parmenides
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Everything posted by parmenides
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[TOOL] CarrierTools (modding tool inside)
parmenides replied to Thygrrr's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
wonderfull :) -
dont need multiplayer at all CC reminds me strongly at Benny Warfare in Arma2 which I play alone and I would like to get this gameplay enhanced in CC.
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Here is a review from an old player with a mindset of new ideas. (Questions in bold)
parmenides replied to tharos's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
many thanks for your answers! This clarifies a lot. Hopfefully we can see further efforts from your team so this game gets more patches addons or even CCGM II. I think there is great potential out there with this game! -
Here is a review from an old player with a mindset of new ideas. (Questions in bold)
parmenides replied to tharos's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
bump we need devs here -
Offense or Defence - What are you?
parmenides replied to kraxous's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
defensive and slow paced. I love CC for that -
My thoughts on life the universe and carrier command
parmenides replied to SGXander's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
have to support this too greatly. Its the immersive feeling of having a home from which to fight the harsh world outside. -
Here is a review from an old player with a mindset of new ideas. (Questions in bold)
parmenides replied to tharos's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
please devs just a quick answer also waiting eagerly for it -
How do I get the release version now? As a supporter I should get a steam key and additionally a sprocket download if I am right?
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Here is a review from an old player with a mindset of new ideas. (Questions in bold)
parmenides replied to tharos's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I fully agree nice sum up. And I like the game too very much hoping for a great game to become the best. And hopefully there is an extensive carrier logic and we are able to mod this inclusive supply logistic I am also very interested in answers from the devs -
I am sorry, but after only four hours.. I'm removing the game
parmenides replied to JanJoh74's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Yes I LIKE it thats what I wanted this game is brilliant and immersive. I like the slow pace and the move away from this shitty fast FPS style games. And I dont need multiplayer. I am looking forward to make it even more sandbox stylish through modding -
Carriercommandaholic.com - it is here!
parmenides replied to a topic in CARRIER COMMAND: GAEA MISSION - GENERAL
great and wonderfull site. -
First Impressions
parmenides replied to gamerbase's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I like the ambiente (island light weather) so much that I find me driving around just for fun through a wonderfull landscape :) -
How to complete Hammerhead? Every time when I try to make my way to Fulcrum I get a message not to do so and to complete first Hammerhead which is a support of Fulcrum in mission list. Any hints? Found it , you can read the necessary steps on the map itself when looking at the islands objectives
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I am right into the campaign and MUST say that its great!!!! Congratulations on the fine work done.
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Release Version when ? how?
parmenides replied to parmenides's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Thanks downloading -
Best island capture strategy Beta 3
parmenides replied to blueworld's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
By the way can you sit and watch the repair of destroyed infrastructure? I know that I can see the completion of the HQ which I like very much babysitting it in the sunset :) -
Does anyone know how to use the Hammerhead?
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Enemy carrier is simply too weak. There is no challange at all. My game last normally 15 to 30 min. Its allways the same. Enemy goes for my island. I head to that island carrier found sunk and game over. Not even the need to produce anything or to capture an island why should I? The carrier should be a challange and it should avoid battles from me at all costs (or it should be harder to attack it) while capturing my island and hopefully at a slower pace as it is now. Only if I am able to capture the last islands of the enemy it should get agressive. Game would be much more fun than.
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Beta 3 bug reports
parmenides replied to tortuosit's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
no its the new version sadly. It will not be any bad game at all but still feel's too much consolish imho -
Forgot how I did it in Beta2 Any idea
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Beta 3 bug reports
parmenides replied to tortuosit's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
You are right. Downloaded but still annoyed with that crappy radial menu :( -
Isn't it time for Beta 3 now :) We need an update
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Beta 3 bug reports
parmenides replied to tortuosit's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
What are you reporting???? Beta 3 not even out yet. My Sprocket still grabs version 2. Unless you have a new sprocket ???? -
I dont know why , but I have a really bad feeling about the game. I would not wonder if we see again black clouds appear. Its not far away and we got a very bad release on Legends of Pegasus , Sword of the Stars II. Though not directly comparable but there seems to be a pattern out there in industry
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Bailing out and have been refunded
parmenides replied to Joseph Archer's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Seamless would be a dream but to be honest I guess its a console resource problem and therefore it will not happen as a lot of other stuff. Consoles (X-Box ..) are lacking a lot of power these days.