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SGJackson

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Posts posted by SGJackson


  1. Oh, i just pop-up with a problem...

    I can't hear the music that i want to play in ArmA II... I do it this way:

    Firts, the description:

    showCompass = 0;

    showGPS = 0;

    showWatch = 0;

    // NOTE: Your sound/radio files must be in the ...\mission\sound

    // folder and your music files in the ...\mission\music folder.

    class CfgMusic

    {

    // List of tracks (.ogg files without the .ogg extension)

    tracks[] = {Civilwar};

    // Definition for each sound

    class Civilwar

    {

    name = "Civilwar"; // Name for mission editor

    sound[] = {\music\Civilwar.ogg, db + 0, 1.0};

    titles[] = {0, ""};

    };

    };

    Then converting the music to .Ogg (done) and then placing the track into the ArmA II Other Profiles\Paul%20Jackson\missions\Music%20Example\Music\Civilwar.ogg (i tried with/without the .ogg extencion... Non of 'em worked) Then i run the game and i put the syntax into a unit/trigger/waypoint: Playmusic Civilwar; (i also tried with/without the .ogg extencion... Non of 'em worked... again...)

    This problem keeps happening since i did it in ArmA I!!!!

    HEELLPPP:(:(:confused::confused::mad:


  2. Thanks: Zipper5!

    It was really usefull...

    actually i didn't express too good in my post but, i actually wanted to know if i could still use the ArmA edit... i aready got it..

    And also you told me (indirectly) that in ArmA II i have to use the SQF format xD

    Thanks for your help Zipper5!


  3. Hi there guys!

    I'm new into this community and i've been having a trouble while making camera move in ArmA II...

    When i say "move" i mean that the camera won't move to another coordinate AND neither won't look to another coordenate/object.

    I use the normal ArmA I script for using the camera...

    What i'm actually needing here is to know what's the NEW sript that i have to use in ArmA II.

    Thanks guys!

    ---------- Post added at 10:02 PM ---------- Previous post was at 10:01 PM ----------

    PS: I also needed to know how to add sounds/music and i got a problem with the modules... You see, in hte ArmA II that i bought in the editor the "Modules (F7)" doesn't appear... I already readed the tread "No Editing threads here please." i'll apreciate if you could indicate to my witch ones are the editing.. or if one of these that i just asked for help..

    Again, Thanks guys!


  4. PS: I also needed to know how to add sounds/music and i got a problem with the modules... You see, in hte ArmA II that i bought in the editor the "Modules (F7)" doesn't appear... I already readed the tread "No Editing threads here please." i'll apreciate if you could indicate to my witch ones are the editing.. or if one of these that i just asked for help..

    Again, Thanks guys!


  5. Hi there guys!

    I'm new into this community and i've been having a trouble while making camera move in ArmA II...

    When i say "move" i mean that the camera won't move to another coordinate AND neither won't look to another coordenate/object.

    I use the normal ArmA I script for using the camera...

    What i'm actually needing here is to know what's the NEW sript that i have to use in ArmA II.

    Thanks guys!

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