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SoggyMilk

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Posts posted by SoggyMilk


  1. I am not trying to hijack this thread, as I figured it'd just be better to post my issue here as to consolidate information to try to get this resolved as best as possible.

    Below is a screenshot of the issue upon launching ARMA 2 OA by itself, similar to the OP's problem:

    erroruponfirstload.png

    Below is what happens after the "OK" button has been pressed,:

    It continues to load:

    afterokbuttonpresseditl.png[/url

    The game starts up, the screen turns black, and then it says:

    sloadedandgoesintothega.png

    I've done the following to try to remedy the situation:

    0: Run Arma 2 as Admin

    1: Deleted BAF

    2: Deleted PMC

    3: Run Steam As Admin

    4: Run the game from Steam's folder as Admin

    5: Re-Install Arma OA

    Here is my DX Diag, in case that'll help:

    ------------------

    System Information

    ------------------

    Time of this report: 4/3/2012, 23:01:00

    Machine name: SAPPERDADDY-PC

    Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)

    Language: English (Regional Setting: English)

    System Manufacturer: System manufacturer

    System Model: System Product Name

    BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10

    Processor: Intel® Core i7-2600K CPU @ 3.40GHz (4 CPUs), ~3.4GHz

    Memory: 8192MB RAM

    Available OS Memory: 8168MB RAM

    Page File: 2499MB used, 13836MB available

    Windows Dir: C:\Windows

    DirectX Version: DirectX 11

    DX Setup Parameters: Not found

    User DPI Setting: Using System DPI

    System DPI Setting: 96 DPI (100 percent)

    DWM DPI Scaling: Disabled

    DxDiag Version: 6.01.7600.16385 32bit Unicode

    ------------

    DxDiag Notes

    ------------

    Display Tab 1: No problems found.

    Sound Tab 1: No problems found.

    Sound Tab 2: No problems found.

    Sound Tab 3: No problems found.

    Sound Tab 4: No problems found.

    Input Tab: No problems found.

    --------------------

    DirectX Debug Levels

    --------------------

    Direct3D: 0/4 (retail)

    DirectDraw: 0/4 (retail)

    DirectInput: 0/5 (retail)

    DirectMusic: 0/5 (retail)

    DirectPlay: 0/9 (retail)

    DirectSound: 0/5 (retail)

    DirectShow: 0/6 (retail)

    ---------------

    Display Devices

    ---------------

    Card name: NVIDIA GeForce GTX 560 Ti

    Manufacturer: NVIDIA

    Chip type: GeForce GTX 560 Ti

    DAC type: Integrated RAMDAC

    Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_15633842&REV_A1

    Display Memory: 4065 MB

    Dedicated Memory: 993 MB

    Shared Memory: 3071 MB

    Current Mode: 1920 x 1080 (32 bit) (60Hz)

    Monitor Name: Generic PnP Monitor

    Monitor Model: P215H

    Monitor Id: ACR00E5

    Native Mode: 1920 x 1080(p) (60.000Hz)

    Output Type: DVI

    Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

    Driver File Version: 8.17.0012.9610 (English)

    Driver Version: 8.17.12.9610

    DDI Version: 10.1

    Driver Model: WDDM 1.1

    Driver Attributes: Final Retail

    Driver Date/Size: 2/29/2012 20:02:00, 17642816 bytes

    WHQL Logo'd: n/a

    WHQL Date Stamp: n/a

    Device Identifier: {D7B71E3E-5140-11CF-787E-6F351FC2C535}

    Vendor ID: 0x10DE

    Device ID: 0x1200

    SubSys ID: 0x15633842

    Revision ID: 0x00A1

    Driver Strong Name: oem26.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section015:8.17.12.9610:pci\ven_10de&dev_1200

    Rank Of Driver: 00E62001

    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C

    Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

    D3D9 Overlay: Supported

    DXVA-HD: Supported

    DDraw Status: Enabled

    D3D Status: Enabled

    AGP Status: Enabled

    -------------

    Sound Devices

    -------------

    Description: Speakers (Realtek High Definition Audio)

    Default Sound Playback: Yes

    Default Voice Playback: Yes

    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438469&REV_1003

    Manufacturer ID: 1

    Product ID: 100

    Type: WDM

    Driver Name: RTKVHD64.sys

    Driver Version: 6.00.0001.6526 (English)

    Driver Attributes: Final Retail

    WHQL Logo'd: n/a

    Date and Size: 12/13/2011 18:27:30, 4718952 bytes

    Other Files:

    Driver Provider: Realtek Semiconductor Corp.

