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Vilman

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Everything posted by Vilman

  1. Vilman

    Balkan war mod w.i.p

    Same bug here, plus : All the ingame Ural and p'85 addon trucks lost their engine sounds...
  2. How is the work goin' on RHS team ? :rolleyes:
  3. Vilman

    Balkan war mod w.i.p

    Great SuperRat ! Well, one more thing, some editor icons are a bit strange. For example, the MTLB, and the support trucks icons are too big. But its only my casuistry. :nerner:
  4. Vilman

    Balkan war mod w.i.p

    Thanx for the update SuperRat ! I found a bug with the BRDM2. There is a strange looking plus thing at the front hull. So the APC looks like a rhinoceros. FPDR
  5. Vilman

    Project CDF

    I got the PCDF_Core.pbo file. But i will reinstall the mod, let us see what will happen... ---------- Post added at 09:59 PM ---------- Previous post was at 08:14 PM ---------- Its o.k. ! I reinstalled @PCDF and it works good now. Thanx for your help GossamerSolid ! :)
  6. Vilman

    Project CDF

    Heh, thats the tricky thing here, i do NOT wanted to use any PCDF units. The error report comes only (and always) when im starting the mission editor. The map showing off and the error report comes up. Well. It can be that my HDD works not properly. I mean its not the first time that my ArmA2 install "pefrorms" things like this error. But my pc is only two years old, so i really do not know the cause of all these problems... :confused:
  7. Vilman

    Project CDF

    Well my .RPT is full of error reports. I just do not know why. I am using 10+ mods for years ago.
  8. Vilman

    Project CDF

    Hi guys, i got this warning message: No entry 'bin\config.bin/CfgFactionClasses.PRSZ'. What can cause this message ? I got the latest @PCDF install.
  9. Vilman

    SA9 port from Arma1

    Nice work hcpookie ! Any chance to make the launcher turret moving up and down animation ?
  10. Hey ! I noticed several times that in ArmA 2 the enemy can fire on the player from out of the game's viewdistance. So if i set the vd to 1500 meters for example, the enemy fires on me from 2000 meters far. I cannot see him, but he can see and aim on me... :( Is there any way to get rid of this problem ? Thx !
  11. Yep. Well is there any mod or script or any other thing that could prevent/disable this thing ?
  12. Vilman

    MiG-23ML (MLD, UB) WIP

    Hmmm Topas its is interesting. I was looking after the UB thing in wikipedia, it says there was no -21UB. Well, nevermind... :b:
  13. Vilman

    MiG-23ML (MLD, UB) WIP

    Topas, there was no Mig-21UB. Only 21U, US, USM, UT, UM. Just to get it right you know... ;)
  14. Holy crap. :cc: We're waiting for a huge content am i right ?
  15. Vilas i tried the cars but there was no problem. Only the Uaz Van has a bug, the drivers leg is out from the vehicle at the front light.
  16. Vilman

    MiG-23ML (MLD, UB) WIP

    Nice work there ! ;) What loadout(s) are you planning for these aircrafts ? I mean i know the 21SMT was a ground attack/nuke bomber, so i just wanna ask that will there be any more loadouts or just one per aircraft ?
  17. Guys, do not judge only upon lexical knowledge. Try to substitute it into different situations. That's what ArmA is all about. There is no need to blow up a Bradley (or any other vehicle) to take it out of service. Do not speak like keyboard-gunners... :ok: Merry Christmas !
  18. Yes, BTR-80A with the 30mm autocannon ! Well, dear Bradley crews, here comes the pain... :D
  19. Hi guys, i wonder about this : Can i put backpacks into ammoboxes by scripting ? I wanna put 2 Tripod bags and 4 of hcpookie's Fagot rocket bags into an ammobox. When i launched the game, everythig was in there, except the bags. I mean i tried that with ArmA Edit but it did not work. Here is the script : ; **************************************************************** ; Custom crate script for Armed Assault ; Created with ArmA Edit - Version 1.3.4000 ; HELP: Run this script from the INITIALIZATION box of the crate. ; CODE: [this] exec "Fagot.sqs" ; **************************************************************** ; Get the crate parameter given _crate = _this select 0 ; Remove the stock items from the crate clearMagazineCargo _crate clearWeaponCargo _crate ; Add the items to the crate _crate addWeaponCargo ["AKM", 2] _crate addMagazineCargo ["30Rnd_762x39_AK47", 20] _crate addWeaponCargo ["Binocular", 2] _crate addMagazineCargo ["SmokeShell", 10] _crate addMagazineCargo ["HandGrenade", 10] _crate addWeaponCargo ["Tripod_bag", 2] _crate addWeaponCargo ["BRDM2IMP_Fagot_Bag_AT4_East", 4] _crate addWeaponCargo ["RPG7V", 1] _crate addMagazineCargo ["PG7V", 10] _crate addMagazineCargo ["PG7VR", 5] _crate addWeaponCargo ["NVGoggles", 2] Exit So if it is possible than how to script it ? :confused: Thanks !
  20. Voted ! Just bring me moar RHS stuff. Moar. Moar. :cool:
  21. Allright, go on. The alien addon does not work for me, it does not show up in the editor. Maybe only a little config issue.
  22. Hi guys, i wanna edit an ArmA1 tank addon. My question is, how to edit the addon config to change the Fov of the tank ? I mean, in external view the Fov is too close to the tank, so we cannot see the rear of the tank. I want to edit its config so that we could see the tanks rear. How to do it ? Thanx ! :o
  23. Thats it, thanx a lot Gnat ! :rolleyes:
  24. Vilman

    Project CDF

    Okay it works with this 7-zip. Thank you ! :)
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