NaxPain
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10 GoodAbout NaxPain
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hey Farooq, nice work there mate. I integrated your script into my Arma 3 missions. Whoever wants to try it feel free to visit my steam workshop.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
NaxPain replied to Placebo's topic in ARMA 3 - GENERAL
Hi everybody, i recently made some wallpapers for ARMA 3. I hope you like them. More will be coming soon. You will find them here or click the preview image: -
How many of you old OFP Veterans are still playing BIS games?
NaxPain replied to nettrucker's topic in BOHEMIA INTERACTIVE - GENERAL
oh yes, OFP in the old days. That was a cool and long desired game. Back in the C64 days i played a tank simulation where it was almost impossible to tell if the black pixels were enemies or not. And in that game i thought ther must be a key on the damn keyboard witch let you leave the tank an run around the map as soldier... i never found that key in this C64 game, but 10 YEARS later in OFP and i was adicted. Now another 10 years later we have arma2 and there dont pass 10 minutes without once saying "WOW look at that..." or " thats sooo cool!" -
i have the same problem. when i put the viewdistance to 10000 and fly fast with a jet, then the memory fills fast with the objects on the ground like trees rocks and houses and so on. I guess the game cant clear the memory fast enougth so it is full when the game crashes. when i set the viewdistance to 2500 then i can fly very long without CTD at all. and even fight enemy planes
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'Cipher' - full dynamic [SP & MP/Coop] with unlimited replayability
NaxPain replied to wiper's topic in ARMA 2 & OA - USER MISSIONS
hi, great mission, but i have a problem with the objective "find the suitcase". It does not mark as successfull when i find it, decipher the code and finally extract. In the debriefing the objective "find the suitcase" is grey, all others are green. -
if the AI is heading to the wrong direction after dismounting a chopper, you can make them head the right direction by giving them the command "no target" (ALL - 2 - 1) maybe that helps, I will watch it ... damn, as soon as they spot a new target, the AI changes heading of the whole formation to the direction of the target...
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Hi, very often after i transport my squad in a helicopter, the AI has a wrong formation direction. Even if i walk 100 m with them, they still dont seem to get new 12 o clock. Is that a bug? Or can I fix it by myself? thanks