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john111

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Everything posted by john111

  1. Can some way of adding working AA-areas be incorporated into MCC?
  2. Can you add Area Illumination Munition? Flares in parachutes.I think that will be most helpfull.
  3. Q: Will it somehow be able to "message" other player the photo+GPS co-ordinates for a Combat-Search-And-Rescue mission inside of the current mission? If player is downed? Setting it as a "Current Task"? Somehow use it in MCC. Will we be able to use it as a viritual entity? Spwan it,make it disappear again? Placeble in Zeus as a CAS,deciding it`s weaponry? Looks Great,eager to use it!
  4. Can you make a kind of backpack that can carry more than one more rifle ,if needed, to change to CQB ? Have a lot of UGL-grenades,flares? Maybe,add Flaregun?
  5. Came to think of USAF mod; Try to use something like creating a "racetrack" symmbology that makes it fly back and forth ,like a modified Loiter command.
  6. Can you make someway to choose ordering the pilot to fly below-treetop level? Maybe add a 2:nd chooper to take out tanks ahead of the main force? Suppresion with mingun during insertion? Setting up AA-defence team with insertion?
  7. Can you add a Round T-10 parachute to the eject-sequence?
  8. john111

    Action Button Mod

    Could you add a option on the menu to lock the doors on the Blackhawk in the open position? Some tend to shut the doors when they are trying to board it,taking seconds to wait before they can dust off. Thanks!
  9. Came to think of this;Could you add a way,option, to make the AI set up a 360* LZ-defence around the helicopter? Vill be very usefull if one could ,on the fly,make the helli land at a circle made by the Point Mod.You point at a place and if you could use a setting and choose how wide they will fan-out around it in 360* will be just what would make my life a lot simpler. Could we get some sort of "make LZ-zone with IR-strobe" option? Thanks,great mod!
  10. john111

    ARMA 3 Addon Request Thread

    Would like to request that someone make a Swedish Girraffe Radar Truck.And a As-550 helicopter+a Coast Guard helicopter AS-65. Would like to see a A-6 Intruder in game as well.
  11. Can you turn this into a Mod,please? Will make thing sooo much simpler to use for most people. Great ! Maybe for Firewil`s F-15,F-14? Maybe be able to turn this into some sort of "Off-boresight " tracking system.(Just a small suggestion).
  12. Would be great if you added gunpods,20mm cannon to As-550 too.We probably need flares.If it could send a live-feed to C2 addon or Ctab would be of great help,then we would have a real recce helicopter in-game. Great mod ! Keep up the work! Many like this....
  13. Is there any way to "broadcast" to other players on a Server that i`m having this addon and invite someone to join me in the second seat? Auto-add them in the right channel on TeamSpeak?
  14. ​Is it possible to add a " add diversion by smoke and grenade" an area to lure enemy to go there? Say,50 m away.A smoke/grenade with a timer on it? Could this make AI search wrecks under water too? Make AI mine with detachable satchel charges,or invisable mines ? Could you add a "S&R" search pattern for a helicopter too? Make them use flaregun in darkness? Work with AI-mods? Add AA-teams,AT-teams as extra units. Any way to add in Cas from Zeus? Would be Very usefull. B) Just my 2 cent...thanks.
  15. john111

    Sikorsky S-97 Raider - EARLY WIP

    Add a Searchlight operated by joystick hat and useable by pilots and Team Leader,also a dual gun-pod configuration. Thanks!
  16. john111

    NORAF WIP Thread

    Can you make the Search Light be operated? And a "Crash Stop" utillity? Full speed---then full stop.I want to have a Minigun on top. Maybe Amos grenade luncher too? A version with dual Hellfire Missiles exist too.Maybe added? Looking forward to it ! Thanks! Could you add CV-90 tanks too? AA-tanks with diffrent kinds of ammo. Thank you!
  17. If you want to do something diffirent,try to add something with AA-missiles on it,like Pookies Sam-system.We don`t see any of that yet.
  18. Could you make some sort of auto-trim to make sure we don`t impact ground,but keep our altitude? Maybe a way to use a Drone to lase targets ? Or , be able to use ordonance that uses wings ? Drop something,then jump into Navigator seat,and make the plane Loiter (as a C-130). Edit: Could we get a way to multi-target ? Pick 5 tanks,leave 5 other tanks alone? Will this be placeble in Zeus from the start? We need it there too.
  19. Hi! I`m sooo F***** Tierd of not being able to land or make those fancy moves that anyone can see in the movies all the tim beacouse the game dont accept the joystick,nothing fancy,just a Force Feedback 2,maybe even a X52 system.;). I want to be able to do gun-runs with a stick,never been able to fly the darn things at all nearly.:butbut:Can someone make a add-on that adds a stick in the game,maybe even a CFG-file that makes it behave like that radiocontrolled AH6 Little Bird?I really want it to be Rock-Steady to be able to "Point and Shoot! That will definently help all to make those tricky things that helicpters do all the time in this game.Maybe it`s possible to `plank`(copy) the steady flight dynamics from that littlebird by putting the man in it and simply use i instead of the other Litle Bird?:confused: Thanx John
  20. john111

