dsi24
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Everything posted by dsi24
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I have to say I hope this idea doesn't fall to the wayside in this thread. It's interesting how not having realistic fatigue/stamina has resulted in so many problems over the years, to the point where many people remove it entirely (or at least, effectively remove it), and how introducing a realistic system would add so much.
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Tactical Battlefield - A PvP Modification
dsi24 replied to dr_eyeball's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's 4am in Europe on a weeknight, and late for most Americans for a weeknight too.- 477 replies
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Tactical Battlefield - A PvP Modification
dsi24 replied to dr_eyeball's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just got off after playing for a few hours, absolutely amazing! Can't wait until the cap time scaling issues are fixed, would like to play more than that one AAS map :V- 477 replies
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Tactical Battlefield - A PvP Gameplay Modification
dsi24 replied to dale's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It's PvP isn't it? Third person screws up PvP for a variety of reasons and I'm sure they know that. -
Tactical Battlefield - A PvP Gameplay Modification
dsi24 replied to dale's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
lol, throwing zeds into an otherwise conventional war would be a new take on the genre though! -
Will ARMA3 need A2 installed moving forward for old islands and assets etc?
dsi24 replied to cpl_hicks's topic in ARMA 3 - GENERAL
It'd be awesome if you could enter your old keys on Steam to get a content pack for those games. -
Those bamboo swamps/thickets are absolutely amazing. Especially the ditch of them that runs through Kavala. I've noticed that bodies will destroy walls if they fall into them, not sure if that's a general bug or related to Altis but I never saw it happen on Stratis. I wish the office building interiors were fully accessible, I understand one-offs like the school not being fully accessible, but there are quite a few office buildings!
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Urgent, need hotfix: 4x 3d scopes allows TrackIR users to look around freely in 4x
dsi24 replied to almanzo's topic in ARMA 3 - BETA DISCUSSION
That's probably because it's loading new LODs/whole new objects in general as your zoom changes. I get a short burst of frame lag when objects are loading and I'm on an SSD, can't imagine what it's like on an HDD. -
Urgent, need hotfix: 4x 3d scopes allows TrackIR users to look around freely in 4x
dsi24 replied to almanzo's topic in ARMA 3 - BETA DISCUSSION
I don't see how this is a problem, it's as much a part of the game mechanics as how people use third person, is it not? -
You can already change FOV, either with a double tap of numpad - or by editing the CFGs. UI would be friendly and nice but it isn't an excuse to use third person. (Which is only really useful as an exploit to see without the possibility of being seen)
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Serious injuries (graphic) - gore/violence
dsi24 replied to Michaelp800's topic in ARMA 3 - QUESTIONS & ANSWERS
I'll be really surprised if this doesn't already happen, the game simulates speed of sound doesn't it? -
Walking slow and using the mouse wheel
dsi24 replied to Darklynx's topic in ARMA 3 - BETA DISCUSSION
What!? LMB = Index, MMB = Middle, RMB = Ring. Are you using a travel mouse as your primary mouse or something!? -
Walking slow and using the mouse wheel
dsi24 replied to Darklynx's topic in ARMA 3 - BETA DISCUSSION
The mouse wheel is really underused as a control device. It could be used, with modifier keys/context, to do analogue leaning, analogue stances, analogue door opening, and analogue move speed as well as control the action menu as it does now, and that's just for infantry! It's basically the only axis every gamer has, why not put it to use? -
A simple way to get rid of the weird poses syndrome would be to add a bit of random force in one random direction to simulate reacting to the impact. (randomized to prevent samey-feeling ragdolls, you know those t-poses from some games...) A Red Orchestra 2/Rising Storm style 'soft' animation would be great, and Euphoria is on my dream list (for every game that involves ragdolls really, but it'd be especially awesome if BIS went straight from zero to hero in this area of the game)
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Rockstar's use of Euphoria is in a tier of its own, no other game comes close.
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300m sprint in 42 seconds? That's only 10 seconds off the pace of an Olympic sprinter...
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Just this would be such a massive improvement, it is frustrating to move around indoors when the doors only open to 90 degrees creating a miniwall jutting out into your way.
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How many modders will only stay with arma 2? And not start modding for arma 3?
dsi24 replied to SAMstudios-3Dartist's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
My signature quote is proving itself extremely relevant right about now. :cool: -
I really wish they'd use that super neato PiP system to make the scopes actually 3D ala Red Orchestra. The outside of the scope lacks focus so why not use lower quality PiP (set to default zoom) overlapping the scope's zoom around the outside, with the inside of the scope not overlapped, showing the scope's zoom.
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Hopefully this is (finally, since DayZ somehow wasn't) the kick in the pants BIS needs to actually pay attention to security.
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This sounds very good.
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Separate options for DOF, Blur and Glare, Ambient Occlusion ?
dsi24 replied to grandstack's topic in ARMA 3 - BETA DISCUSSION
Off until/if they add the ability to separate which effects you use. Blur is terrible, bloom isn't so bad. -
Does anyone else notice how completely different the mouse controls are?
dsi24 replied to guiltyspark's topic in ARMA 3 - BETA DISCUSSION
I was expecting ArmA3 w/ deadzone to feel a lot like RO2, is that what the cfg tweak does? -
Up to my Old Tricks again: God like powers of Vision
dsi24 replied to big_t's topic in ARMA 3 - BETA DISCUSSION
I imagine the posts about third person are because people finally see a chance to get their say in during the alpha period. Most just want something as simple as putting it in the easymode difficulty levels (because, lets be honest, the exploitable features that third person has make the game much easier). Third person isn't a "cheat", what you can do with third person is an exploit. (Well, I am assuming BIS didn't intend for people to have the ability to see through walls and trees, hopefully that's a safe assumption) -
Up to my Old Tricks again: God like powers of Vision
dsi24 replied to big_t's topic in ARMA 3 - BETA DISCUSSION
It's a problem now because the CoD crowd has come in with DayZ/Wasteland and has flooded the game with PvP servers with this exploit enabled. The number of people who realize PvP is better without exploits like this are far fewer than the people who will use any exploit they can get their hands on to get a leg up, and actively fight to keep those exploits available.