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b101_uk

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Posts posted by b101_uk


  1. b101_uk,

    EXCELLENT! Thank you for saving us some space.

    However, I could not get it to work unless there was no addons directory in the ToH/arma2 folder before running the .bat. If there was, I got an error running the bat file that said something like "cannot create file if it already exists." That referred to the addons folder in ToH/arma2. If I deleted that (empty) folder, then the .bat ran successfully. The shortcut/link symbol is now shown on the ToH/arma2/addons folder icon. In that folder, all the A2 files are now in there, and there is absolutely no indication that they are links rather than real, full, fat files (nerve-wracking).

    I used ToH/@A2 folder instead of ToH/arma2 - I use @ for all my mod folders.

    Also, what is the logo_arma2_ca.paa file? Such a file does not exist in my Arma2 installation folder, and I copied in the mod.paa from the BAF folder instead.

    Its either from a A2 or A2OA .pbo file, which I canot remember but it just an A2 logo rather than a A2OA or A2OA CO

    Also, in your step 16, if you go into ToH/arma2/addons and delete files, the real versions in Arma2/addons will be deleted. Not good at all. If you go to ToH/arma2 and delete the linked addons folder, then the real files are NOT deleted.

    yes, it was from the mklink /d method for files rather than folders as in mklink /J, the former is quite painstaking as you have to do each file individually in a path, which i have done as it weeds out all the unwanted files rather than just copying them all like mklink /J dose, what can I say it was early in the morning (am in UK),

    if you ok with notepad and the replace txt function you could replace paths on mass that i have in a .txt .bat file and use the mklink /d method which is just like the above but the “AddOns†folder has to be created as it a normal folder, and the link files it creates are not short-cut appended so look just like the real file but in a different place, hence what i said in #16 :rolleyes:

    And again, as I mentioned above, the arma2 mod will load even if there is no -mod=arma2 in the command line. Not good.

    Yes I don’t have the -mod=arma2 line I just enable/disable it via the in-game expansion list, where it will stay off regardless of how many times you restart the game until you enable it agene in game via the expansion list.

    ---------- Post added at 06:23 AM ---------- Previous post was at 06:12 AM ----------

    most of the A2 addon files for mklink /D use, use notepad and the replace txt function to change the paths

