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panda123

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Everything posted by panda123

  1. ok that what I thought thanks for your infos :)
  2. hi all, I got a problem in my multiplayer mission I've created. I have normally 4 guys with me they are all set up playable in the editor. They are all present in list before starting the game but on line even if I choose the leader I am always alone. Does someone got the same problem before ?
  3. thanks for your answer It's set "true" I changed to false in the description but nothing happens. Normally these players are playable. The problem is still here. I need to find playersto join my mission to see what's going on. what there is inside description.ext Respawn = "instant"; RespawnDelay = 10; RespawnDialog = 0; #include "R3F_revive\dlg_attente_reanimation.h" DisabledAI = true; ---------- Post added at 11:03 PM ---------- Previous post was at 10:51 PM ---------- ---------- Post added at 12:49 AM ---------- Previous post was Yesterday at 11:08 PM ---------- [/color]I write again the description and now it's working. I don't know where the problem was :p Now I need players to test my mission, heeeeelp me :)
  4. for me I got this error "RadioMsg1 not found" and no dialogs :p
  5. hi all, I am creating a mission and I have a litte problem. I would like a second squad follow my team but 10 or 20 metres behind me or better on my right or left. I've tried the Dofollowunit script http://www.armaholic.com/page.php?id=2968 but it seems it doesn't work on arma 2 (tried many times but no results). Does someone have a solution for this ? Thanks for your help.
  6. panda123

    unit follow unit

    thanks all for your help now it's working perfectlly :)
  7. panda123

    unit follow unit

    Hi, Thanks for your answer, I've got this error As you can see [group this, 10] execVM "DoFollow.sqf"; is in init field of the group leader. That give a big headache :p
  8. panda123

    Thirsk Island

    E:\Program Files (x86)\Steam\steamapps\common\arma 2\@Thirsk and I use ArmA II Launcher ---------- Post added at 08:56 PM ---------- Previous post was at 08:53 PM ---------- sorry for the inconvenience but I have just cancelled the mod, and downloaded again, and installed again, and now it's working, strange, .... mistery of informatic I think ... :) ---------- Post added at 08:57 PM ---------- Previous post was at 08:56 PM ---------- thanks all for your help :)
  9. panda123

    Thirsk Island

    @Thirsk/Addons/Files as ususal but don't work thanks all for your help :)
  10. panda123

    Thirsk Island

    I don't see the map in the map list, and I don't have any errors. Podagorsk or Quesh-kibrul or Isla Duala for example work fine so I don't understand why not with this map.
  11. panda123

    Thirsk Island

    can't load in editor :( does someone has got the same problem ?
  12. ok nice thank you for your help sorry my english is not very good :) ---------- Post added at 11:31 PM ---------- Previous post was at 11:20 PM ---------- and it's working niiiiice thank you very much :)
  13. nice I think we will breathe a little bit more :)
  14. hi all :) I've created a mission with these scprits thanks for the author :). I used them for ennemies ai but I can see the blue dialog. How can I get them off ?
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