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dondaddah

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Everything posted by dondaddah

  1. i am NOT SURE that it's this Mod that causing it , BUT ... when i include this in my addons the AI in single player will not stop yelling "Reloading" !!! any suggestions for me? ty
  2. quote: Want to know what modules are still on the way: Show spoiler Tupolov's Ambient Air and Sea Traffic CASEVAC General Carver's Pack Cow Whatever happened to the "Terrorist cells" ??? :( (grinning)
  3. i don't want to let the proverbial "cat out of the bag" but i'm simply loving the new (upcoming) "ambience" modifications. I am willing to give the candidate releases a go, just PLEASE enable the AI recruiting module so we can really take this baby for a Test Drive. I think u're doing a FANTASTIC job with the way your changing the game play with MSO. >Salute<
  4. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    and ... the 'honest' traffic are stopping much too close to the checkpoint for my comfort. (smile) IF they were bad guys By the time they come to a stop it would be too late anyway. LOL! Still enjoying it as my 'chill out' mission. THANX AGAIN!
  5. can u explain in detail, and in '"Layman's" terms --> Plain and simple language :) the difference between the "autoinit" and the "module" versions? I have absolutely no idea which to choose. ty
  6. Sounds like a plan. :cool: Thanx again.
  7. i can honestly tell you that i've not only read the manual (a well done one i might add), i also have a hard copy next to me for easy and ready reference. And yes, i did try the hijack technique, but all i ended up with was Lone multiple 'player' characters with no Team at my command. I also did try the High Command route, but the result of that attempt would take all day to explain since i didn't have a clue what i was doing (grin). I'll try the 'Hijak' routine again. This 'MCC thing' is growing on me so i'm gonna hang in there and give it the old 'college try'. THANKS TOO for your response. Good Stuff. >Salute<
  8. I'm giving this MCC a try for the first time. I think i have the very basics so far. Can someone tell me how Take control of the Team Leader position of a Fire Team or Squad that i spawn into a zone? Simply to play alone on a LAN leading an AI Team for starters while i learn more intricate functions. Plain and simple instructions please. (or PM if you care to) Thanx in Advance. ps: i also tried calling artillary, entered all the neccesary coordinates, chose the battery, gave the shot count, heard them load and shoot, but Splash never came. Tried more than once, and never heard or seen any impacts. Any ideas what i may have missed?
  9. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    NO! Don't lock the vechiles! Sometimes they need to be moved (manually) out of the way to decrease the 'clutter'. Anyway, i back to report my latest attempt: 1 car approached the check in 45 minutes!!! (while i encourage my buddies to give it "just a few more minutes") (and my constantly reminding them that's how it can be in real life) :)
  10. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    WOW! That was a quick response. Very impressive. Thanx. Still luv the mission anyway. >s<
  11. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    i don't know what, if anything, changed from the previous version, BUT the amount of traffic approaching the check point is vastly reduced. The balance was just right in the original version. ... unless i'm mistaken. Please Advise. ty
  12. I have been enabling AI on my own with all your previous releases, SO Definitely recruit AI if you can, and if it's not too much trouble. Thanx
  13. dondaddah

    Kyllikki Missions

    huh? can u explain please?
  14. any way to get rid of the gun logo in the upper left corner and the debug bar in the upper right during gameplay? Please advise. ty
  15. dondaddah

    Kyllikki Missions

    This seems to CTD before i can even get to the MP or SP directories. Even tried taking the 'spaces' out of the name, same results. Any ideas? ty
  16. dondaddah

    SDood's Missions

    Will you be updating your EOD missions with the update IED detection script?
  17. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    Will u be updating this mission with the updated version of the IED detection script? >salute<
  18. dondaddah

    Looking for new coop missions to play

    try sanders "baf_coop mission pak" and the "takistan_coop mission pack" Both recently updated here. There's enough there to keep u busy for quite a while. Take a little time to search thru these forums before you are "berated" for your lack of effort. (smile)
  19. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    I'm actually enjoying this. A real departure from what we're used to. Thank you! ps: I know you mission makers need feedback to fuel your creative juices, so please keep on keeping on. IRIE.
  20. dondaddah

    COOP 06 - Roadblock Duty (ACE)

    I Love the concept! But i have a few questions: "... while the engineer checks for IEDs" How do u get an AI Engineer to check for IED's? or How do i check for IED's myself? I Also get a traffic jam at the check point after a few cars show up. After the stop the cars with people remain sitting inside never continue on their way. I know i'm missing something. I could use a few hints. Thanx
  21. Running Combined Ops with or without Ace. A very recent development: Any reports of AI, enemy and friendly unit, simply freezing during battle? For example of a SP squad with 8 AI 2 or 3 will simply freeze in place half way during the mission. Same would occur on the OPs side during battles. This is happenning with every mission i play, SP and MP. Any fixes or suggestions? Salute
  22. dondaddah

    JayArma2Lib

    jaynus, I just want to say: Many people would have taken their ball and went home and said 'screw all the other kids at the play ground' ... BUT You took the hits, ... and you stood TALL. Much respect. IRIE. ~Salute~
  23. dondaddah

    Coffeecat's Single Player Missions

    Well done! Went Flawlessly for me even with Zeus. Never saw the need for any IED's or Satchel before Fuel Dump. One well placed satchel, ie. in the middle of the Fuel Drums, did the trick for me every time out. Loved it even on replays. Salut!
  24. If i created SUBdirectories for each Island within the Missions Folder to make it easier to sort and find my many missions during mission selection, will it have any adverse effects on how the missions run in the game? Please Advise. Salute.
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