quincy
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Everything posted by quincy
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Pbo extracting tool for combined operations
quincy posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
i want the pbo files in the common folder i normaly use pbo view but that wont work any more with arrowhead, anyone know any thing else to use, somthing simple? -
how do i make the 'player' face different direction when using attachTo
quincy replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
here you go i use. gun4 attachTo [tower,[0,0,0]]; gun4 setDir 270; 270 is 270 n the amzuit dial when placing an object so 0 or 360 is the original position -
UPSMON - Urban Patrol Script Mon
quincy replied to Monsada's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ai always stop moving a about 20 to 30 minutes of game play -
when i play my map that i have built i cant climb ladders, i cant open doors, i cant interact with objects at all, does anyone know why
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i want fully working buildings in my map. i just converted the buildings2 config bin to cpp now what do i do with the new config
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ace problem. sorry if post doesnt go here
quincy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
on the latest Arma 2 ace 2. not oa. i cant place sand bags. i cant place csw. i cant place new ordinance. any one know why. i have the lates cba installed. please..... -
ok cool i converted a the buildings 2 config bin into cpp now were in my project do i put the converted config
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check rather a unit can see something or not
quincy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i want for say a unit to see a ammocache and if it does the then hint "cahe found"; also the the cache to blow up by gbu 12 explosion -
check rather a unit can see something or not
quincy replied to quincy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
how do i attatch trigger to cache -
medic that heals units not in group
quincy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
anyone Know a script for a medic that heals any wounded units in near them on the same side but regardless of what group they are in. this is important for my helo medevac simulation script -
Spawn object in a random marker radius
quincy replied to quincy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
oohhh ok thanks -
Spawn object in a random marker radius
quincy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i want to spawn a ammo cache in a random raduis for exaple a round 500 by 500 marker. somthing like.. cache = createvehicle "usbasicammo" getmarkerposition "marker" random radius? anyoner know how make that work? please -
Random script.. this or this etc
quincy replied to quincy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
THANK YOU!! it works just fine -
Random script.. this or this etc
quincy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
is it possible to run a script or another for example a conditional script !Alive man. ok so i kill the guy and when he dies i want for example hint "dead" OR hint " a man died";... do yall get my point.. is that possible -
Random script.. this or this etc
quincy replied to quincy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
HOW lol i need to no -
random placement script indoor and out
quincy posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i would like to kno how to have a object spawn in multipul places within a marker, places that i demand, for examole, i want a cache to spawn in a house or in a back yard down the street.. can someone help? -
Fallujah is comming by Operation Reality
quincy replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
yes it is -
is it possiple to build a arma 2 map with a frew arowhead building in it. could it be realeased. could i throw them into a new pbo?
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Dynamic-AI-Creator (DAC) V3.0 released
quincy replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
thank you much -
Dynamic-AI-Creator (DAC) V3.0 released
quincy replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
how do u put addon units in the mission, like ww2 units -
WIP: Island Villa afgana 10x10 km
quincy replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
the bridge dosent work ai have now way across the water -
Fallujah is comming by Operation Reality
quincy replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
real how -
Fallujah is comming by Operation Reality
quincy replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
im doing vegetaiton this week