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markocro

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Posts posted by markocro


  1. Things to include in next patch for warlords:

     

    - Remove Rhino laser tracked rocket missile (it can be spammed and skilled player can stall whole match by using darter and destroying targets from far distance while ammo truck is constantly rearming it)

    - Randomize starting positions or make more fixed starting positions

    - Body clean up script at main base


  2. 16 minutes ago, lilwillie said:

    I can understand some frustrations people are having when they play on certain servers or with friends but considering how many people outright don't even go on MP games, and how many copies of Arma 3 have been sold. There will be a demand for this.

    I guess I would tell people to talk with their groups, discuss adding it or not but I can't see how this is going to hurt the Arma franchise.

    Personally I'll buy it, and have it on my server, but on just certain off nights.

    This strategy wont help vanilla servers which were developed and upgraded their multiplayer scenarios from almost beta period of ArmA3, since so much time was invested in vanilla multiplayer scenarios large portion of people was excited to see fresh content integrated with vanilla servers so the spirit keeps fresh and player base stop declining.

     

    Im 100% for idea to make Creator DLCs remain OPTIONAL DOWNLOAD, but make EVERYONE can download Creator DLC data but only who bought it can use its assets. 


  3. On 4/18/2019 at 11:01 AM, Dedmen said:

    Keep the optional download, doesn't have to be in the basegame. Having to download it doesn't really hurt anyone.

     

    That way communities can use the DLC in their missions because they won't have to exclude anyone.

    And there would still be more than big enough incentive to buy the DLC to play with high quality graphics.

    Players who don't have the money, can still play with their groups even if everything looks like garbage, but that doesn't hurt gameplay much.

     

    Totally agree, please BIS change to this:

    -Keep optional download of DLC, but use same DLC strategy as before, don't kick out players who didn't pay for creator dlc, so they can participate in game but cant use any assets only see it, and also cant join new terrain (same as tanoa)

    -keeping same dlc strategy will surely boost sales

    • Like 4

  4. On 3/27/2019 at 8:49 PM, cleggy said:

    Although I'm not the 'official' voice of this mod I hate to see a query go unanswered, especially from you Markocro!

    The current team is focused on building OFP style assets. Missions are not currently being worked on to any degree.

    Play what's available now and have fun. That's my advice .... for what it's worth 

     

    Okay then, thanks for the answer, i know this takes a lot of time for mod like this, and im very grateful to devs, i hope everything is going according to theirs plan.


  5. Hi, i been trying to work out how artillery guided AT works but cant make it to hit targets.

     

    1.Placed Opfor playable character UAV operator and empty 2S9 Sochor with 2 moving bluefor light armor on stratis runway

    2. Connected to UAV Tyrant and lased bluefor light armor and stabilized turret to follow moving target (i even turned on camera feed to make sure everything is okay on UAV side)

    3.I switched to artillery Guided AT and blind fired to laser direction and fired trough artillery computer on very close position of targets and none works, they just miss

     

    *Only thing to work is Rhino which i can see Laser Target on its radar and fire Guided Missile with no problem.

     

    Any ideas?

    Thanks  

    EDIT: Laser guided is the name actually 

    Youtube video

    EDIT2: Got it now, laser guided shell can only change trajectory from initial fire mission point up to 70-80 meters only.

    Arty Guide 


  6. 2 hours ago, slatts said:

     

    Far from it. Right now we're mostly tidying up the assets we have. Which means we don't have anything exciting to show, unless you guys get off from seeing me make inventory icons :p With some guys busy IRL and taking holidays, the toys everyone wants to see are on hold, but we're still chipping away where we can 

    even this is more than okay :D

    glad to know this is still going and being worked on, was excited when conflict 85 thread made it to top of forum section (was thinking maybe beta testing announcement :D )

    anyway, just wall of text on progress will be okay just for you to know :)

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