    HW Accel Level: Basic

    Cap Flags: 0xF1F

    Min/Max Sample Rate: 100, 200000

    Static/Strm HW Mix Bufs: 1, 0

    Static/Strm HW 3D Bufs: 0, 0

    HW Memory: 0

    Voice Management: No

    EAX 2.0 Listen/Src: No, No

    I3DL2 Listen/Src: No, No

    Sensaura ZoomFX: No

    Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)

    Default Sound Playback: No

    Default Voice Playback: No

    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438469&REV_1003

    Manufacturer ID: 1

    Product ID: 100

    Type: WDM

    Driver Name: RTKVHD64.sys

    Driver Version: 6.00.0001.6526 (English)

    Driver Attributes: Final Retail

    WHQL Logo'd: n/a

    Date and Size: 12/13/2011 18:27:30, 4718952 bytes

    Other Files:

    Driver Provider: Realtek Semiconductor Corp.

    HW Accel Level: Basic

    Cap Flags: 0xF1F

    Min/Max Sample Rate: 100, 200000

    Static/Strm HW Mix Bufs: 1, 0

    Static/Strm HW 3D Bufs: 0, 0

    HW Memory: 0

    Voice Management: No

    EAX 2.0 Listen/Src: No, No

    I3DL2 Listen/Src: No, No

    Sensaura ZoomFX: No

    Description: Speakers (Turtle Beach COD EFB (PC))

    Default Sound Playback: No

    Default Voice Playback: No

    Hardware ID: USB\VID_10F5&PID_0252&REV_0100&MI_00

    Manufacturer ID: 65535

    Product ID: 65535

    Type: WDM

    Driver Name: USBAUDIO.sys

    Driver Version: 6.01.7600.16385 (English)

    Driver Attributes: Final Retail

    WHQL Logo'd: n/a

    Date and Size: 7/13/2009 20:06:32, 109568 bytes

    Other Files:

    Driver Provider: Microsoft

    HW Accel Level: Basic

    Cap Flags: 0xF1F

    Min/Max Sample Rate: 100, 200000

    Static/Strm HW Mix Bufs: 1, 0

    Static/Strm HW 3D Bufs: 0, 0

    HW Memory: 0

    Voice Management: No

    EAX 2.0 Listen/Src: No, No

    I3DL2 Listen/Src: No, No

    Sensaura ZoomFX: No

    Description: Realtek Digital Output (Realtek High Definition Audio)

    Default Sound Playback: No

    Default Voice Playback: No

    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438469&REV_1003

    Manufacturer ID: 1

    Product ID: 100

    Type: WDM

    Driver Name: RTKVHD64.sys

    Driver Version: 6.00.0001.6526 (English)

    Driver Attributes: Final Retail

    WHQL Logo'd: n/a

    Date and Size: 12/13/2011 18:27:30, 4718952 bytes

    Other Files:

    Driver Provider: Realtek Semiconductor Corp.

    HW Accel Level: Basic

    Cap Flags: 0xF1F

    Min/Max Sample Rate: 100, 200000

    Static/Strm HW Mix Bufs: 1, 0

    Static/Strm HW 3D Bufs: 0, 0

    HW Memory: 0

    Voice Management: No

    EAX 2.0 Listen/Src: No, No

    I3DL2 Listen/Src: No, No

    Sensaura ZoomFX: No

    ---------------------

    Sound Capture Devices

    ---------------------

    Description: Microphone (Turtle Beach COD EFB (PC))

    Default Sound Capture: Yes

    Default Voice Capture: Yes

    Driver Name: USBAUDIO.sys

    Driver Version: 6.01.7600.16385 (English)

