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Everything posted by enad
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I didn't know it was private. It's a simple as joining a group and ebanks put the link in there, not very top secret.
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Betas been out awhile.
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+1 to the MoH 2010 guys. They were basically the only good thing about that game.
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ToraBora "Sandbox Edition"
enad replied to Chill xl's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That looks fucking epic. I just need to ask you chill, how did you make this map so damn awesome!? :D It's easily the best map made since ArmA 2 came out. Better than Taki too. Can't wait to see what you make next. :) -
Jungle Wars: Island of Lingor
enad replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice! -
Will using a RAMDisk improve performance?
enad replied to wingnut1186's topic in ARMA 2 & OA - GENERAL
Regarding the comment about your specs, ArmA 2 doesn't seem to discriminate, even if you got a $3500 computer, A2 can still run like shit for you, I have a GTX 580 i5 750 @4.0Ghz, 8GB 2000Mhz DDR3 RAM running the game mainly maxed out besides pp effects and 3D Res, and I still find my self playing with 35 FPS..or even less. I think the problem is more ArmA 2 not using the hardware to its fullest potential...Though I notice it used 100% of my GPU, still seems like I should run the game flawlessly with 'The best GPU on the market'. Bugs me sometimes but you just have to get over it and find your perfect settings. -
Make your own mission.
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Sound Of Anders (soundmod)
enad replied to -=anders=-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Could we get a video? -
Gawd they look awesome.
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I'm still waiting those tickets you promised me last month. :mad: Now I will find the most obnoxious smiley ever to show my srsnss. :don5:
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Tan M14 DMR and M14 Aimpoint.
enad replied to sabre's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sexy as hell. -
Aeneas finished those didn't he? There's a whole mod out.
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Jeebus that is sick. Do want! Any ETA on release for this pack, it looks insane! :D
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Alright, next time he comes online I will ask him then PM you. :)
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What do you want me to ask him?
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REAL WARFARE SOUNDMOD by AK
enad replied to konrad1's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice sound mod, definitely gonna use this. -
I could talk to Dwarden on Steam if you'd like?
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Yeah exactly what I was thinking, units inspired by Tears Of The Sun. Those would be epic. As for other ideas, I was thinking some real true 2003 style British SAS, that's one idea, or some African styled PMC's. Just some ideas for you to think about.
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some proper BW troops would be very cool. Personally I would like to see some old school Navy Seals, dirty Woodland BDUs, Boonie Hats, M60s, GPMGs, Stuff like that. :D] Would you be interested in making stuff like this?
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Hey Charon, I hope you see this, I have a suggestion for the next version of this mod. Could you make the zombies attracted to sound more so than just smelling a unit from no matter how far away they are. I feel it wouldn't be very hard to implement since the Guard Waypoint already works this way where the units respond to sound of gun fire then move to the position of the gun fire. I've been working on a pretty complex mission with the latest version of this mod and once I reach a certain point I basically get overrun by zombies that I placed miles away from the starting point of the map, they just immediately started the chase after me once the mission started, I feel like missions could be ALOT more controlled and complex if you made them more reactive to sound instead of purely smell, maybe you could keep the smell reaction but make it a lot smaller but make their sound reaction very large, so if they hear shooting within say 500m they will come running, or if they hear a vehicle within 100m they will come running aswell. I could help you with some ideas of what to make the variables but other wise this is just a very strong suggestion and I would love for you to implement, it would add another level to missions, try to avoid combat with the zombies or else you'll be dealing with even more. Could add much more realism(Zombie realism :D) to missions.
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I was just saying it's only the Black ops units that he will have mainly black obviously all his other desert mercs will not be black....
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uh. wut? Black Ops, it even has black in the name. If Schnaps wants to use black clothing on his black ops units then he has all the right to do so. Some people...:icon_rolleyes:
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WIP: Stuff you are working on 2!
enad replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi sabre, Finish. Release. 24 hours. Hot regards, Enad. -
Awweeeesoome. Will it fix the Fire being heard from miles away? Love this mod to death but that one thing bugs me. :D
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just put the replacement files in the same place as the original files and they should work.