Jump to content

kecske

Member
  • Content Count

    138
  • Joined

  • Last visited

  • Medals

  • Medals

Posts posted by kecske


  1. Small feature requests:

    • Forest Ranger unit(s) as the vehicles already have this livery. The real life Polish forest guards wear rather similar attire as their military so something simple like a vest that says Straż Leśna and a baseball cap with their logo would be appreciated.
    • +1 for Russian liveries for vehicles used by Spetsnaz. Not necessarily for every CSAT vehicle, but for those that would likely be used by spec-ops units (Ifrit, Qlin ?)

    Smaller tweaks/bugs:

    • If AAF has a CBRN suit, why don't they have a CBRN specialist unit in the editor?
    • Gendarmerie Offroad (covered) should spawn with police beacons by default imo
    • The small orange beacon on Offroads should have an on/off toggle ingame like the police beacons
    • The Benzyna livery for the van is the same as the FUEL livery.
    • Like 1

  2. 1 hour ago, x3kj said:

    Engine limitation.

     

    But the new interiors already seem to have small lightsources coming from the displays (even better, they only seem to exist in interior view)

    qyzh9Yu.jpg?1

     

    Why not add a similar small lightsource to the passenger compartment? Really anything would be better than the complete darkness we have now (this applies to VTOLs etc too)

    • Like 4

  3. So a few weeks ago I was browsing Artstation and came across this page, showing a couple renders of models in Apex, created by an external studio:
    https://www.artstation.com/artwork/5V03E

     

    At the time it featured a picture of a Carl Gustav (thankfully I managed to save it before it was deleted):

     

    outsource2usm4cg0.jpg

     

    In fact, you can still see it on the cover picture of the album:
    https://www.artstation.com/search?q=guns no roses&sorting=recent

     

    So what do you think? Obviously its not in Apex, but imo it would make sense to see new AT weaponry in the Tanks DLC.
    Also wouldn't be the first time something cut would reappear in the game, the heli drone from Apex was originally supposed to be in the base game.

    • Like 6

  4. The only bug I found so far is with the "Crack 2x2" decal, its way too specular compared to the other sizes.
    xvVipzJ.jpg

     

    2 hours ago, slowrider8 said:

    Haven't looked close enough to find any bugs with the terrain itself yet, but I have found a problem (?) with the two new lighthouses (Land_Lighthouse_03_Green_F and Land_Lighthouse_03_Red_F).

     

     Instead of the spinning light being an actual light source with a flare it's simply a flat texture, as seen here:


    Agree, a nicer emissive texture+actual light with flare would be nice.


  5. Hey thanks for regularly updating this mod, I'm loving all these variants!

    There are a few issues that are still present sadly:
    - whenever the pilot gets in, the whole helicopter starts floating a little above the ground
    - some interior textures on the VIP version appear white when viewed through the windows
    - using the rudder in advanced flight model instantly destroys the tail rotor

    • Like 1

  6. On 2017. 03. 26. at 3:45 PM, Chairborne said:

    CDF leased some T810 trucks from the Army of the Czech Republic:


    Been waiting for these, thanks guys!

    Could you make the bullbar (and the top hatch if possible) on the non-armored versions a toggleable component?

    I plan to do some civilian reskins once they are released, and with those tweaks they'd look great for that purpose.


  7. Pure speculation on my part, but I think a regular police force also exists in Tanoa, even if we don't encounter them. The equipment of the Gendarmerie is more militarized than I would expect from a regular patrol unit.

    Also their description refers to them as "a" law enforcement agency on Tanoa.

    It's possible for small Pacific islands to have both types of agencies, for example in Tahiti.

×