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{Op4}Bsilenced

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Everything posted by {Op4}Bsilenced

  1. you have to run settupcopy.bat file if you change anything in x_settup... too bad i didnt see this guide before i did my first Dom Port
  2. example plz single quote wrap breaks the script.. thanks for the help btw ---------- Post added at 09:19 PM ---------- Previous post was at 09:12 PM ---------- nvm i got it thanks for the help
  3. so like this? _leader setVehicleInit "null = [group this,(getPos this),'fortify','delete:',600] execVM ""scripts\UPSMON.sqf"";"; i just copied and pasted that single quote you put but im sitting here looking at my keyboard scratching my head:) btw like this doesnt work like this maybe? "'fortify'"
  4. im trying to get this to work 'i see the problem is with the quotations around fortify and delete can anyone help?
  5. {Op4}Bsilenced

    Air Support Scripts

    ok draper ill merge and try again
  6. {Op4}Bsilenced

    Air Support Scripts

    yea i have the same thing, i assumed it was a conflict between the 2 different types of stringtables, one being xml the other being excel. but i moved the airsupport string table into the airsupport folder and did a #include airsupport/stringtable etc in the init and still no joy... whas got me thinking now is i did a test of this airsupport a couple weeks ago and it worked, now im trying to put it in my domination ports and no joy,,maybe its a conflict with mando or ace. i put it aside for now unless you have any ideas...
  7. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    another added cool feature would be for the attack choppers your gun would aim where you look...
  8. im having some wierd issues with my domination ports, some servers dont have a problem. others like the crackhouse and 7thsfg server are getting the ace-X missing this or that deleted, most of the time the error is missing ace_us army.......you dont get this error when you run the mission on a client machine.and all these missions worked before the update... did you fellas rename any of the class names for west units? i think its some problem with the server not getting the full update even though the server says it updated.. any ideas would be helpfull.. on a side note i have gone through and deleted all the required addons that the mission had reloaded and dont get any errors but upload it to the dedi server and it comes back...
  9. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    i do not mean visual at all, in matter of fact when i take the new script suite.utes and put in a f14 or f4 instead of apache, there you sit with the option off mma rearm... the only choice i get sitting there is default,, every other vehicle has different option even the f16... i know the f4 had some options and i can see them in the scripts.. when i say options example a10 you get antitank, antiair loadout etc
  10. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    i meant on the mma rearm, theres no choices for f14 an f4 i see what your saying mandoble, wierd though when i look at the settup for f14 and f4 i show different loadouts ...
  11. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    seems the new script suite the f14 and f4 only have default load out choice
  12. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    on a rainy day an aircraft wouldnt beable to laser a target either
  13. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    i was reffering to all aircraft with lgb,s , the system as is acts more like a jdam bomb
  14. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    i know there is a laser designater pod that the a10 can carry, it does take up a hardpoint though
  15. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    i been playing with your mod for awhile now and really enjoying it, i have one suggestion though.. the fact that you can lock on to targets with lgb really takes away from Team gameplay, and is pretty unrealistic too... heres a quick referance from this website so if you could think about making the lgb only able to lock on to remote targets that would be great... if not ill script it out myself let me know.
  16. {Op4}Bsilenced

    Domination ports by Bsilenced

    yea i agree, quesh should have terrorist units, and duala have molation army.. im just a little hesident of more addons, ill see what i can do to add em anyways.... on another note have you even looked at the ace terrorists?
  17. {Op4}Bsilenced

    Domination ports by Bsilenced

    would you rather use the ace terrorist units? since no addon? on a side note i would like to mention,jen and i are updating these missions almost on a daily bases with cool new features and improvments which can only be found at the CRACKHOUSE :):):)
  18. {Op4}Bsilenced

    Domination ports by Bsilenced

    killgore were you running it on a dedicated server?
  19. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    ---------- Post added at 04:15 PM ---------- Previous post was at 04:03 PM ---------- that makes my life alot easier thanks!
  20. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    so "ace_stingerlauncher_four" replace "stingerlauncher or i need to wait till you implement? same with the ace tow btw,, im loving this mod more and more everyday but i gotta say i just figured out y i was having trouble rearming even though my post was answered 2 pages ago i didnt get it, neither did anyone i was playing with... just suggesting to make it so you only have to be within rearm distance instead of picking source...
  21. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    can mando missile attacker for ai be given a unit type instead of name?
  22. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    well im trying hard to get my bearing on this script suite but im still having trouble,,, i gave my ace m6a1 the avenger hud it will now lock on to targets but still cant fire on them, im lost now.... so i get how to turn it into a hawk console but thats not what im looking for here, i see different mcc types i could put in but none of them are avengers, shouldnt the m6a1 be noticed like an avenger anyways?
  23. {Op4}Bsilenced

    Domination ports by Bsilenced

    cool ill try to fix those errors and update.. i been thinking about namalsk aswell may do it after i finnish podagorsk sorry ai version is not gonna be gonna be supported, only one tream revive,ace non ace....
  24. {Op4}Bsilenced

    Domination ports by Bsilenced

    anyone wanna try that podagorsk? has to be a dedicated server let me know and ill join
  25. {Op4}Bsilenced

    Mando Missile ArmA for ArmA 2

    after looking through the example missions i was under the impression that certain units like btr90 hq were automaticly had an aa capability by the ai, but after reading through the extra manual i see we have to set everything up? and if so what about units dynamicly spawned? im referring to the script version here.... as far as the mma rearm goes, i know how to do it.still wasnt working right.. sorry for being such a noob here lol
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