    format

    mklink /D “destination file path†“source file pathâ€

    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\a10.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\a10.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\a10.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\a10.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\a10.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\a10.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\ah64.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\ah64.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\ah64.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\ah64.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\ah64.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\ah64.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\Air3.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\Air3.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\Air3.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\Air3.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\air3.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\air3.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\animals.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\animals.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\animals.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\animals.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\animals.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\animals.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\animals2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\animals2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\animals2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\animals2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\animals2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\animals2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\anims.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\anims.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\anims.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\anims.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\anims.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\anims.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings2_Ind_CementWorks.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings2_Ind_CementWorks.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings2_Ind_CementWorks.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings2_Ind_CementWorks.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\buildings2_ind_cementworks.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\buildings2_ind_cementworks.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\Ca.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\Ca.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\Ca.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\Ca.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\ca.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\ca.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\characters.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\characters.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\characters.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\characters.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\characters.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\characters.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\characters2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\characters2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\characters2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\characters2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\characters2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\characters2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus_Data.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus_Data.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus_Data.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus_Data.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus_data.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus_data.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus_Data_Layers.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus_Data_Layers.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus_Data_Layers.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus_Data_Layers.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\chernarus_data_layers.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\chernarus_data_layers.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\dubbing.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\dubbing.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\dubbing.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\dubbing.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\dubbing.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\dubbing.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\language.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\language.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\language.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\language.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\language.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\language.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\languagemissions.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\languagemissions.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\languagemissions.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\languagemissions.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\languagemissions.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\languagemissions.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc_fix.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc_fix.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc_fix.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc_fix.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc_fix.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc_fix.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc3.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc3.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc3.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc3.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\misc3.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\misc3.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\missions.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\missions.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\missions.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\missions.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\missions.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\missions.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\missions_ew.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\missions_ew.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\missions_ew.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\missions_ew.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\missions_ew.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\missions_ew.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\modules.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\modules.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\modules.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\modules.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\modules.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\modules.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\music.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\music.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\music.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\music.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\music.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\music.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Bush.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Bush.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Bush.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Bush.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_bush.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_bush.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Clutter.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Clutter.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Clutter.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Clutter.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_clutter.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_clutter.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_misc.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_misc.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_misc.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_misc.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_misc.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_misc.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Plant.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Plant.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Plant.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Plant.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_plant.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_plant.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Tree.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Tree.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_Tree.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_Tree.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\plants2_tree.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\plants2_tree.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\Roads2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\Roads2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\Roads2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\Roads2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\roads2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\roads2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\rocks2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\rocks2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\rocks2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\rocks2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\rocks2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\rocks2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\signs2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\signs2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\signs2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\signs2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\signs2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\signs2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\soundmissions.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\soundmissions.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\soundmissions.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\soundmissions.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\soundmissions.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\soundmissions.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\sounds.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\sounds.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\sounds.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\sounds.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\sounds.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\sounds.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\structures.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\structures.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\structures.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\structures.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\structures.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\structures.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\tracked.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\tracked.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\tracked.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\tracked.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\tracked.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\tracked.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\tracked2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\tracked2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\tracked2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\tracked2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\tracked2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\tracked2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\utes.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\utes.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\utes.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\utes.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\utes.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\utes.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\warfare2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\warfare2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\warfare2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\warfare2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\warfare2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\warfare2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\warfare2vehicles.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\warfare2vehicles.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\warfare2vehicles.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\warfare2vehicles.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\warfare2vehicles.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\warfare2vehicles.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\water.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\water.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\water.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\water.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\water.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\water.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\water2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\water2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\water2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\water2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\water2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\water2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\weapons.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\weapons.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\weapons.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\weapons.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\weapons.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\weapons.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\weapons2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\weapons2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\weapons2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\weapons2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\weapons2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\weapons2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled2.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled2.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled2.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled2.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled2.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled2.pbo.bi2.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled3.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled3.pbo"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled3.pbo.bi.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled3.pbo.bi.bisign"
    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\wheeled3.pbo.bi2.bisign" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\wheeled3.pbo.bi2.bisign"
    


  2. The problem with the medium heli is just it has more than twice the torque it should, it had the wrong RPM’s for the torque given and thus it is like taking a large lorry engine and putting it in a mid size euro car coupled to the car driveline then loading it up with luggage, people and a trailer and pointing it at a steep hill and wandering why the drive line gives out and why it’s so willing to brake the limits of speed. ;)

    Next is the problem of how the torque gauge function, unfortunately torque gauge only function correctly in TKoH with single engine vs. torque damage, because someone decided that some elements of “torque over-stress†should be handled cumulatively rather than per engine and because there is the automatic assumption that each engine contributes to 50% of the mast load hence because of both of those problems the proper full mast load is at ~ 50% to ~60% on the gauge and not at 100%

    As for the flight characteristics once the excesses how the driveline have been fixed I think it’s the best helicopter in the game and perhaps the closest to capturing the essence of what it’s representing and when fixed it’s a lot harder to get maximum speed.

    Once I have done a bit more testing and after I have hinted/spoke to someone at BIS about how the currant multi-engine torque vs. mast torque vs. gauge reading vs. damage is handled, I shall release a file with corrected driveline/engine characteristics. ;)


  3. I have a relatively simple quick method/way of getting A2 content to work in TKoH while the A2 data stays in the \A2\addons directory thus tricking TKoH into seeing the files as if they were in the \TKoH\namehere directory and the whole process only contributes to ~160kb of extra “used†HDD space vs. the <8.18gb if you copied the A2 files over to within the TKoH directorys like most/all of you are doing.

