archaon98
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Everything posted by archaon98
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DLC involving beer smugglers!
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ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I am hoping for them to shed a bit more light on the storyline, wait, actually the AAN reports would handle that. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Well, the area that you play in is only a small bit of chernarus, down over by novigrad would probably be a bit more sandy. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Yes, the british WILL be in Arrowhead on release, the fact that they have been mentioned multiple AAN reports should assure you of that. -
I really wish someone would give us word about steam.
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I would imagine DLC being things like, A new map, with a mini campaign like EW, or maybe just a new scenario in general correlating with Harvest Red or Operation Arrowhead, or a standalone mini campaign. My main wish for ArmA 2, was more professionally made missions, given to us by BIS. I would love to see a mini campaign involving the KSK, or czech.
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I am pretty sure things like the British and Black element are going to be in the game on release.
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ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Yeah, But, I have faith in BIS, but if they fail to produce one up to these grand expectations, there is always the modding community. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I hope that it is something like, each different kind of building generates a different number of civs, and they will walk around and interact and stuff. kind of like in oblivion how they would wander and speak. this isnt anything to do with civ generation, but I also hope they don't just scream and go prone when a battle happens. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I am hoping that ALICE2 will have more civs than the old amb civ module. finding civs was like hunting ants in a cornfield. I also hope they are more active. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
This may make me sound dumb, but what exactly is ALICE2? -
My personal preference for non paid DLC would be maybe a new singleplayer scenario, or maybe new vehicles or weapons. For paid DLC, I would think, new campaigns, new islands, stuff like that.
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Yeah, been waiting for steam.
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ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
19 days left. Can't wait. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
from what I have seen, with my own eyes: SCAR-L SCAR-H SCAR-L Eotech (with or without GL) SCAR-H Eotech (with or without GL) SCAR-H thermal SCAR-L thermal SCAR-H with scope M14 Aimpoint m110 m60 FN FAL m240 with aimpoint new m249 that is all I can think of off the top of my head, but it is definitely not even close to all. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
If you want to change the weapon of a SCAR-L soldier to a SCAR-H, in the initialization window in the unit creation screen you would type the following code (as a placeholder because I do not know the Ref ID, I will just use scarl and scarh as ref ID's) you would type this removeweapon "scarl"; this addweapon "scarh"; and you would use the codes this removemagazine "magazinename"; and this addmagazine "magazinename"; to add the different ammo between the rifles. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Has there been any mods trying to do it? -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
One thing I would very much like to see in arrowhead is a change in the model of the magazine you have equipped on your gun. for example, in ArmA 2, if I had an MG36, it would by default give me a 100 round CMAG, and show that model on the gun, as having a CMAG, but when I equip a 30 round magazine, it stays as a CMAG model, if this is possible to change, it would be a great small addition to the game, It would almost add a feeling of customization. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I would love to see a SCAR weapon entry. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
That sounds very cute, I want that new faction to be my dad. -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Completely Agree -
ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
There are lots of people who want the demo to get a taste of what the game will be like, it would certainly make the crowd happy to play a bit of it before it comes out. -
Well, not as much thinking that it would be sold out as much as I have just been very anxious to get it.
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I wish pre-orders would go up soon on steam. I want to secure my copy asap.
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ArmA II: Operation Arrowhead discussion thread
archaon98 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Lol... that game was terrible.