Jump to content

giallustio

Member
  • Content Count

    1713
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

770 Excellent

About giallustio

  • Rank
    Sergeant Major

core_pfieldgroups_3

  • Interests
    Scripting

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. giallustio

    Faces of War [WW2]

    Hi, It's been a long time since the last update. Most of the development team has been inactive for years now. We had a bunch of new sounds made years ago for a proposed "sound update" and lately, I have been fixing some stuff. So here we are. This is just a FoW patch with different / reworked combat audio, a mission, and several small fixes. Hope you guys like it. Regards, FoW Team Changelog
  2. giallustio

    Faces of War [WW2]

    @Shiloh This should work. Try to enable the "debug mode"
  3. giallustio

    Faces of War [WW2]

    Thank you for the detailed report! I'll look into it!
  4. giallustio

    Faces of War [WW2]

    Just synch it to a real mortar unit placed on map. Then you can adjust parameters in the module interface. I forgot to add some description to the module....I thought it was self explanatory but i was clearly wrong! Sorry about that, I will integrate it in the next update!
  5. giallustio

    Faces of War [WW2]

    Dear Community, Long time has passed since our previous release. We were quiet. We had our fair share of RL and other issues, however in our free time, we kept working on FoW. Hereby we want to release a little update containing some fixes, improvements and a few goodies to play with. Release highlights: - Pak 40 (different camos) - New terrain: Gold Beach* (https://steamcommunity.com/sharedfiles/filedetails/?id=2043771912) - New Type 92 HMG variants (by variants, I mean suitable for different heights) - Static MG suppression / RoF system - A new mission - AI mortar fire - General fixes and improvements * Gold Beach requires additional mods. Sadly, the planned sound update had to be excluded from this release due to some unforseen issues. Our buddy and Sound Pope, the Grandfather of Reverberation in Arma, tpM is working his ass off right now to fix it and get it ready and polished for the next update (because yes, there will be more... details soon). We've decided to set up a Patreon page to let everyone contribute to the project and help us grow it more rapidly (https://www.patreon.com/user?u=26577659). Faces of War is and always will be a free modification available for everyone. Our goal is to improve quality and increase the player experience. Contributing on Patreon is not mandatory. We will continue to work on this project regardless, but your help will grant us to speed up the process, develop new features and acquire new assets. Have fun!!! Changelog
  6. giallustio

    Faces of War [WW2]

    The plan is to deliver this update, focused mainly on bug fixing and few addition and then switch to a different approach. We would like to have smaller releases, focused on one/two assets at a time. This way we hope to reduce the time between each patch.
  7. giallustio

    Faces of War [WW2]

    We plan a lot but there's nothing sure...
  8. giallustio

    Faces of War [WW2]

    Another WIP! Crew animations, sounds and shells are still placeholders.
  9. giallustio

    Faces of War [WW2]

    Ciao Lux, afaik it's an A3 problem, not really anything we can do about it. If you have different infos, please let me know. Meanwhile.....
  10. giallustio

    Faces of War [WW2]

    Tha main "problem" with the sten is that A3 is not really friendly with weapons without a grip. if you move the weapon closer to the shoulder, the wrist will be in a "broken" position. Sadly this is how A3 hand animations works, we had to choose between giving the character a right weapon's position but a broken wrist or a "wrong" weapon position but an "okay" hand position
  11. giallustio

    Faces of War [WW2]

    They should be mute by default, otherwise it's a bug. Are you using any other mod?
  12. giallustio

    Faces of War [WW2]

    Weird: https://imgur.com/a/gFtwt (The A3 ui is a bug, i'll fix it for the next update)
  13. giallustio

    Faces of War [WW2]

    Hotfix is out! V release - Hotfix 1 - 15.04.2018 - Fixed Kokoda crash - Fixed mkII Helmet with foliage - Fixed missing normal map on M2 helmet - Fixed M1 Garand visual PING bug - Fixed Sherman gunner position
  14. giallustio

    Faces of War [WW2]

    Yep, it's a known bug, it will be fixed shortly. Sorry about that
  15. giallustio

    Faces of War [WW2]

    New update on Steam WS! Changelog
×