    Driver Attributes: Final Retail

    Date and Size: 7/13/2009 20:06:32, 109568 bytes

    Cap Flags: 0x1

    Format Flags: 0xFFFFF

    -------------------

    DirectInput Devices

    -------------------

    Device Name: Mouse

    Attached: 1

    Controller ID: n/a

    Vendor/Product ID: n/a

    FF Driver: n/a

    Device Name: Keyboard

    Attached: 1

    Controller ID: n/a

    Vendor/Product ID: n/a

    FF Driver: n/a

    Device Name: G700 Laser Mouse

    Attached: 1

    Controller ID: 0x0

    Vendor/Product ID: 0x046D, 0xC06B

    FF Driver: n/a

    Device Name: G700 Laser Mouse

    Attached: 1

    Controller ID: 0x0

    Vendor/Product ID: 0x046D, 0xC06B

    FF Driver: n/a

    Device Name: G700 Laser Mouse

    Attached: 1

    Controller ID: 0x0

    Vendor/Product ID: 0x046D, 0xC06B

    FF Driver: n/a

    Device Name: G510 Gaming Keyboard

    Attached: 1

    Controller ID: 0x0

    Vendor/Product ID: 0x046D, 0xC22D

    FF Driver: n/a

    Device Name: G510 Gaming Keyboard

    Attached: 1

    Controller ID: 0x0

    Vendor/Product ID: 0x046D, 0xC22D

    FF Driver: n/a

    Device Name: HID Interface

    Attached: 1

    Controller ID: 0x0

    Vendor/Product ID: 0x10F5, 0x0252

    FF Driver: n/a

    Poll w/ Interrupt: No

    -----------

    USB Devices

    -----------

    + USB Root Hub

    | Vendor/Product ID: 0x8086, 0x1C2D

    | Matching Device ID: usb\root_hub20

    | Service: usbhub

    |

    +-+ Generic USB Hub

    | | Vendor/Product ID: 0x8087, 0x0024

    | | Location: Port_#0001.Hub_#0001

    | | Matching Device ID: usb\class_09

    | | Service: usbhub

    ----------------

    Gameport Devices

    ----------------

    ------------

    PS/2 Devices

    ------------

    + HID Keyboard Device

    | Vendor/Product ID: 0x046D, 0xC06B

    | Matching Device ID: hid_device_system_keyboard

    | Service: kbdhid

    |

    + HID Keyboard Device

    | Vendor/Product ID: 0x046D, 0xC22D

    | Matching Device ID: hid_device_system_keyboard

    | Service: kbdhid

    |

    + Terminal Server Keyboard Driver

    | Matching Device ID: root\rdp_kbd

    | Upper Filters: kbdclass

    | Service: TermDD

    |

    + HID-compliant mouse

    | Vendor/Product ID: 0x046D, 0xC06B

    | Matching Device ID: hid_device_system_mouse

    | Service: mouhid

    |

    + Terminal Server Mouse Driver

    | Matching Device ID: root\rdp_mou

    | Upper Filters: mouclass

    | Service: TermDD

    ------------------------

    Disk & DVD/CD-ROM Drives

    ------------------------

    Drive: C:

    Free Space: 6.2 GB

    Total Space: 25.6 GB

    File System: NTFS

    Model: SSD G2 series 64GB ATA Device

    Drive: D:

    Free Space: 12.4 GB

    Total Space: 31.6 GB

    File System: NTFS

    Model: SSD G2 series 64GB ATA Device

    Drive: E:

    Free Space: 110.3 GB

    Total Space: 476.9 GB

    File System: NTFS

    Model: ST3500630AS ATA Device

    Drive: G:

    Free Space: 232.5 GB

    Total Space: 476.9 GB

    File System: NTFS

    Model: ST3500320AS ATA Device

    Drive: H:

    Free Space: 1134.4 GB

    Total Space: 1907.7 GB

    File System: NTFS

    Model: WDC WD20 EARS-00MVWB1 USB Device

    Drive: F:

    Model: HL-DT-ST DVDRAM GH24NS70 ATA Device

    Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), , 0 bytes

    --------------

    System Devices

    --------------

    Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 5 - 1C18

    Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_844D1043&REV_B5\3&11583659&0&E4

    Driver: n/a

    Name: 2nd generation Intel® Core processor family PCI Express Controller - 0101

    Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_844D1043&REV_09\3&11583659&0&08

    Driver: n/a

    Name: NEC Electronics USB 3.0 Host Controller

    Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_84131043&REV_04\4&DDEC341&0&00E1

    Driver: n/a

    Name: Intel® P67 Express Chipset Family LPC Interface Controller - 1C46

    Device ID: PCI\VEN_8086&DEV_1C46&SUBSYS_844D1043&REV_05\3&11583659&0&F8

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 4 - 1C16

    Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_844D1043&REV_B5\3&11583659&0&E3

