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solusseraph

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Posts posted by solusseraph


  1. Only if your are doing it wrong. Use a formation that doesn't bound like delta.

    Same as [1].

    Wait, specific formations disable bound and overwatch? And for [3]? Different formations will change how the AI after contact has been made?

    I appreciate how the AI takes cover and moves as a unit, but when the AI is adamant about moving slowly and in cover when you, the squad leader, are trying to get them out of danger; it gets a bit frustrating. Perhaps I'm still used to OFP's danger mode where AI would walk cautiously and go prone but sprint to keep up with you.

    In terms of leading an AI team, a "form up on me" or "combat movement" mode would be great to force AI to keep formation while keeping combat awareness. From what I understand, giving move orders to AI in danger mode will override the AI's desire to move slowly/hunker down in cover, but it's a bit cumbersome having to micromanage AI movement.


  2. Hey thomsonb,

    I've really been enjoying your mission!

    I really like the option of respawning with the bunny, but a suggestion: perhaps give an option to respawn into closest unit of a chosen side? I say this as I sometimes have difficulty trying to find someone to respawn into, especially in the forested areas of Chernarus.

    The problem that I have is if I'm ambushed, I don't exactly know where the enemy was or where friendlies are. Not really a big deal, since I can just hit the restart button, but just a thought.

    Thanks again for your great work!

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