batuo
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Posts posted by batuo
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Does anyone have any advice on what pbos to delete in order to get JSRS working for Arma 2 without OA?
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Yah, its because this mod is constructed to Arma 2 CO so far and is not fully supported for Arma2 and Arma2 OA. There are several things causing this error. All OA weapons and the AH64E and the AH6J, also the Movements too. By deleting them, the error will get away. In further Update(s) and RC1.0 Release, I hope to can split of the mod into CO and Vanilla/AO content. Oh, and Thanks Buddy ;)
Jarhead
Hi, I have the same problem; I'm using Arma 2 without OA. Is it possible to get a list of all the pbos i need to delete in order to get the mod running?
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Hi, I've noticed the Mando Missile mod uses custom effects for the missiles. Since I would rather have WarFX handle explosions and such, how would I go about turning off the effects for this mod?
Thanks for any info!
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Ok, just to let you all know, ive played and played around with these files from the mod! and if your using ArmA2 alone!then you will need to remove the following so that you have no errors upon startup:
If your using "Operation Arrowhead" then there is no need to remove these! the above files just stop you standalone ArmA2 from getting errors!
For those who care about errors ingame that is ... :D
Also another bug update! .. shooting missles from the MLRS has no sound! :)
Kool beans, I did everything you said, and everything worked again.

Good stuff.
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Great sound mod, but I run into some major problems. I get a "Addon 'JSRS_AH64E' requires addon 'CAAir_E" at startup and "No entry 'bin\config.bin/CfgTalkTopics.Core_E'." at the menu.
The big issue is when I start a game, die, and want to load a save, I get an error message telling me I can't play/edit the mission because its dependent on downloadable content that has been deleted: caair_e, ca_e, cacharacters_e_head.
I'm using vanilla A2 without OA and have tried using no mods besides JSRS and CBA so mod conflicts aren't the issue.
Besides these issues, this is the best sound mod I've heard, no doubt switching over from CSM2 if I can get everything working again.
J.S.R.S. 1.5
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
I followed Maturin's advice and looked around my rpt. I deleted everything on your list except SA61, SMAW, GP25, and m4A3, the mod still works for me with those.
For some reason though, I had to delete a few extra files: AKM, RPK, and Bradley to get everything working, which is weird, because those weapons are in vanilla.