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bobtom

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Everything posted by bobtom

  1. Personally, I doubt it. It would likely be something story related, not related to the behind-the-scenes people that made this all.
  2. So Pure's forum location has been changing... First it was: Spctrm_tst=1 Now it's: Rcvr_bndwth_tst=1 I think they both have something to do with EMI or Electromagnetic interference... why? Because of this: http://www.ieee.li/pdf/essay/receiver_v_sa.pdf That's what I found after some googling. Also this: http://www.ieee.li/pdf/essay/receiver_v_sa.pdf For those of you working on the console: http://puu.sh/27OIj - This pic Also, Pure, who is obviously in on this, pointed out this post by me: http://forums.bistudio.com/showthread.php?146797-ArmA-3-new-ARG-Things-we-know-so-far&p=2302992&viewfull=1#post2302992 Hostname for console is Molan Lave: http://img89.imageshack.us/img89/9981/a3svrcut.png But now it has changed: http://tools.poweredbygamespy.com/masterserver/index.aspx?gamename=arma3pc
  3. Life was better when Pure was on our side. I miss you. ---------- Post added at 04:29 PM ---------- Previous post was at 04:24 PM ---------- Would someone care to set up a wiki page like the last ARG?
  4. bobtom

    Development Blog & Reveals

    A very good read indeed. That was a lot of fun. We could use another wiki for this ARG also, it worked very well last time.
  5. @batto Wordpress allows you to make the posting date be whatever you wish it to be. So it would be easy to do it all today and make it a seemingly past date.
  6. Check out this link, ties some things in. It can be found here: http://altis-quest.com/?feed=rss2 RV4 = Real virtuality 4 A3 = Arma 3 (for those who are not up to date) http://altisquest.rv4a3.org/?p=37 All the article links have been set to this format within the .rss code. ---------- Post added at 04:07 PM ---------- Previous post was at 04:05 PM ---------- Yeah, it's good to know what you are talking about before you post, especially if you are new to the community. No offense, just saying though.
  7. I just realized how many people here were not around for the A3 ARG... It was incredible. Hopefully this one turns out to be as engaging. We didn't have to deal with all the fakes back then. ^_^
  8. That's from a past recording regarding the dirty dozen is it not?
  9. The Limnos times updates every day, but I suppose it's possible. But I personally doubt it.
  10. Is PurePassion in on this? :O
  11. Infos: http://en.wikipedia.org/wiki/Remote_procedure_call http://technet.microsoft.com/en-us/library/cc787851(v=ws.10).aspx
  12. Okay on this photo: http://puu.sh/27OIj There is a line where it says MK26-RPC MK26, is different from M26, the radar station. If Mk stands for mark as it traditionally does, two things come to mind. The varient of the Spitfire and the missile launch system used on US ships. Neither seem relevent. RPC stands for remote procedure call? ---------- Post added at 10:35 AM ---------- Previous post was at 10:33 AM ---------- Agreed
  13. Well... back to square 1..
  14. Not sure what to think, but I'm leaning toward troll.
  15. Greek text ---------- Post added at 09:50 AM ---------- Previous post was at 09:47 AM ---------- Now: NEZN 3 NYCUN NINVYNOYR FBBA. GUR YVAX JVYY SBYYBJ JURA VG UNF ORRA ERYRNFRQ. OR CNGVRAG. VG VF PBZVAT. FBBA.
  16. Language is listed as En-GB, another UK reference. The id for the troll face is: "Reveal"
  17. Thing is, wasteland is very server based. Not much at all happens on the client side that would use a majority of your CPU power.
  18. bobtom

    Development Blog & Reveals

    Check out this tweet: https://twitter.com/Lyxanda/status/301716458881294336 And look at the retweet.
  19. Load up ArmA with the mod on. Play the mission. Weapons will be used automatically, or choose "Weapons from mods only" In the parameters, and then the mission will use ONLY RH weapons.
  20. bobtom

    Development Blog & Reveals

    I'm getting excited again.... I'll be monitoring this thread daily like I was back in the day.
  21. I'm not exactly sure why that would happen. This wasn't an issue in past versions of DZS? Did it only start in the latest betas and not in version 1.25? You can email me at craigvandergalien@gmail.com ---------- Post added at 07:18 PM ---------- Previous post was at 07:17 PM ---------- I'll look into it, thanks. Track : https://dev-heaven.net/issues/70607
  22. Hey guys, I need some help quick... http://dynamiczombiesandbox.com/news/
  23. Hey guys, I have a quick question. I knew how to do this at one point, but I've forgotten. At mission start, I would like to define whether or not a certain mod has been loaded up on the machine in which the code is run from. In this case it's ACRE. With ACE I can just check if certain variables have been defined, but I'm not as familiar with ACRE. My request: A snippet of code that checks if ACRE is running Thanks Craig
  24. Copy that. I don't have ACRE either, so we're both out of luck on this one.
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