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dcal

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Everything posted by dcal

  1. dcal

    Blastcore A3

    This^.....I hate when I am recording an epic scene for a machinima and the smoke just disappears, ruining the shot.
  2. dcal

    Blastcore A3

    I just up voted the ticket. Released my first Arma 3 machinima yesterday and its easy to see in the video that particle effects really need attention.
  3. dcal

    Arma3 Videos

    Broken Play | an Arma 3 short film | - I finally finished my War Thunder project and decided to film my first Arma 3 vid. Thanks to the guys that fixed GCAM which I used in several Arma 2 vids before it broke- http://forums.bistudio.com/showthread.php?161059-GCam-(Let-s-fix-this-great-mod)&p=2552760#post2552760
  4. Hey guys, thanks again for everyone that helped fix GCAM. Here is a video that is the fruit of your labor. My first Arma 3 short film. I made several in Arma 2 with GCAM and really love this tool:
  5. dcal

    Going Limp

    Yeah I would not mind an answer to that myself. I have a video I am working on an in one scene an officer is talking to his troops(briefing). I am using an animation via trigger for the officer. A bomb goes off near the troops and the troops all die and go ragdoll but the officer continues the animation and then stands straight up with his arms out without going ragdoll. He shows battle damage but does not fall. I tried officer1 setdamage 1;on a timed trigger but he still does not go ragdoll when the bomb goes off.
  6. Wow, this looks incredible. The Arma community is simply amazing.
  7. I want to start modding when new tools are released, or I may start with Blender. What is considered a decent Poly Count for Arma 3 models? I don't want to be too high or too low. Thanks
  8. dcal

    Poly Count in models

    Thanks guys. I was thinking about trying Blender instead of waiting for the new tools(wish we had a timeline for that). Is Blender a little more user friendly? I would still need to preview the item in Bulldozer right?
  9. dcal

    Blastcore A3

    I was messing around with Unit Capture and GBU bombing static targets yesterday with the F-18. The vanilla Arma 3 explosions are seriously lacking, we need this mod in a big way.
  10. dcal

    Poly Count in models

    Thanks for the resources. All of the above, gotta start somewhere ;-)
  11. dcal

    Poly Count in models

    Thanks for the reply NodUnit, this helps. I am starting with 0 experience and getting educated on the basics.
  12. dcal

    Blastcore A3

    I would hope they would accommodate. You are right about that. This is a mod that most Arma players consider a "must have". The sooner we get this mod out there the better. Arma 3 will benefit.
  13. Thanks for fixing this guys and thanks for letting me know via PM. This is my favorite camera tool. Excellent news!
  14. This is what I have been waiting for. The exact type of map I need for the Alien Invasion movie I want to make with Bad Benson's AlienZ mod. Keep up the great work.
  15. That's no island, its a small moon ;-) Nice work gentleman
  16. dcal

    War Thunder [MMO]

    Finally finished my newest War Thunder film called Surviving the Storm. P-38 Pilot Ben Rogers must fight for his life against impossible odds if he is to make it through the last mission of his career. *characters and story are fictional* My son is the BF109 pilot for most of the vid, he did really well. Enjoy:
  17. dcal

    War Thunder [MMO]

    Guys check out this video by Nassault. He re-created the Franz Stigler incident using War Thunder. One of the best videos I have ever seen, it is worth a look.
  18. Kickstarter - The beloved NES classic River City Ransom is getting a long awaited, officially licensed sequel. It will be for the PC and possibly other platforms and will feature the type of graphics and gameplay RCR players grew to love. http://www.kickstarter.com/projects/combitstudios/river-city-ransom-underground
  19. dcal

    Blastcore A3

    Ok NOW I am officially excited for Arma3! Blastcore is back, looking forward to this
  20. dcal

    War Thunder [MMO]

    I am working on a new War Thunder Fan Film that follows an American P-38 Pilot through a harrowing final flight. It is a film I have wanted to make for over two years now but could not make it work using other game engines. When I made my first and only War Thunder film to date, called Axis & Allies, I realized I could probably pull of what I was looking to do. I am happy to say I am 97% complete with the new film, and thanks to the tools the makers of War Thunder gave us for fan films the new movie is exceeding what I had originally intended. In order to finish it I need some help. I need someone to voice the roll, a couple of short but well spoken lines, for an American P-38 pilot named John Briggs that saves the main from an ME 109 hot on his tail. All I would need is the raw sound file of the lines in MP3 format and I could apply the proper effects before I drop it into the video. I would upload a preview copy of the portion of the film with your lines in yellow where they should be spoken(the final version would not have the yellow words on screen). My lines are there already to give you a feel for the situation. If there is more than one person that would like to try out I will choose the best fit after hearing the lines. The voice actor would be properly credited and I will contribute 500 Golden Eagles to the voice actor chosen. I confirmed yesterday that War Thunder players will have a method to gift Golden Eagles to each other in the next update, which a mod told me will be within a week. If you are interested please let me know. Thanks all, DCAL
  21. I am ready to start modding now that we are getting close to Beta release for Arma 3. I want to make an island among other things but want to do something we need more of....a medium to large city. Is it possible to convert and import the buildings and objects from TOH's Seattle map for use in the creation of an entirely new map for Arma 3? Just curious because if it is possible that would be one of the first projects I under take along with a sci-fi type rifle. Any input would be appreciated Thanks!
  22. Thanks guys, I have been planning on downloading AiA. I own a2, A2 OA, TOH and A3 so I think I will do that in the next couple days.
  23. dcal

    FLAY Hang Glider Mod

    This is why I love the Arma series. Great work man!
  24. dcal

    SciFi SW Mod

    Very nice! Thanks for the update.
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