    Driver: n/a

    Name: 2nd generation Intel® Core processor family DRAM Controller - 0100

    Device ID: PCI\VEN_8086&DEV_0100&SUBSYS_844D1043&REV_09\3&11583659&0&00

    Driver: n/a

    Name: NEC Electronics USB 3.0 Host Controller

    Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_84131043&REV_04\4&108ABD8A&0&00E4

    Driver: n/a

    Name: PCI Simple Communications Controller

    Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_844D1043&REV_04\3&11583659&0&B0

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 3 - 1C14

    Device ID: PCI\VEN_8086&DEV_1C14&SUBSYS_844D1043&REV_B5\3&11583659&0&E2

    Driver: n/a

    Name: Marvell 91xx SATA 6G Controller

    Device ID: PCI\VEN_1B4B&DEV_9172&SUBSYS_84771043&REV_11\4&16B16BD2&0&00E7

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C2D

    Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_844D1043&REV_05\3&11583659&0&D0

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 2 - 1C12

    Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_844D1043&REV_B5\3&11583659&0&E1

    Driver: n/a

    Name: PCI standard PCI-to-PCI bridge

    Device ID: PCI\VEN_1B21&DEV_1080&SUBSYS_10801B21&REV_01\4&2B6CC657&0&00E6

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C26

    Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_844D1043&REV_05\3&11583659&0&E8

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 1 - 1C10

    Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_844D1043&REV_B5\3&11583659&0&E0

    Driver: n/a

    Name: JMicron JMB36X Controller

    Device ID: PCI\VEN_197B&DEV_2362&SUBSYS_84601043&REV_10\4&20221DEA&0&00E3

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family SMBus Controller - 1C22

    Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_844D1043&REV_05\3&11583659&0&FB

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family 2 port Serial ATA Storage Controller - 1C08

    Device ID: PCI\VEN_8086&DEV_1C08&SUBSYS_844D1043&REV_05\3&11583659&0&FD

    Driver: n/a

    Name: VIA 1394 OHCI Compliant Host Controller

    Device ID: PCI\VEN_1106&DEV_3044&SUBSYS_81FE1043&REV_C0\5&D93DF5B&0&1800E6

    Driver: n/a

    Name: High Definition Audio Controller

    Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_84691043&REV_05\3&11583659&0&D8

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family 4 port Serial ATA Storage Controller - 1C00

    Device ID: PCI\VEN_8086&DEV_1C00&SUBSYS_844D1043&REV_05\3&11583659&0&FA

    Driver: n/a

    Name: NVIDIA GeForce GTX 560 Ti

    Device ID: PCI\VEN_10DE&DEV_1200&SUBSYS_15633842&REV_A1\4&80E7924&0&0008

    Driver: n/a

    Name: Intel® 6 Series/C200 Series Chipset Family PCI Express Root Port 8 - 1C1E

    Device ID: PCI\VEN_8086&DEV_1C1E&SUBSYS_844D1043&REV_B5\3&11583659&0&E7

    Driver: n/a

    Name: Intel® 82579V Gigabit Network Connection

    Device ID: PCI\VEN_8086&DEV_1503&SUBSYS_849C1043&REV_05\3&11583659&0&C8

    Driver: n/a

    Name: High Definition Audio Controller

    Device ID: PCI\VEN_10DE&DEV_0E0C&SUBSYS_15633842&REV_A1\4&80E7924&0&0108

    Driver: n/a

    Name: Intel® 82801 PCI Bridge - 244E

    Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_844D1043&REV_B5\3&11583659&0&E6

    Driver: n/a

    ------------------

    DirectShow Filters

    ------------------

    DirectShow Filters:

    WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7600.16385

    WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7600.16385

    WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7600.16385

    MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385

    Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385

    WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7600.16385

    WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7600.16385

    Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385

    Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385

    DV Muxer,0x00400000,0,0,qdv.dll,6.06.7600.16385

    Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7600.16385

    WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7600.16385

    Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7600.16385

    AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7600.16385

    VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7600.16385

    SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7600.16385

    Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000

    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7600.16385

    StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7600.16385

    MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16385

    MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7600.16385

    SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7600.16385

    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385

    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7600.16385

    Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7600.16385

    SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7600.16385

    Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385

    Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16385

    MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7600.16385

    DV Splitter,0x00600000,1,2,qdv.dll,6.06.7600.16385

    Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7600.16385

    Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7600.16385

    ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7600.16385

    Video Renderer,0x00800001,1,0,quartz.dll,6.06.7600.16385

    MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7600.16385

    Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7600.16385

    Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7600.16385

    Video Renderer,0x00400000,1,0,quartz.dll,6.06.7600.16385

    VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7600.16385

    WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7600.16385

    VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7600.16385

    File writer,0x00200000,1,0,qcap.dll,6.06.7600.16385

    iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7600.16385

    iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7600.16385

    DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7600.16385

    Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7600.16385

    AVI Draw,0x00600064,9,1,quartz.dll,6.06.7600.16385

    RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,

    Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7600.16385

    WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7600.16385

    MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7600.16385

    DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7600.16385

    SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7600.16385

    Null Renderer,0x00200000,1,0,qedit.dll,6.06.7600.16385

    MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7600.16385

    Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7600.16385

    StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7600.16385

    Smart Tee,0x00200000,1,2,qcap.dll,6.06.7600.16385

    Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7600.16385

    AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7600.16385

    AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7600.16385

    Wave Parser,0x00400000,1,1,quartz.dll,6.06.7600.16385

    MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7600.16385

    Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7600.16385

    File stream renderer,0x00400000,1,1,quartz.dll,6.06.7600.16385

    Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000

    StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7600.16385

    AVI Mux,0x00200000,1,0,qcap.dll,6.06.7600.16385

    Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7600.16385

    File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7600.16385

    File Source (URL),0x00400000,0,1,quartz.dll,6.06.7600.16385

    Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7600.16385

    BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7600.16385

    MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7600.16385

    WDM Streaming Tee/Splitter Devices:

    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Video Compressors:

    WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385

    WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385

    MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385

    DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7600.16385

    MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7600.16385

    Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Xfire Video Codec,0x00200000,1,1,qcap.dll,6.06.7600.16385

    Audio Compressors:

    WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385

    WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385

    IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16385

    PCM,0x00200000,1,1,quartz.dll,6.06.7600.16385

    Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7600.16385

    GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7600.16385

    CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7600.16385

    CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7600.16385

    MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7600.16385

    Audio Capture Sources:

    Microphone (Turtle Beach COD EF,0x00200000,0,0,qcap.dll,6.06.7600.16385

    PBDA CP Filters:

    PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7600.16385

    PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16385

    PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7600.16385

    Midi Renderers:

    Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7600.16385

    Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7600.16385

    WDM Streaming Capture Devices:

    Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Turtle Beach COD EFB (PC),0x00200000,2,2,ksproxy.ax,6.01.7600.16385

    WDM Streaming Rendering Devices:

    Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Realtek HDA SPDIF Optical Out,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Turtle Beach COD EFB (PC),0x00200000,2,2,ksproxy.ax,6.01.7600.16385

    BDA Network Providers:

    Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385

    Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385

    Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385

    Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7600.16385

    Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7600.16385

    Multi-Instance Capable VBI Codecs:

    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7600.16385

    BDA Transport Information Renderers:

    BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7600.16385

    MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7600.16385

    BDA CP/CA Filters:

    Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7600.16385

    Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7600.16385

    PTFilter,0x00200000,0,0,EncDec.dll,6.06.7600.16385

    XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7600.16385

    WDM Streaming Communication Transforms:

    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7600.16385

    Audio Renderers:

    Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7600.16385

    Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7600.16385

    Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7600.16385

    DirectSound: Realtek Digital Output (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7600.16385

    DirectSound: Realtek Digital Output(Optical) (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7600.16385

    DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7600.16385

    DirectSound: Speakers (Turtle Beach COD EFB (PC)),0x00200000,1,0,quartz.dll,6.06.7600.16385

    Realtek Digital Output (Realtek,0x00200000,1,0,quartz.dll,6.06.7600.16385

    Realtek Digital Output(Optical),0x00200000,1,0,quartz.dll,6.06.7600.16385

    Speakers (Turtle Beach COD EFB ,0x00200000,1,0,quartz.dll,6.06.7600.16385

    ---------------

    EVR Power Information

    ---------------

    Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)

    Quality Flags: 2576

    Enabled:

    Force throttling

    Allow half deinterlace

    Allow scaling

    Decode Power Usage: 100

    Balanced Flags: 1424

    Enabled:

    Force throttling

    Allow batching

    Force half deinterlace

    Force scaling

    Decode Power Usage: 50

    PowerFlags: 1424

    Enabled:

    Force throttling

    Allow batching

    Force half deinterlace

    Force scaling

    Decode Power Usage: 0

    If anyone can assist myself and the OP to get this situation resolved, we BOTH would greatly appreciate it, because I, and I'm sure he as well, cannot figure out what's stopping us from enjoying such an amazing game.

