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genesis92x

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About genesis92x

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    First Sergeant

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  1. Yeah 🙂 He has done a great job - I am thinking of just giving it to him 😄 Thanks Kremator 🙂
  2. The actual moving of the furniture went very well. Done in 10 hours. Selling, buying, and closing on our homes took about a month longer than expected. If it wasn't for the amazing service of Xfinity I wouldn't have internet until April at our place. Thank you for the post 🙂
  3. I am back! I will be meeting with Freddo to see what has changed in my absence. I have a multi-server setup that I used to easily test HC's with in the past. HC support is a big thing for me so I will take a look into the code and pick it apart to test HC functionality. Now that I am back, I will do my best to keep up on the forums here 🙂 Can't let Freddo have all the fun.
  4. genesis92x

    [CTI,TvT,CooP] Dissension

    Thank you! It's always a work in progress. I have a few changes I will want to push...once I move into my new home and can setup my PC instead of this work laptop.
  5. Goodness Freddo, what have you gotten into. Look at all that works you have put into Vcom. 68 commits on Github since October 2018 I can offer a rough ETA on this now. My current home is expected to sell in the next two weeks. Shortly after that I will be moving into my new home roughly 20 minutes away. Maybe then another week for internet. So hopefully by the end of February or the beginning of March I will have my PC back (I am using my work laptop right now). One of the first things I will do will be to update the front page here and the steam workshop.
  6. Those are the script versions only, unfortunately. You would have to install them into a mission manually.
  7. genesis92x

    BIS Dynamic Groups doesn't work.

    Just out of curiosity, just place this in the init.sqf and see if it works for you then. sleep 1; if (isServer) then {["Initialize"] call BIS_fnc_dynamicGroups;}; if (hasInterface) then {["InitializePlayer", [player]] call BIS_fnc_dynamicGroups;};
  8. Correct. Any AI on the server will have Vcom running. Hrm, possibly. We will be fleshing out and polishing Vcom with the next update, this should add more options and bug fixes.
  9. genesis92x

    [CTI,TvT,CooP] Dissension

    Take a look at the map, it will offer you all the information you need. Simply attack or defend - the AI commander will provide you with a new target after a set period of cool-down and clean up. The "behind-the-screen" system can be boiled down to a single question: "Are we doing something important?" If the AI are not actively doing something worth the FPS/CPU cycles, they are cached. So, if AI group tasked with taking a town eventually runs out of tickets and loses they will be cached and retasked for something later. This helps FPS tremendously. If an AI squad is spawned by Opfor to hunt down Blufor players, it will remain on the map until it is killed, or until the commander decides they are not "worth it" anymore (This can happen if their numbers are cut down drastically, become stuck, or other conditions). This is for long-term stability mostly. However, this means battles are a lot more intense and focused. Sometimes the commander gets off to a bad start, in these cases I'd just recommend restarting the mission.
  10. genesis92x

    Mission Publisher - Can't Update Scenario

    I'm not sure I am following you exactly. I have tried saving the mission as a SP mission instead and seeing if that will work. I released a "private" mission and will check back in a few days and see if the mission has dissapeared off my list again.
  11. genesis92x

    Mission Publisher - Can't Update Scenario

    Hrm, this is still an issue I can't figure out. If anyone has any ideas please feel free to PM or post here - I won't bump this thread again. I think until this issue gets resolved people should not be uploading missions on steam that they intend to update.
  12. genesis92x

    Mission Publisher - Can't Update Scenario

    Hopefully this helps people point out what I am doing wrong.
  13. genesis92x

    Mission Publisher - Can't Update Scenario

    Thanks for the response, tomorrow once I wake up from work I will make a short recording to show what I am looking at and post it. Should help clarify.
  14. genesis92x

    Mission Publisher - Can't Update Scenario

    I'm sorry to bump this again guys, I feel like I am missing something. I am about to give up with posting missions on Steam.... I recently re-posted Dissension on steam here, for the 3rd time: https://steamcommunity.com/sharedfiles/filedetails/?id=1600349578&searchtext=Dissension I have made some changes and would like to update again....however....yet again I cannot just update the mission within ArmA Eden editor. It's asking me to completely upload a new version. Has this happened to anyone else? Am I missing something simple here? How are we supposed to update missions on steam? Thank you.
  15. This is amazing - I am curious to see how I could incorporate this into my works.
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