Sniper26
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Posts posted by Sniper26
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I've done everything you guys have stated, but it seems that the server is working PERFECT, it just Doesn't show up in game, even through remote... odd.
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Jman;1525381']Two suggestions (but may not be the issue).Put @cba before @ace and @acex
You name two -name= and -config= in your startup line.
I changed my Command Line to go @cba;@ace;@acex, and made it so only one name is showing in the config, still it doesn't show up in the public list within ArmA 2, not sure why. I guess i'll just reinstall the entire server and all of ace to see if it will fix it. If anyone else has some suggestions, they would be greatly appreciated.
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Hey guys, i've been running an ACE2 mod server since yesterday, it worked perfect, had about 30 people in it last night, but now that I updated it, it doesn't show up in the list or if I try to connect remote.
Here are what my configs say:
server.cfg // // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname="187ciclan.com ACE2 Newest Version Regular"; // The name of the server that shall be displayed in the public server list password=""; // Password for joining, eg connecting to the server passwordAdmin=""; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP="arma2pc.master.gamespy.com"; // This is the default setting. If you change this, your server might not turn up in the public list. Leave empty for private servers logFile="server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "", "", "", "Welcome to another great server by 187ci Clan", "", "http://www.187ciclan.com", "", "", "Join up! Our Ventrilo address is: vent.187ciclan.com port 6718", "", "", "187ci Clan has tons of members and is a multi-game community!", "", "", "Check out our Forums @ www.187ciclan.com" }; motdInterval=5; // Time interval (in seconds) between each message // JOINING RULES checkfiles[]={ // Checks if these files are equal to the servers files. If one or more is not, player will be kicked from server "HWTL\dta\data3d.pbo", "dta\data3d.pbo" }; maxPlayers=40; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate=1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures=0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired=0; // If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers=1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold=0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN=1; // If set to 1, Voice over Net will not be available vonCodecQuality=0; // Quality from 1 to 10 persistent=1; // If 1, missions still run on even after the last player disconnected. // SCRIPTING ISSUES onUserConnected=""; // self-explaining onUserDisconnected=""; doubleIdDetected=""; regularCheck=""; // some ArmA specific stuff - signature verification onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "ban (_this select 0)"; // tampering of the signature detected //onDifferentData=""; // data with a valid signature, but different version than the one present on server detected //BattlEye=1; //Server to use BattlEye system // MISSIONS CYCLE (see below) class Missions { }; MinBandwidth=15000000; MaxBandwidth=100000000; MaxMsgSend=1024; MaxSizeGuaranteed=1024; MaxSizeNonguaranteed=64; MinErrorToSend=0.0025; MaxCustomFileSize=0;Than here is my server.ArmA2Profile
version=1; difficulty="regular"; class Difficulties { class recruit { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=0; HUDWpPerm=0; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=0; Tracers=0; AutoSpot=0; UltraAI=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.34999999; skillEnemy=0.34999999; precisionFriendly=0.20; precisionEnemy=0.20; }; class regular { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=0; HUDPerm=0; HUDWp=0; HUDWpPerm=0; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=0; Tracers=0; AutoSpot=0; UltraAI=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.39999999; skillEnemy=0.39999999; precisionFriendly=0.25; precisionEnemy=0.25; }; class veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=0; HUDPerm=0; HUDWp=0; HUDWpPerm=0; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=0; ClockIndicator=1; Map=0; Tracers=0; AutoSpot=0; UltraAI=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.44999999; skillEnemy=0.44999999; precisionFriendly=0.25; precisionEnemy=0.25; }; class expert { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=0; HUDPerm=0; HUDWp=0; HUDWpPerm=0; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=0; ClockIndicator=1; Map=0; Tracers=0; AutoSpot=0; UltraAI=0; UnlimitedSaves=1; DeathMessages=0; NetStats=0; VonID=1; }; skillFriendly=0.54999999; skillEnemy=0.54999999; precisionFriendly=0.35; precisionEnemy=0.35; }; }; blood=1; singleVoice=0; gamma=1; brightness=1; shadingQuality=7; shadowQuality=3; soundEnableEAX=1; soundEnableHW=0; sceneComplexity=300000; viewDistance=1600; terrainGrid=10; volumeCD=5; volumeFX=5; volumeSpeech=5;And Finally, My command line:
-mod=@ace;@acex;@cba -config=server.cfg -name=host -config=server.cfg -port=2302 -profiles=(Don't need to show this) -name=server -maxplayers=40
Anyone know why it isn't showing up in the list?
Thanks.
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Can you use this in Multiplayer? If so how?
I was just playing on on a Warfare BE server (1.05) and was wondering how you can get an AH-64D? (Obviously everything was upgraded to level 3)
Do you have to have a specific version of Warfare BE? Or be on ACE? Or is it just in EW?
Thanks for any help.
Server not showing up?
in ARMA 2 & OA - MULTIPLAYER
Posted
I tried that and it didn't work, but that seems to be that it would than become a private match. but I did try it and it didn't work. Anything else? With this new ACE Update (198) It did it again, i've reuploaded everything again and it works, but when i update it doesn't show up in the list.... I know all my configs are correct, i know my command line is correct, why wouldn't it be showing up in the master list?