DarkEclip
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Posts posted by DarkEclip
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For those who have problem with FIREFOX download, like me. Try IE work well.
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Any news for the G-wagon, LAVIII and RG-31 release before Xmas?

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Yea sure. Important, it that work well :D
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=====================================================================
== C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe
== "C:\Program Files\Bohemia Interactive\ArmA 2\arma2oa.exe" -nosplash -world=empty -nopause "-name=DarkEclip" "-mod=@cba;@jsrs-e;@jsrs-v;@jsrs-vw;@jsrs-w;@sthud;@stmovement;@WarFx;@BSM;@GL4" -cpuCount=4 -maxmem=2048 -ExThreads=7
=====================================================================
Exe timestamp: 2010/11/30 11:48:11
Current time: 2010/12/06 14:12:50
Version 1.56.76134
Item str_disp_server_control listed twice
Conflicting addon JSRS_CAWeapons_E in 'jsrs_sa61_c\', previous definition in 'jsrs_m4a3_c\'
Conflicting addon JSRS_Mi17 in 'jsrs_mi17_c\', previous definition in 'jsrs_ka50_c\'
Conflicting addon JSRS_AH64E in 'jsrs_mi24_c\', previous definition in 'jsrs_ah64e_c\'
Conflicting addon JSRS_Sonic_Cracks in 'jsrs_sonic_cracks_c\', previous definition in 'jsrs_explosions_c\'
Conflicting addon CA_Dubbing in 'ca\dubbing\', previous definition in 'jsrs_radio_chatter_c\'
Updating base class manual->Mode_FullAuto, by jsrs_mk48_c\config.bin/CfgWeapons/Mk_48/manual/
Updating base class B_9x18_Ball->BulletBase, by jsrs_sonic_cracks_c\config.bin/CfgAmmo/B_9x19_Ball/
Updating base class MGun->Mode_FullAuto, by jsrs_m240coax_c\config.bin/CfgWeapons/M240_veh/manual/
Updating base class Mode_SemiAuto->SCAR_H_Single, by jsrs_scar_h_c\config.bin/CfgWeapons/SCAR_H_LNG_Sniper_SD/SCAR_H_SD_Single/
Updating base class Mode_FullAuto->SCAR_H_FullAuto, by jsrs_scar_h_c\config.bin/CfgWeapons/SCAR_H_LNG_Sniper_SD/SCAR_H_SD_FullAuto/
Updating base class Sounds->, by jsrs_abrams_c\config.bin/CfgVehicles/M1A1/Sounds/
Updating base class Engine->, by jsrs_abrams_c\config.bin/CfgVehicles/M1A1/Sounds/Engine/
From my Arma2oa.RPT
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Thx you LordJarhead for this wonderful mod. If you were not a man, I would marry you. :D
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Good work, BI we are behind you :D
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NP bud your RL is more important :)
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Any news? :)
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Thx you Sir
(("Kostey_map_case" in weapons S1) OR ("Kostey_map_case" in weapons S2))
Work well
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I have a strange issue with the activation trigger
all work great if activated by Radio trigger and condition : this
But if i want activate it just with a condition like: "Item" in weapons player
task never show up, i dont understand, if someone can help me it would be vry appreciated.
Thank you.
Edit: trigger condition : This (Work well) "Item" in weapons player (Not work)
trigger activation: ["Task1","succeeded",["Task2","xxxxxxxx","xxxxxxxx",true,"P2","assigned"]] call SHK_Taskmaster_upd;
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A couple of things for the wish list someday;beret soldiers (officer)
changable shoulder patches
Nice idea and a Griffin with minigun would be nice :)
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the only thing i found:
IEDtrigger = createTrigger["EmptyDetector", position _ai];
IEDtrigger setTriggerActivation [format["%1",_tgtSide], "PRESENT", false];
IEDtrigger setTriggerArea [5, 5, 45, false];
IEDtrigger setTriggerTimeout [2, 3, 4, false ];
IEDtrigger setTriggerStatements ["this",format["%1 action [""TOUCHOFF"",%1]",_ai],""];
And disarm it with the action menu but you are timed :)
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Hi i have a little problem: Im unable to deploy static weapon i use right windows keys the only thing append is CSW menu with the option enter in the weapon no option like before. Someone can help me with that pls. Thank you
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Super i can't wait :)
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Nice and for your question idk i want all now rofl :)
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Nice thx for the info :)
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WOOOOOO Great job guys.
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@DarkEclip - mate no at this stage you can't load dead AI onto vehicles using the current revive but it is something I want to add in the future, its just a matter of finding the time to do it.
Thanx you Sir. :)
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Check in your description.ext if you have class CfgSounds somewhere, This is because revive script use CfgSounds in revive_sqf\dialogs\config.cpp try to put all your cfgsounds in description.ext to this file or otherwise.
Sry for my bad english im french Canadian :)
And btw i don't receive respond for this:
Norrin can you help me with that: I want load dead AI into vehicle i don't know if i can?
I try uncoucious work, but dead i can't drag more that 2', the body detach by itself and if i press quickly on carry, i can put it in vehicle but i have no option to unload it.
Atm i use drag/carry option from ACE2 with the right windows button and load into option from your script with IG interaction menu
Thank you
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Nice thx for the info
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Any news for the next update?
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Thank you Sir :)
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Norrin can you help me with that: I want load dead AI into vehicle i don't know if i can?
I try uncoucious work, but dead i can't drag more that 2', the body detach by itself and if i press quickly on carry, i can put it in vehicle but i have no option to unload it.
Atm i use drag/carry option from ACE2 with the right windows button and load into option from your script with IG interaction menu :)
Thank you
J.S.R.S. 1.5
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
I have a little problem when i connect on my mission i receive an error : JSRS_M230 impossible play-edit this mission depend on download contant has been deleted. But when i make my mission i do it with stock Arma2CO
version=11;
class Mission
{
addOns[]=
{
"cacharacters_e",
"shapur_baf",
"CATracked_E_M2A2_Bradley",
"CATracked_E",
"CAAir_E",
"camisc3",
"caweapons_e",
"ca_modules_functions",
"CAWheeled_E",
"camisc_e_wf",
"ca_l39",
"caweapons_e_ammoboxes",
"CAWheeled_E_BTR60",
"cawheeled_e_brdm2",
"CACharacters_BAF",
"CATracked_BAF",
"cawheeled_d_baf",
"CAAir_BAF",
"ca_missions_alternativeinjurysimulation",
"ca_missions_battlefieldclearance",
"ca_missions_firstaidsystem",
"caweapons_baf",
"ca_baf"
};
addOnsAuto[]=
{
"CATracked_BAF",
"CATracked_E",
"CACharacters_BAF",
"cacharacters_e",
"CAAir_E",
"CAAir_BAF",
"caweapons_e",
"ca_modules_functions",
"CAWheeled_E",
"CAWheeled_E_BTR60",
"cawheeled_e_brdm2",
"ca_missions_alternativeinjurysimulation",
"ca_missions_battlefieldclearance",
"ca_missions_firstaidsystem",
"camisc3",
"camisc_e_wf",
"ca_l39",
"caweapons_e_ammoboxes",
"shapur_baf"
};
Your help would be very appreciate Thx you.
Sry for my english im french Canadian :D