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seelix

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Posts posted by seelix


  1. i had em running last week. iam on the latest again.197.45 x64bit WHQL wasnt that special to me.

    (186.18 gave me more fps by the way instead of 197.45)

    and i have the latest dx (june 2010) installed.

    ;)

    believe me i got thru it all,i mean everything.

    this loop warning message was my last hope to finally get rid of it.

    :down:


  2. Me,since months!

    Always when its at night (between 6.00pm and 8.00am).

    No night missions are possible.

    With OA its was getting better but still there.

    Win7 x64 Ultimate

    AMD Phemom X4 9750 @ 2.40 GHz

    8 GB DDR2 Corsair 1066 (running @ 800 for stability)

    ASUS M4N78 PRO

    OCZ Agility 2 Extended Capacities 60GB (SSD)

    PALIT GeForce GTX285 2GB DDR3

    Realtek onboard sound

    pagefile/swapfile 4-6 GB (system controlled)

    The game:

    ARMA2 1.07+OA 1.52 vanilla

    German Retail DVD's

    no mods

    no betas

    no tweaks except -nosplash

    no nothing

    On every CTD,my .rpt file has this entry inside,always.

    Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

    Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

    Maybe Suma can take a look at it.

    The spoiler shows the .rpt after i crashed in the campaign mission 06.

    ================================================== ===================

    == D:\Games\ArmA 2\arma2OA.exe

    == "D:\Games\ArmA 2\arma2OA.exe" -nosplash

    ================================================== ===================

    Exe timestamp: 2010/07/06 22:42:46

    Current time: 2010/07/09 14:42:30

    Item str_disp_server_control listed twice

    Updating base class ->RscText, by ca\ui\config.bin/RscSplashText/

    Added texture headers from file "ca\air_e\texheaders.bin"

    Added texture headers from file "ca\animals_e\texheaders.bin"

    Added texture headers from file "ca\ca_e\texheaders.bin"

    Added texture headers from file "ca\characters_e\texheaders.bin"

    Added texture headers from file "ca\desert_e\texheaders.bin"

    Added texture headers from file "ca\l39\texheaders.bin"

    Added texture headers from file "ca\misc_e\texheaders.bin"

    Added texture headers from file "ca\missions_e\texheaders.bin"

    Added texture headers from file "ca\modules_e\texheaders.bin"

    Added texture headers from file "ca\plants_e\texheaders.bin"

    Added texture headers from file "ca\roads_e\texheaders.bin"

    Added texture headers from file "ca\rocks_e\texheaders.bin"

    Added texture headers from file "ca\signs_e\texheaders.bin"

    Added texture headers from file "ca\structures_e\texheaders.bin"

    Added texture headers from file "ca\takistan\data\texheaders.bin"

    Added texture headers from file "ca\takistan\data\layers\texheaders.bin"

    Added texture headers from file "ca\tracked_e\texheaders.bin"

    Added texture headers from file "ca\weapons_e\texheaders.bin"

    Added texture headers from file "ca\wheeled_e\texheaders.bin"

    Added texture headers from file "ca\zargabad\texheaders.bin"

    Checking texture headers done - ok = 5591, failed = 0, patched = 0.

    Exe version: 1.52.71816

    Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

    Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 25: '/Weapons/SCAR_H_CQC_CCO.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 26: '/Weapons/SCAR_H_LNG_Sniper.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 27: '/Weapons/SCAR_L_STD_Mk4CQT.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 31: '/Magazines/20rnd_762x51_B_SCAR.count': Missing ';' prior '}'

    File ca\missions_e\campaign\missions\CE5A_Sandstorm.Tak istan\description.ext, line 32: '/Magazines/30Rnd_556x45_Stanag.count': Missing ';' prior '}'


  3. Just chill out dude.

    I cant play the game since patch 1.05 in the night anymore without ctd and still running process in the taskmanager.So am i crying like a little sissy ? No,i take all my good behavoir together and ask for help.Who wanna help a screaming guy WRITING IN CAPS and "cool" sTyL3 like u did b3foah,brah!?

    So may take a second and think about it.


  4. Could it be possible you installed something like NERO burning program?

    I had that prob 2 days ago,and my system was not able to find my dvd drive anymore.

    solution was this here :

    In your registry you have to delete two entries. Open REGEDIT and go to: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4D36E965-E325-11CE-BFC1-08002BE10318}

    There you have to delete the upper and lower filters ! (2 entries)

    Reboot your machine and watch the magic.

    Hope it helps.

    It helped me.

    ;p


  5. Sure it will, if you have drivers for it. Even if that the com port doesn't work, you can get a com->usb adapter and it will.

    My 10+ years old microsoft sidewinder pro, is still working in every game that way :)

    i know its a year ago ^^

    ....but you are running a SIDERWINDER FORCE FEEDBACK PRO (series 1/Gameport) in that game ?

    does it work with Win7 32+64Bit ?

    and you are simply running it via a regular gameport->usb adapter ?


  6. guys,i need help.

    i wanna buy a force feedback joystick to fly around in arma2.

    but i have no idea which one.

    anyone in here with experience in this?

    what about SAITEK Cyborg EVO Force?

    good choice?

    i need a stick who doesnt freak out when i start arma2 and it should be a "heavyweight",like the old sidewinder's from MS in the early days. no need for a 50g stick which breaks apart after a hard left turn.

    ;)

    and it should run without any issues on Win7 32+64bit .

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