45killa
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Everything posted by 45killa
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Destroying a town by dropping bombs and artillery
45killa posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys, Iam an absolutetly beginner but I want to create a mission, in which the enemys are bombarding the village or town which my soldiers have got to defend. I want enemy fighter jets are dropping bombs over the town and that enemy artillery is bombarding the town too. So that the town at the end is totally destroyed. What have I got to do that this is going to happen? I hope somebody can help me. But do not forget, Iam a beginner. So please try to explain it in a really easy way and step by step.. Thanks for reading. -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I do not know what I have got to save as a .sqf file -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I pity you bro :D Actually I asked the user and he said: ke, first read this page http://community.bistudio.com/wiki/Artillery_Module On this site, you can find the information to set up an artillery strike I have uploaded the mission file to rapidshare, you can download it here http://rapidshare.com/files/403308816/art_movie_script.zip Your need 4 things: 1 the artillery group/units 2 the artillery module 3 a game logic = target in the city 4 a trigger, beside the artillery units. Look at the code and names that are used in these things The most important line of code is located in the trigger onactivation field: [Art12, 1000] call BIS_ARTY_F_SetDispersion; [group m12, getPosASL a1, ["IMMEDIATE", "HE", 1, 1000]] call BIS_ARTY_F_ExecuteTemplateMission; I read the page and I do not understand it at all :confused: @John1: Thank you very much, Iam going to try it out. -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey thank you verryyy much man!!!!!!!!!!!!!!!!!!!!!!!!! But do you know how to script that -> -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Dude, there is no error. Everything is fine. But there is no artillery effect. So actually I did a mistake or there is something missing and I do not know how to find it out -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks alot guys, now the game could find the script. But the problem is now: Nothing happens, if I move with a soldier into the trigger!??!! There are no bombs... what did I wrong?? -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I did it exactly as you explained, nevertheless it does not work dude :confused: -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Its still not working dude ... The game cant find the script :confused: -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey dude, thanks a lot you are a very big help! But the problem is: Where is the folder "mission", which you mean? I saved artillery.sqf in some mission folders, but in the game there is written "artillery.sqf can not be found... Please do that bro :) -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I did not understand that, could you please explain that easier? And thanks for the other script, it did work.. @Raserisk: I want the enemy to destroy the town not myself and my crew -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Would you please explain me than how I can let enemy artillery destroy a town? -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Where is the difference between real and simulated artillery?? :confused: I mean this is a game, I thought there is everything simulated :D :confused: I wrote 5 instead 1 su25 action ["useWeapon",vehicle su25,driver vehicle su25,1]; ---------- Post added at 10:18 PM ---------- Previous post was at 10:05 PM ---------- But the problem is if planes drop bombs they do not really destroy much .. and they do not have enough bombs to do really big damages -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Okay it works now but the prob is that they only have got 2 bombs to drop.... But now want i want to know is how can I make enemy artillery canons bombing the town????????? -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey dude thanks a lot, you are awesome!!! But the problem is: The plane just uses the machine gun and it does not drop bombs (I used su25). And what have I got to do, if I want the enemy destroying the town with artillery? -
Destroying a town by dropping bombs and artillery
45killa replied to 45killa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I searched in the forum, but I did not find anything. Would you, or somebody else, explain me what I have got to do? -
Is there any script for wounds?
45killa posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Hey guys, Iam searching a script/addon, which makes it able that soldiers have got realistic wounds, if they get shooten...For example that soldiers lost their legs or something like that. Can somebody help me? Thanks for reading.. -
Is there any script for wounds?
45killa replied to 45killa's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
:D muhaahahahahah Yes sure, but actually I meant if a grenade explodes next to the soldier. You are right, I didnt mention that.