    ***EDIT***

    I've uninstalled PMC, and installed the Beta Patch, will report as to how that affects the situation.

    Installing the BETA patch, and running the following command:

    Try to add this to your startup line again:

    "-mod=C:\Program Files (x86)\Steam\SteamApps\Common\ArmA 2;EXPANSION;ca"

    does not help the situation any further. Another error message pops up, this time it says:

    firstmessagebetapatch.png

    Upon first load (with BETA Patch enabled). And after I select "OK", it then says:

    afterclickingokonfirstm.png

    ***EDIT***

    Will try installing all Direct X's...

    Yeah, that didn't work either. I'm stumped.

    I'm going to uninstall STEAM... And then RE-Install Arma 2, launch it, then Arma 2 OA, launch it, then install BAF, launch it, then install PMC, and launch it.

    Wish me luck..... Hopefully I'm going through all this so anyone else that uses the search function will be able to locate the fix for this issue, and see the steps that it took to get to it.

    Maybe it'll help out for development in the future, who knows.

    If I'm breaking any rules, just delete my post and pretend I don't exist.

    -_-

    ---------- Post added at 04:57 AM ---------- Previous post was at 03:07 AM ----------

    YOU HAVE GOT TO BE KIDDING ME!

    OP, my advice to you is to uninstall EVERYTHING, STEAM, ARMA, EVERYTHING, COMPLETELY!!!!

    Get RevoUninstaller to remove all that, and remove every single trace of Steam and Arma from your registry.

    Install steam.

    Install Arma 2 - Then Run It

    Install OA - THEN RUN IT (error should come up again)

    Install BAF - DO NOT RUN IT

    Install PMC - DO NOT RUN IT

    RESTART YOUR COMPUTER....

    While STEAM is loading, on your desktop, double click the sh india tango out of the OA icon...

    Run as COMBINED OPS

    #profit


  2. Wait, WHAT!?

    IIRC, when I was in Iraq, the mounted M240, 240's, and 249's were accurate as HELL out to 6-900M when on a vehicle, and much more so when mounted on a tripod.

    When firing a burst, it was still accurate, spread must've been about maybe a foot.... If that.

    *shrug*

    Just my 2 cents.


  3. Yeah, I"ve seen that thread in question....

    Sweet Jesus, imagine what would happen if that got out? All hell would break loose.

    Well, it's all a part of the game between "teh haxxorz1111" and the "good guys"....

    Most likely, B.E. is gonna update and start scanning for that same .dll that's being used to inject.

    AND, probably try to prevent any program from hooking into the game...

    If it's possible.

    Then, all the hackers have to do is change the way the program hooks into the game, maybe run BEFORE the game starts, and catch the loading module of the game, and then disguise itself as a game-file that's to be loaded up when the game starts...

    This is just hilarious to me, man.... That's why I don't really play that much anymore. Mount And Blade Warband FTW? :-)

    To the guy that made that thing?

    That is SURE to spice up the war now.

    I can't wait to see what happens next, lol.

    *NOTE*

    Before anyone flames me.... I don't like it when people cheat and ruin my game. I hate it when other people's games get ruined too. But in this instance, there's absolutely nothing I can do about it. So instead of sitting in a rut all p'ed off, I just watch, and comment.

    Sorry if I offend/p'off anyone.


  4. It's been said before.....

    But if people can bypass BattlEye and SigChecks, then they can do whatever they want to your server.

    Also.... People don't have to HAVE the game in order to bomb your server, they just have to be able to communicate with your server.

    Fighting these guys is hard. Indeed... I doubt we'll EVER see the end of hackers, because to them, this is fun. This is their hobby, not their bread and butter. And the only time that we'll see the end of cheating is when they're tired of doing it.

    Which is unlikely to happen.

    Which is why I don't really play FPS's on the PC all that much. I just play that crap on the Consoles, where it's much harder to hack.

    *shrug*

    Back to work fer me!

    BTW:

    The only thing that I've seen that makes them put in a LITTLE extra effort than to what they've already done to bypass BE and SIGCHECKS would be for someone to Monitor Scripts Being called on the server. Figure out what scripts are being used, and then when they're called up, GUID ban the person using BattleEye. They'll be able to bypass the GUID ban again, but it'll buy you some time. But keep in mind, that the experience hackers on the scene know how to change their GUID's.