    NOTE: if you have copied actual A2 files to an addon directory in take on helicopters, then if you follow below your best off deleting the .pbo, .bi.bisign, .bi2.bisign files from within that folder, then using that folder for below as you will have the mod.cpp etc and –mod= switch already in place.

    In reality the it take about 1min to do what’s below, when you know what you’re doing, which is ~5min quicker than it would take to copy & paste actual files of ~8.18gb.

    1: in the TKoH root folder (e.g. C:\...\...\...\take on helicopters\), create a folder called “arma2â€

    2: in the “arma2†folder you have just created, you will ultimately be making another folder called “Addons†by the time you get to step 11 below, thus ultimately creating the path e.g.

    “C:\...\...\...\take on helicopters\arma2\Addonsâ€

    3: make a temporary backup of your Arma 2 game’s AddOns directory e.g. “C:\...\...\...\arma 2\AddOns\†folder – just in case, which can then be deleted later!

    4: on the desktop right click and create a new text document, you can call it whatever you want.

    5: in the .txt document you have created turn off “word wrap†format (so a single line of text can be wider than the screen width), then type the following:

    mklink /J

    (keep the document open)

    Note if you want more info on “mklink†type cmd into the start menu > run, hit enter then type:

    mklink /?

    to bring up the command prompt help on mklink usage.

    6: then copy & paste the link for the where the new “Addons†folder will be noted in step #2 above into the .txt document you created in step 4 and that should still be open from step 5, to create e.g.

    mklink /J “C:\...\...\...\take on helicopters\arma2\Addonsâ€

    Note you should encase paths with Ҡas in “C:\...\...\...\folder name\folder name\â€

    7: next copy and paste for your Arma 2 games AddOns path (e.g. “C:\...\...\...\arma 2\AddOns\â€) to create

    mklink /J “C:\...\...\...\take on helicopters\arma2\Addons†“C:\...\...\...\arma 2\AddOns\â€

    Now save the text document.

    For refreance mine looks like this (noting: I use steam and have a non-standard installation path outside of “program filesâ€)

    mklink /J “F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\AddOns†“F:\Valve\Steam\SteamApps\common\arma 2\AddOnsâ€

    Formatting:

    mklink /J “destination folder path†“source folder pathâ€

    8: at this moment in time you are now best to head to the file/folder options in windows to change the settings to show “hidden files†and to show all file extensions (.txt, .exe, .pbo, .dll, .bat and so on) .

    9: for reference make a note of the HDD capacity in use on the drive that TKoH is on (noting you may have a temp backup of arma 2\AddOns from step 3 adding ~8.18gb which can be deleted once all the steps are completed)

    10: next right click on the text document you saved in step 7 and change the file extension from .txt to .bat and confirm change, the .bat extension with “right click > edit†will open as a text document BUT if you dibble click on it or “right click > open†it will run in the command prompt (to should complete without error) – if you don’t want to create a .bat file or you cannot change file/folder options in windows see the latter part of step 11.

    11: double click on the .bat file from step 10 above to execute it in command prompt - alternatively if you don’t want to create a .bat file or you cannot change file/folder options in windows, you can copy and paste the full mklink /J………. that is in the text file into command prompt via “start menu > run†then type cmd then hit OK, or look in “start menu > programs > accessories > command prompt†and open this to paste the full mklink /J………. that is in the text file, then hit enter to run the pasted line, also if you get any errors running the .bat method fall back to the copy and paste method into an already open command prompt window, that way the window will stay open to display the error message rather than shutting like with .bat files once run.

    12: you should now go to your “take on helicopters\arma2\Addons†folder and see what looks like.

    13: next you need a mod.cpp to place in the \take on helicopters\arma2\ folder, which most of you will have if you have copied actual “physical†files into an A2 folder of some description to get the islands to work that way.

    mod.cpp:

       name = "Arma 2";
      picture = "logo_arma2_ca.paa";
      actionName = "Website";
      action = "http://www.arma2.com/"; 

    or if you don’t have “logo_arma2_ca.paaâ€

       name = "Arma 2";
     // picture = "mod.paa"; optional to use different mod picture, mod.paa is default
      actionName = "Website";
      action = "http://www.arma2.com/"; 

    14: add the relevant -mod=arma2 to the start-up short cut icon

    15: start up take on helicopters and you should see “Arma 2†in the expansions and the Arma 2 islands available the take on helicopters editor and all the missions, so you can now exit.

