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Devil Dogs SF

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Everything posted by Devil Dogs SF

  1. Devil Dogs SF

    Getting Serious with Game Controls

    Default for me.
  2. How long did the Sahrani conflict last? I never got the chance to play Arma 1.
  3. Devil Dogs SF

    ANA - Afghan National Army

    I don't know if you panned on doing this or if the ANA does this in real life but could you add a translator type soldier who would be a part of a US fire team or something wearing older US body armor and possibly an ACU helmet?
  4. Devil Dogs SF

    British Troops DLC released & Official 1.01 Update

    I too am excited, I guess this community can never be happy. :rolleyes:
  5. Devil Dogs SF

    British Troops DLC released & Official 1.01 Update

    Awesome, thanks for making these BI. PS: Everybody was begging for British DLC not too long ago now a shitload of people a bitching, why not just be happy with something for once?
  6. Devil Dogs SF

    Devil Dogs SF Single Player Missions

    Added Armaholic mirror for A Warm Welcome v1.2.
  7. Devil Dogs SF

    PMC Somalia

    Nah man I'm good, thanks though. Although if it is released and updated with Six Updater I may require assistance.
  8. Devil Dogs SF

    PMC Somalia

    Saaaad faaaace. I don't know where to begin when using Six Updater. :butbut:
  9. Devil Dogs SF

    PMC Somalia

    Looks awesome, sounds like it's moving a long at a steady pace too. Can't wait.
  10. Devil Dogs SF

    British OverHaul Mod ---- Recruiting.

    There is a lot of British stuff out now, at least enough to create believable scenarios. You got RKSL, PUKF and StalkerGBs units.
  11. Devil Dogs SF

    [OA] A-stan marines WIP

    Nothing big but the Medic should be a Corpman since the units are Marines.
  12. Devil Dogs SF

    Devil Dogs SF Single Player Missions

    Sorry for triple post but another update for A Warm Welcome fixing the thermal scope which was originally just showing a pure black or white background. A Warm Welcome v1.2 Also Armaholic mirror added for Not Over Yet.
  13. Yes, it is January. Hope that bug gets fixed. Thanks.
  14. Does anyone know what in my init.sqf (The only thing I've added changing PPEffects) could be screwing with Thermal Imagery? The Thermal view picks up heat signatures but everything is either completely black or white in the surroundings other than the units:
  15. I was gonna say the same as Darkhorse. That map apparently had large poppy fields.
  16. Awesome, I didn't think it would be up now. Time to humiliate myself with my crappy skills xD.
  17. Devil Dogs SF

    Devil Dogs SF Single Player Missions

    Updated both missions, sorry it took so long I had training today. Update download and changelog added to first post. Enjoy. PS: Hopefully the Thermal scope will be fixed in next update.
  18. Devil Dogs SF

    FV432 British APC

    I agree, if you have time a Desert Version would be great. Nice job on this btw, goes well with all the British kit released.
  19. Devil Dogs SF

    [OA] A-stan marines WIP

    Awesome! Downloading and thanks.
  20. Devil Dogs SF

    WIP: Stuff you are working on 2!

    Nice. Thanks for releasing them Fox.
  21. Awesome, can't wait to have some hectic online Vietnam combat.
  22. Devil Dogs SF

    WIP: Stuff you are working on 2!

    Is there anyway to add Arma 2 Marine helmets to them with your retex? I think the special forces helmet makes them look like MARSOC or something special forces like.
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