dukenukem.
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Everything posted by dukenukem.
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A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
dukenukem. replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
are you using the arma2 oa beta patch or not? beta patch don't require dsound.dll, vice versa. also, 'newest version' is not exactly a version, as it doesn't help anyone troubleshoot. a specific version number like 1.60 would be more helpful. hope it helps. -
some screenshots/picture of the problem would help us help you.
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Super low GPU usage on MP only???
dukenukem. replied to burdy's topic in ARMA 2 & OA - TROUBLESHOOTING
here's another thread abt the same problem. http://forums.bistudio.com/showthread.php?134691-Low-Frames-Per-Second-FPS-with-multiple-video-card-combos-What-is-ur-GPU-usage-poll -
Problem with friendly fire!
dukenukem. replied to Ozza360's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
i think the clock indicator in bottom right corner is only available on certain difficulty setting, higher ones have it disabled i think. -
i also encounter this issue, voted on https://dev-heaven.net/issues/30990 yes bag with name appears on ground with launcher inside. load into gear of veh b4 enter aircraft/chopper/etc that seats affected.
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ARMA 2: OA beta build 93040 (1.60 MP compatible build, post 1.60 release)
dukenukem. replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Thank you for explanation :) -
ARMA 2: OA beta build 93040 (1.60 MP compatible build, post 1.60 release)
dukenukem. replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Sorry, could someone explain these 2 fixes? I don't really understand... Thanks. -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
dukenukem. replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
I get those duke quotes alot. Thanks, and glad to be of help in improving the addon! Can we maybe have something like ACE specific So if this 'Map module' feature is in not the mission, if one has 'ACE_Map' and not 'ItemMap', does it work correctly? I haven't tested this out yet, just thought of it. Thks. -
LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
dukenukem. replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
Hi i would like to ask, under the 'preferences' button in 'initialize @LEA with selected profile', the 'goggles' refers to the Binocular item and not the goggles? i've double checked the loadout.sqf with and without it checked, might want to rename it to 'Binocular', to not cause confusion? Also, is there a way to give players 'ACE_Map' when ACE is enabled and normal 'ItemMap' when ACE is not enabled? I find that i some missions i dont have a map if i take 'ItemMap' in ACE. Thanks and love this addon!!! -
there is currently a south-east asian community who hold regular events. check them out at www.omgeek.net EDIT:sorry i just saw that the original post is from 2 years ago, ouch.
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A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
dukenukem. replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
noubernou, might want to check date released on first post. says thanks. -
Is there a comprehensive list of the default keyboard commands?
dukenukem. replied to swissarmy's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
this might be useful: http://hatzbox.morlock.nu/data/arma2/Arma2_OA_Keyboard_edits.xls -
beta patch installation without mod folder possible?
dukenukem. replied to r4m0n's topic in ARMA 2 & OA - BETA PATCH TESTING
just a quick thought, can't one just backup the old files that are overwritten? then if one wants to rollback, can just overwrite the new files with the backup? then no need to do full reinstall -
ARMA 2: OA beta build 91138 (1.60 MP compatible build, post 1.60 release)
dukenukem. replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
thanks for update OMAC -
Updated AMD catalyst drivers, now I have poor graphical performance.
dukenukem. replied to pd3's topic in ARMA 2 & OA - TROUBLESHOOTING
using 11.10 version with a 6950 2GB, experiencing low gpu usage leading to low fps but otherwise works pretty ok... -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
dukenukem. replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i kinda have a different problem, radio volume is loud enough but 3d volume is not, i have to stand right next to someone to hear what they are saying. and if there is any gunfire etc, dont even need to try to hear. any way to increase the 3d surround volume? hi dawks, nice to see u here. might want to update your teamspeak to 3.0.5? EDIT: nou was faster than me typing. "ERROR ERROR ERROR" sound might be he is using the text-to-speech, teamspeak reporting some error. -
What's the best way to manage mods and addons?
dukenukem. replied to doveman's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
there's nothing wrong with loading all the various mods u have installed even if you're not using them, since u are in a LAN and coordinate the addons required according to the mission. unless of course u load a mission with an addon your friend pc does not have. hope this helps. -
Super low GPU usage on MP only???
dukenukem. replied to burdy's topic in ARMA 2 & OA - TROUBLESHOOTING
i think what we need is a proper repro condition for this, if not its kinda hard to fix? -
i'm assuming the 'aiming ladder' is the leaf sight on the grenade launcher. flip them up/down with default key of 'shift+2'. hope this helps.
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ok thanks, i stick with 89223 cos i like that particular build's 'look into the direction when driving' feature. the new one's a bit weird. but sorry for off-topic post. PS: Jayarma2lib still works with 89223, but u need to enable beta checkbox in SU to be able to grab the jayarma2lib_new mod in the modlist though. thanks
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must one use/follow the official beta patch available on the six updater with jayarma2lib_new? cos on SU did a big jump from 89223 to 90242 recently and i want to stick with 89223 beta patch but use jayarma2lib_new... will there be problems? thanks.
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ARMA 2: OA beta build 90242 (1.60 MP compatible build, post 1.60 release)
dukenukem. replied to -=seany=-'s topic in ARMA 2 & OA - BETA PATCH TESTING
thank you very much. -
First time running an ARMA 2 server, need some tips / advise
dukenukem. replied to inque's topic in ARMA 2 & OA - Servers & Administration
hi, thanks for setting up server for south-east asian community. it always has been a small niche community of players. from what i know, @jsrs is a client-side mod, not very sure if u need on the server side. -
ARMA 2: OA beta build 89223 (1.60 MP compatible build, post 1.60 release)
dukenukem. replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Javelin locking intermittent in MP: https://dev-heaven.net/issues/28865 -
ARMA 2: OA beta build 89647 (1.60 MP compatible build, post 1.60 release)
dukenukem. replied to buliwyf's topic in ARMA 2 & OA - BETA PATCH TESTING
Javelin locking intermittent in MP: https://dev-heaven.net/issues/28865