    16: next, if you only want the islands then you can delete the relevant vehicle, mission etc and weed out other unneeded files (.pbo, .bi.bisign, .bi2.bisign) from the “take on helicopters\arma2\Addons†folder (as they are like short cut files but without the “shortcut†little arrow on the icon), if you have previously copied and pasted A2 files into a TKoH mod folder you will know why files you do or don’t need and if you delete to many of the shortcuts simply rerun step 11 above to put them back. only if useing mklink /D on a per file basis i.e.

    mklink /D "F:\Valve\Steam\SteamApps\common\take on helicopters\arma2\Addons\a10.pbo" "F:\Valve\Steam\SteamApps\common\arma 2\AddOns\a10.pbo"

    17: repeating the above but replacing Arma 2 info with Arma 2 Operation Arrowhead info to e.g. “\take on helicopters\arma2oa\Addons†Arma 2 Operation Arrowhead can be done the same way (PMC and BAF don’t seem to as Steam doesn’t like it)

    18: if it all works then you can delete the backup from step 3 above.

    NOTE: as with anything internet/PC/life you do the above at your own risk, there is enough info above to do the above and any files paths above are for generic representation. :lecture:

    now if only I could get £1 for every 1gb of HDD space the above saves! ;)


  4. Well it seems that "setWaypointPosition" in the context of moving a specific waypoint to an object/marker like it did with the tkoh CP, A2OA is broke

    e.g.

    [playergrp, 1] setWaypointPosition [position heli1, 0];
    
    [playergrp, 1] setWaypointPosition markerPos "pad1";
    
    [playergrp, 1] setWaypointPosition getPosATL "heli1";

    i can get the following to work in their place:

    markers:

    [playergrp, 1] setWPPos markerPos "pad1";

    object:

    [playergrp, 1] setWPPos getPosATL heli1;


  5. As in using e.g.

    [playergrp, 1] setWaypointPosition [position heli1, 0];

    [playergrp, 1] setWaypointPosition [position pad1, 0];

    With a player with init "playergrp = group player" (name pilot1)

    Objects, markers, etc with names like heli1, pad1, etc.

    Tried with triggers (with sound so i know the trigger has worked) and via .sqf with no joy.

    I expect it to e.g.

    Move the "playergrp" waypoint 1 to heli1 or pad1 at a radius of 0m.


  6. you will need to look in your (if win7)

    C:\Users\Administrator\Documents\Take On Helicopters\username\

    or

    C:\Users\Administrator\Documents\Take On Helicopters Other Profiles\username\

    for the file "username.TakeOnHProfile" which you can open with txt notepad.

    then look down the list in the file for the "class ModLauncherList" below it, it should show "mods"

    class ModLauncherList
    {
    class Mod1
    {
    	dir="Hsim";
    	name="Take On Helicopters";
    	origin="GAME DIR";
    	fullPath="f:\valve\steam\steamapps\common\take on helicopters\Hsim";
    };
    };
    

    mine only shows as above, but i only have one "Take On Helicopters" in the in the expansion list in game.


  7. alright i figured out what i wasnt doing ok so you guys will be like o for f*** sake but. I was leaving the apu on then starting the engine then setting throttle to idle WRONG i needed to turn the apu off before setting the engine to idle. This was never explained in the tutorials If it had been i would have made a note of it. Also after flying the heavy for the first time I want the landing gear to retract.

    err, no the order is

    1: battery on.

    2: APU on.

    3: eng1 starter on.

    4: when eng1's N1 (left N1 gauge to the top centre of the centre of panel) is at 2 on the gauge set eng1 to idle.

    5: turn off eng1's starter.

