palerider
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Posts posted by palerider
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I've been messing with the ArmA² and the ArmA² CO deddy servers for LAN setup, with Server-2K3 and Mandriva 2010.When running under Winders, basically... it ran like poop, runny poop at that. Freezes, Server-FPS dips to the teens, were kinda normal.
When I switched to Mandriva 2010, both ArmA² and one of the Beta Exe's, run like a hot knife, through melted butter. ArmA² CO didn't seem to have as many issues, so have not tested any OA Beta Exe's. The frequency of that Server-FPS dip, is waaay less, and only to upper 30's now. Test runs on Warfare missions, Benny's and release MPMissions.
Likely to put CentOS Linux on it, and chuck Mandriva 2010.
Running on a Dual Core 'Wolfdale' Xeon E3110, I've seen it use 55% ~ 60% cpu usage.
...Syn...
Whats your full server specs?
cpu
memory
hard drive
etc
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No worries. They rent out quite a few games.yeah selling them for .79/slot wont last long once they see the resource usage. Even using a linux distro the game still uses over 600mb memory for a 10 slot server full.
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I was referring to Mikobiko post. I didnt know cs.com rented arma2 servers.
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Running a game server on vps is certainly breaking the providers tos agreement you better check on that because there will not be a refund if you are.
ARMA2 Dedicated = 25% CPU Max ?
in ARMA 2 & OA - MULTIPLAYER
Posted
Looks like your server is maxed out 2 gig memory is barely enough when a full server will use close to 1 gig of memory itself. That doesn't leave anything for your operating system, etc. We run dual quad 5520's with hyper threading and 12-24 gig memory for our customer set ups. If your running 2 instances of OA I would not run them on anything less then a quad core with 8 gig memory. When running under windows check your page file and you will probably see it being maxed out when the servers have players in them