I know it's a lot to ask for, but one may dream. Once more, this has really been an extraordinary mission that is ideal for relaxing. Thank you. -
Jungle Wars: Island of Lingor
AThousandD replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What can I say? The only thing for me is to join on the collective wowzing. Go Ice, go! -
Realistic target board (script)
AThousandD replied to Walker001's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
What about a vanilla A2 version? For those of us who haven't got OA yet? -
Thanks, Zip. I suspected that you're forced to find a helicopter to be able to make it on time, I'll give it another go.
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You see, Was running with Zeus AI and GL4, if that changes anything. Right, maybe I'll give it a spin then, some day. After I forget the feeling of futility. Thanks.
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I see there's a new version with improved timing on the It's Down to This mission... Thanks, that should help greatly, as all I managed to achieve was get frustrated when I played this through. The time limit was impossible, and now I hope to be able to play this with a tad more gusto, instead of the crazy white rabbit chase I had previously.
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Server being hacked - admin rights overruled
AThousandD replied to _Hurricane's topic in ARMA 2 & OA - MULTIPLAYER
But hey, it's also the good thing about the internet! -
Can't escape with the american in EW missions ?
AThousandD replied to Ninjakyo's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Right, I've sorted it out. Turns out I misunderstood Lew's message over the radio. When he said "kill that American", I basically thought he was backstabbing me, instead of ordering me to remove that guy preventing our group from taking the boat. Apart from that - an absolutely brilliant mission. So fantastic, that it was almost unbelievable. -
Can't escape with the american in EW missions ?
AThousandD replied to Ninjakyo's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Hey, sorry for a bit of necro, but this is exactly the thread I need. I run into the same problem, with GL4 and Zeus AI mods on,