    6: eng2 starter on.

    7: when eng2's N1 (right N1 gauge to the centre of the centre of panel) is at 2 on the gauge set eng2 to idle.

    8: turn off eng2's starter.

    9: turn off APU.

    10: nav and landing lights on.

    11: once eng1 & eng2 temperatures have stabilised (~15sec after starting eng 2) throttle up both engines.

    12: check wind direction, request take-off from wife/girlfriend :rolleyes:.

    13: once permission granted from said wife/girlfriend, check for traffic and take-off.


  8. A little request to those of you who are making FM modifications, please ensure that the modification has a unique name under the ToH Expansions list (is it called like that???).

    While the pbo with nightsta1ker mod properly appeared as a unique name in the mod list the modification from b101_uk released as a bunch of folders with a .bin and a .xml appeared in my list as double entry of "Take on Helicopters".

    Isaac

    Odd that, if you have 2 “Take on Helicopters†listed in the expansion list, because I don’t and I use the HSim/// folder for moded textures/skins too.

    The HSim folder doesn’t use a “–mod=xyz†as a command line switch, it is silently loaded as a recognised folder, if you do use a “–mod=xyz†for it WILL show up in the expansion list as a duplicate, though it is shown in your profile (user_name.TakeOnHProfile) within a “mod list†anyway.

    As for packing things in PBO with unique names that could quite well lead to many duplicated helicopters in the editor list which will play havoc with 3rd party missions, whereas the HSim folder method dose not as the default helicopters retain their names. ;)


  9. At the current version of the altered FM, the torque effect is so faint I have some proplems correcting it with the pedals I use. This is even with lowered sensitivity. My pedals are just not accurate enough at the edges of their movement range. So I'd like to know if there is a value in the xml I could change to get a more distinct torque effect I'd have to correct with more pedal input?

    find the line that says:

    <Controls A1UL="0" A1LL="0" B1UL="0" B1LL="0" thetaLL="37" thetaUL="-37" useExtendedCollectiveRange="true"/>

    and change to e.g.:

    <Controls A1UL="0" A1LL="0" B1UL="0" B1LL="0" thetaLL="15" thetaUL="-27" useExtendedCollectiveRange="true"/>

    or just play with the thetaLL="15" thetaUL="-27" bits in the above line.


  10. I just flew b101_uk's file and I like certain aspects of it alot. I am going to combine some of my edits with his to see what it looks like. I think with his engine and gear ratio edits, and some of my flight control edits, this thing will be awesome!

    If you do you will need to use my “config.bin†(binorized) with the engine/driveline/rpm/etc settings that were in my xml, or the torque gauge “take-off power†point will be off and you will get to much power at sea level without penalty with the default config.bin.

    FYI: with my settings 90% torque on the gauge is 375hp (take-off), 100% is 412.5hp (transient or transitional torque\contingency power limit, i.e. take-off + 10%) and above 100% damage starts, ~84% on the torque gauge would be max continuous power (~350HP)

    Real life:

    Take-off power (5min) 375hp (87.2psi on the real torque gauge vs. 90% in TKoH)

    Continuous power 350hp (81.3psi on the real torque gauge vs. ~84% in TKoH)

    Transient\ transitional\etc torque limit (~412.5hp) (97.2psi on the real torque gauge vs. 100% in TKoH)

    The torque gauge 100% point is set in the config.bin, as is fuel capacity and fuel use rate and engine start up times, the fuel capacity (242L volume) is correct by default, I have changed the use rate from the default value which represented fuel use at maximum take-off power/hover/slow flight/at MTOW type flight profile to a point midway between real life minimum and maximum fuel burn rates >20kts, by default endurance was ~1.82h but now ~2.23h (real life Max Endurance ~2.75h, min ~1.5h)

    Fuel burn rate:

    L volume / time in sec = fuel rate.

    e.g.