    Arma 2 1.06 Patch Suggestions

    What about makeing the binoculars be able to measure a point and having the UAV drive to that location and make a system that sense what unit are in that place and send the coordinates to a gunbattery that could home in on separate guns and report ready for action.Just push a button and....
  21. Hi! Anyone up for making a Swedish M90 Tank?TNx John.
  22. HI all! Wouldn`t it be cool if you could use a game pad and and a X52 joystick for all those tricky vessels that you just dont seem to get to do those tricky manovers that seem so easely executed when you see them in the videos.I seen some great stuff in Dirt 2 where a game controller are a must to make it work a all,so therefore I think that we should make a strong request on behalf of the user to make Bohemia make it as a choice for the player to have the right to have a device of their choice in order to costomice the game to their liking.:) Actually,when did you see a real pilot use mouse and keyboard to take it for a spinn?:butbut:Why cant we get Bohemia to incorporate at least a Xbox 360 controller for Windows,or a Force Feedback 2 with all effects on max?:) It would be cool if one can fire cannon with effects while flying Apache or if one could set "auto-drive" on a tank to drive a circle at a set speed or follow a road, now sence You make a lot of fuss about how much better the AI is driving now compared to before.So that I can mount the machine gun even if we happen to be just one or two onboard.;) I wonder if not many others have a wish to extend the possebilyties of driving a bit further,right?:D
  23. Hi!What you might want to do,is to make a trigger-zone that the player enters and before hand has placed a gunbattery(check the availble emplacements(bunkers etcr)in the editor. Edit a trigger(learn to edit trigger in help-file)where the player enters a zone the gunbattery (if allready in place)fires a set of salvos on (lets say) tanks on the other side of town out of sight.Then the plane could come and bomb at number of targets out of sight inside the town according to trigger"mustdestroythistarget>insert name here<"untill all targets are destroyde .If more than one plane use the "command-post" option(a blue squere that must be connected by a blue line(hold and dragged)to All units you want to controll(even the planes parked on the airport(dont forget to place them on the airport or they never show up.)When you command "Artillery Strike"from the menu,the guns automatically fires upon the targets inside the city and the planes will take-off and strike the targets inside the city(after a travelling to the town).;) You can also do like this:Trigger"Player enter this area "Marker "ONE"or Flag<Name> "One" placed on the map.Place the gunbattery out of the line of sight behind a hill and tell it to destroy tank "destroy<"tankone";then"tanktwo"> and so on until you have destroyed them all,put the tanks,10 maybe,on the other side of town,at some distance from the town and in a scattered formation. Use the "Must be destroyed"trigger,HE round salvo,Scattered if using the drop-down meny.This way the rounds will either be fired off automatically ,if player shall enter a zone for attack to begin or a salvo will commence every time the player uses the drop-down meny.:cool:to make it fire at the same time the planes fly,you must make an other trigger<trigger;thistank3directhitbyartillery>and place a tank named whatever you wish,to make them fire of HE-rounds Behind The Town (just for show),to make it possible for planes to fly,place the guns To the SIDE of the city to be able to make room for the planes.:cool:
  24. john111

    ARMA 2 (OA) : DLC discussion thread

    Hi Bohemia! What I want to see is the ability to use a proper set of X52 Joystick set-up for those that take flying seriously to be able to make those prescision landings in tight spaces that I can see in movies.Thereforel,I want a Force Feedback Joystick or X52 sa a Bohemia add-on DLC,to make it like "factory made".It will definetly make shooting in vessels much more rewarding!
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