john111
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Everything posted by john111
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Irish Air Corp has used Huey`s and AS-550http://www.helicopassion.com/fr/01/brg09-06.htm#.VjEbs1k5xp0 Will you be making them?
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ai command dlc C2 -Command And Control
john111 replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will they move in cars and travel too?Not by waypoint,but randomly by using the roadsystem? That way ,we could move assets around, :D. Could you add a timer ,that moves let`s say ,AA-units around the map,randomly,with a set timer when they stop,set-up and move on? -
ai command dlc C2 -Command And Control
john111 replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could it auto-generate s whole group as a stand-by re-inforcement unit? This is Awsome! -
ai command dlc C2 -Command And Control
john111 replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes! Congrats on the relese! Something came to mind;Is there a way to plan a new landing site ,as a back-up,if my first turn up hot ,ahead of time? Abort----go to next? A most wanted feature.... I meant,to have one more /several more,pre-made. Then choose any one.... -
Swedish Forces Pack: 0.7.4 (Updated 27th of May)
john111 replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can you add Turn Signlas to it ,too? So we know where we are going....I mean the Polis car.- 568 replies
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PAK-FA (T-50) AddOn: Work in Progress
john111 replied to LyotchikSniper's topic in ARMA 3 - ADDONS & MODS: COMPLETE
About the fake flare;Why don`t you make these flares invisable? That way,it will add a Non-guarranteed % to the missiles fired-to missiles hit.You just don`t know why you did miss. -
What assets will you be porting next?
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ai command dlc C2 -Command And Control
john111 replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Flex Formation? Whats that? -
[WIP]F-15 Eagle Series Standalone
john111 replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ok! Will post in correct place....just if you forgot it.Will we be able to multi-target and set the number of bombs to drop at one time? -
[WIP]F-15 Eagle Series Standalone
john111 replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
People has said they have not seen the gun-flash during gunruns. Hope to see a fix for that....thanks.(F-14). -
Swedish Forces Pack: 0.7.4 (Updated 27th of May)
john111 replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can you add a Giraffe Radar Truck to this? Would look great!- 568 replies
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- swedish forces pack
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[WIP]F-15 Eagle Series Standalone
john111 replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow! Looks Amazing! What are you planning to add to it more? I saw this:http://makearmanotwar.com/entry/DY0EYk5Nqg#.VijKsTahe74 That may be very interessting to add into this mod! Maybe talk to him about adding some HUD`S as taylor-made for F-15? -
Any plans on making sa-9 sam ststem?
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Crossbow:+1
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Take you`re time ,rather for it to work ,than published in a brokened state
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[WIP]F-15 Eagle Series Standalone
john111 replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Could we get Emergency Release button for the bombs.please? Shed the weight ,when shot at? Work with Kimmy and his Hud`s and add a helmet monocle sight for off-boresight shooting. Could we use a drone to lase a target,seeing it on a display? -
Sikorsky S-97 Raider - EARLY WIP
john111 replied to DAGGER ARMANET's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Could you add Degas Static Parachute mod natively to this? Parachutes non-steerable.Just needs a menu/Green light or soo.Very hand ,indeed. Congrats ! -
Firewill Standalone Series Release Thread
john111 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Congrats on the relese of the F-14!! It handles very nicely! Just flown it ....much use on big maps! A fix for the Rio`s head turning is a must,I think.That drives me nuts,other than small things ,that will get fixed anyway,this is a great mod for A3! Have already pushed for it on Facebook...many want this. Thanks so much! PS: We hope to see much more.Take you`re time and do as much as you like....no pressure ! Please forgive the nerds... I´m looking forward to the F-15 Mudhen....! -
Swedish Forces Pack: 0.7.4 (Updated 27th of May)
john111 replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What version has a usable SK-60? Is it out yet? Where to find it ?- 568 replies
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OK!
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Q:Could this be made to be work in A3 by mod "make playable in a3"addon from from Six? To tell you the truth,I`ve already tried it,and it worked a short time,then CTD.I had to re-install everything. My point;It may be done more simple,by trying that mod and make it work that way.Just a tip.Be careful...
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It says it cant load the airport.its missing...
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Swedish Forces Pack: 0.7.4 (Updated 27th of May)
john111 replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I need the lights on the policecar to work for a mission I`ve been thinking of....If you add a Swedish Ambulance Suburban too,both as AF-mecanic-MP car and personel carrier,I will like you even more...If you can make a screenshot utillity that could send pix throug Ctab MMS,maybe throug some porthole in the nose of SH-37,I know some guys that will make it their no 1 recce aircraft.... Eger to see it in-game !- 568 replies
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The Unsung Vietnam Mod 3.0 WIP THREAD
john111 replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Any ideas about the aircraft in Unsung? Will someone port over the Rangemaster and FRL mods ? That is probably something they have to start thinking about-it`s quite a lot of stuff..... -
Some people say that some files are missing ,I for one can`t get it to work.Do I just put the one file .pbo into Arma ,with no @,no addons file to it?