    (1hour = 3600sec)

    242L volume / 9000sec (2.5h) = 0.0268888888888889

    Going the other way

    242L volume / 0.0268888888888889 = 9000sec (2.5h)


  11. I had a quick hour with this today and I have to say that it is really nice to fly. It seems very stable indeed and relatively easy to achieve a hover immediately after take off. The collective is not as 'quick' as with Nightsa1ker's FM - it seems to be more like the BI original model.

    It also seems to have removed a lot of the sideways right spin I was experiencing before and I don't have to trim so much.

    I can't say if it is realistic or not as I am not a pilot, but I do like it.

    The lack of spin is because torque is reduced so the tail rotor is now more/too effective because that are at their default excessive ranges as I was just dealing with “power†only and mechanical drivetrain settings, by putting in the proper tail rotor angles in (commented in the xml) torque become much more pronounced and changeable with power/speed/etc changes ;)


  12. Well I am still testing the light helicopter just dealing with the relationships of the different aspects “power†:rolleyes:

    It seems with the standard “rotor†the settings of mass vs. power vs. ISA day = altitude, are holding out over a range of weights typically with less than +-50ft error :), though over >3200lb TOW there seems to be a slight error.

    Climb rates @ 62kts seem to be hitting the marks (as best as i can fly in game)

    The torque gauge is pushed around more by changes in flight aspect meaning transient torque is larger, likewise rotor head speed gets pushed up, also autorotation is easer (engine off).

    Negative effects:

    With the standard rotor settings, the controls are now more “soggyâ€, but I do know the default rates in the xml are low and some of the odd behaviour of the rotor will still be there, as I have just dealt with “power†etc.

    With the medium/heavy helicopters are progressing, just getting things so OEI performance is right so things overlap without any excess of power in normal operation. ;)

    One question, how do you like/want the torque gauge configured?

    1: take-off power @ 90%, then >90% to <100% the transient torque zone\short term contingency power, then >100% damage starts to take place at a rate dependent on how much over >100% you are.

    2: take-off power @ 100%, then >100% damage starts to take place at a rate dependent on how much over >100% you are,(any transient torque above 100% would cause damage & in game it would be hard to get take-off power)


  13. No no. You don't need to send me the file... Just open it in notepad, copy and paste it here on the forum. I can copy and paste it into my file, turn it into a PBO and drop it in my TOH folder. Takes moments for both of us. No hassle.

    The helicopter has 2 modified files, the xml which could be posted as you say, the other file is binarized as TKoH won’t read the same file in txt form and the amount of txt within it along with any special formatting/headers or white space (unknown characters) would be lost beside probably exceeding the maximum characters in a forum post.

    So it would have to be posted as a link to a .zip file.

    As for repacking your .pbo with new files, why? There is no need, as files created in “HSim\ Air_US_H\ Helicopters_Light†placed in the TKoH root directory will override files of the same name packed in “AddOns\air_us_h.pbo†for testing leaving the default “air_us_h.pbo†unaffected.

    e.g. In other words:

    C:\..\..\..\take on helicopters \HSim\ Air_US_H\ Helicopters_Light\Light-GenHeli600-DesktopSim.xml

    Overrides

    C:\..\..\..\take on helicopters\ AddOns\air_us_h.pbo > hsim> air_us_h> helicopters_light> Light-GenHeli600-DesktopSim.xml

    ;)


  14. 100 Hrs Griffin (Bell 412 EP).

    50 Hrs Squirrel (Eurocopter AS-350).

    Was that at Shawbury?

    As I see them almost every day playing.

    ---------- Post added at 10:41 PM ---------- Previous post was at 10:35 PM ----------

    @b101_uk

    You might want to chip in in this thread where they are discussing and posting their tweaks of the XML files with one of the BI guys. A few people would be interested in flying your tweaks.

    i hadn’t seen that part of the forum :o, makes you wonder why they didn’t put it in the "TAKE ON HELICOPTERS" bit rather than in the "OTHER BI GAMES FORUMS" bit :rolleyes:

    ---------- Post added at 10:57 PM ---------- Previous post was at 10:41 PM ----------

    Yes I would be very interested in flying your tweak. Please copy and put it in your spoiler! Any work that gets is closer to solving the root issues the sooner we can start creating new cool stuff and having some real fun!