    So I think it's up to Bohemia to implement some OTHER kind of method to use in conjunction with GUID for banning people. Serial numbers on hardware components can be spoofed at the drop of a hat. Instead, find a way to lock the game up when the game senses something injecting/hooking into the EXE of the game. In essense..... Just make the game un-f*cked-with-able.

    But hey, without hackers, and devs always trying to 1-UP each other, things wouldn't be where they are now. A little competition is allright in my books. I can't wait to see what both these guys come up w/ next.

    Hackers: "HA! I pwned your systems!"

    Devs: "Take... THAT! Now you can't do it anymore!"

    Hackers: "POW! Bypassed your update!"

    And it keeps on happening over, and over, and over again.

    Guys, in order to keep the hacking of the game on a smaller level than what it already is, don't give the other guys the fortune of hearing you complain about them, or even try to challenge them outright. When you try to challenge them, that's when they get riled up, and start to think of the challenge..... as a challenge. And I have yet to meet an amateur hacker that won't step up to a challenge simply because of the security that the internet brings. They'll want to prove something when they sense that you're talking smack to them, and then that's when the rampages start. And thy don't fear reprisals simply because it's the internet! They stay anonymous! There's nothing out there that can find them and try to harm them for hacking on a game.

    A professional hacker, well the ones I've seen, they don't really do it all the time. They spend most of their time making hacks for popular games, and won't waste their time on a game that only has a couple hundred people playing it a night.... They've got better things to do w/ their time, I.E. trying to defeat SpunkRuster so that their hacks can get more popularity, and in turn, more customers, and in turn, more money lining their pockets.

    Anyway, I'm talking too much. My own personal beliefs are coming into play.

    Good luck to the Devs, and to the hackers that are looking at this thread, Can't wait to see what you come up w/ next when the Devs pull a trick card out of their butts!


  5. I'd like to make a Machinima for Arma OA.

    That's it, plain and simple. What that means is I need voices, I need actors to schoot scenes with, and I just need people who are interested in making something to entertain.

    I would also like people who know how to write effectively, and to convey messages.

    I think we can make something fun. It can be a project that we all can have fun with.

    Please, send me a PM with your contact info

    But this guy still wants to make this happen.

    Who else is down for it?


  6. After joining with the 10th since January, we've been doing what we do best, which is to provide a fun, realism based community for people to play and participate in.

    I invite you all to come play with us, and take advantage of what we have to offer.

    If you're interested in joining, talk to SoggyMilk or ChefD.

    We're not looking for recruits, but we are looking for like-minded players/groups to have some good games with.

    There's some things you might want to know about our server before you join, so please, check out our website by clicking on the link in the picture below.

    Thanks for reading!

    Take care.


  7. I've searched these forums up and down, to no avail.

    What I need to do is I need to figure out the command to make a vehicle respawn with an init code to keep the vehicle flying.

    I have a number of A10's spawning in the mission. They get destroyed, and respawn. But they don't keep the "special" attribute that starts them off as flying when they respawn.

    So I changed the respawn call code, and made it like this:

    veh = [this, 20, 1200, 2, True, False, "fly4 flyinHeight 200"] execVM "vehicle.sqf"

    So my question is.... What do I need to put after "fly4 flyinHeight200" to make the vehicle actually fly?

    Another question.... I'd like to know if anyone here knows a script to automatically repair a vehicle? I don't want an action list, I just want to repair a vehicle like Xeno has in Domination.... but slightly more simple.

    Please, I'd appreciate the help, guys.

    -Soggy

    Btw, u can contact me on AIM: Jumpin992


  8. I've searched these forums up and down, to no avail.

    What I need to do is I need to figure out the command to make a vehicle respawn with an init code to keep the vehicle flying.

    I have a number of A10's spawning in the mission. They get destroyed, and respawn. But they don't keep the "special" attribute that starts them off as flying when they respawn.

    So I changed the respawn call code, and made it like this:

    veh = [this, 20, 1200, 2, True, False, "fly4 flyinHeight 200"] execVM "vehicle.sqf"

    So my question is.... What do I need to put after "fly4 flyinHeight200" to make the vehicle actually fly?

    EDIT

    Sorry, I didn't read the sticky. Don't respond to this, I'll go to the editing section, and ask this question there.

    My apologies.

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