Hop1ite
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Posts posted by Hop1ite
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worked perfectly! Thanks for the help!
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I was toying with something like this, couldn't get it to work though.
player addEventHandler ["killed",{[] spawn {waitUntil {alive player}; execvm "ca\air2\halo\data\Scripts\HALO_init.sqs"};}];
I don't have a very good handle (no pun intended) on eventhandlers so any help would be great!
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Hi, I've searched for this idea and found many threads about Halo jumping which I can get to work just fine, but is there a way to respawn falling from the sky at a certain height? Any help would be much appreciated!
(I apologize if this has been covered before but I couldn't find it)
-Gary
---------- Post added at 10:46 AM ---------- Previous post was at 10:39 AM ----------
Oh, I've been using this to start units mid Halo drop, if that helps.
[this, 5000] exec "ca\air2\halo\data\Scripts\HALO_init.sqs";
AC-130 Script for ARMA2 (0.3)
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
This script is wonderful, and the last version worked perfectly for me, but for some reason with this newest version, I rarely ever see units on the ground, from the AC130 which wasn't a problem before!
My viewdistance is fine, and OUT of the AC130 I can see units from plenty far away.
Also, the vehicle boxes don't appear even if I press the button. Any ideas / help?
Thanks again for this script though, it's a huge addition to the game ... if I could get it to work!