    I will, but it would have to be a .zip file to unpack into your "take on helicopters" root folder, as its 2 files one of which is binarized.

    Just need to do a little more testing of it (remember I am dealing with things outside of the blades, i.e. what leads up to them, so errors relating to the blades themselves will still exist but the engine dynamics will be “more†correct to work off)


  15. Wile there are some problems with the rotor systems and how they are functioning in game is giving some weird characteristics it is NOT the only cause, changing things with the rotors is only masking things and will in essence be wrong even if they “feel†right.

    e.g. the default light helicopter is putting out lorry like engine torque for a given HP but the RPM’s just don’t mathematically compute into the real world, on the other hand you could say it’s putting out car like HP at car like RPM’s but the torque is absurdly high so just doesn’t mathematically compute into the real world, or on the other hand you could say it’s putting out large turbine like torque at low power shaft (Np) RPM’s but the HP figure is absurd low so just doesn’t mathematically compute into the real world, and you can say that about all the helicopters and it WILL affect things.

    I have gone through the light helicopter xml file and just dealt with the fundamentals outside of the blade system and associated lifts/drags/etc and now have a light helicopter that hits the specs for MD500D with 250-C20R/1 engine in Np\N2 RPM, torque, gear ratio’s, effective rated power, effective governed power, and got the torque gauge to show them properly, it has the correct maximum OGE hover altitude vs. weight (ISA day), and it has an appropriate clime rate at 60kts, I have even much reduced its propensity to nose-over in a ground slide.

    From an aesthetic/pilot point of view more management of torque is needed, as any “aggressive†flight pushes the torque gauge around as the rotor load fluctuate, the same is true of the Nr\N2 rpms.

    As for the medium heli with corrected aspects like the above it is a joy to fly but requires more testing to fix another problem which the light and heavy don’t have relating to some value hidden of weight that’s not fuel or passengers that amounts to ~600kg.


  16. Odd, as I have refuelled from that pump, though I suppose in that mission they could set it as empty, also if you place that fuel pump in the mission editor you can refuel from it.

    When the green refuel icon (fuel can) is shown, you also get a mouse button context menu to refuel (same context menu as automatic engine start, auto hover, get out, etc to invoke it if doesn’t start automatically within the correct distance from the pump)

    May sound silly, but you are looking at the 3d cockpit fuel gauge? And not one of the others by mistake, as a full tank is well over >1.5 hours flight duration in game, or if you are going by the fuel lights on the 2d HUD/panel overlay the fuel light changes to yellow at <30% fuel (~33min of flight left) and to a red light at <10% fuel (~11mins of flight left).


  17. If it’s the one where you looking at golf course with the CEO and his PA, then you need to hover with marker ~90deg to your right or left at ~100m (~110y) away and at about twice tree height above ground.

    The marker will be shown on the GPS, when you’re in the right place a “view direction %†& “view time countdown†will start on screen (mid/top right side),


  18. If you zoom in on the map at heli pads (ground) in the campaign you will see an icon in the shape of a fuel pump, the home Heliport has a fuel point as the heavy heli when parked on the pad furthest from the windsock if you get in it, it will refuel.

    edit:

    Actually scrub that,

    Not every pad has a fuel icon, but one or two do.

    The fuel at the home heliport is between the 2 pads (seaward side), it is red with a pipe reel next to it and a jerry can.


  19. Wile its not tracIR and wile I do mouse-look and use a joystick I also have an old USB gamepad (PlayStation like copy) used for trimming and for views and as an extra collective mapping

    The left analogue mushroom stick is set to the analogue rotational views (left, right, up down) which conveniently snaps back to centre when let go (unlike mouse-looking) and moves proportionally to the mushroom sticks deflection, the right analogue mushroom stick is mapped to digital head movement (up, down, left, right) which doesn’t snap back to centre so stays put.

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