raserisk
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Posts posted by raserisk
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Haha this is amazing : D. Great teaser clip by the way.
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Just wanted to announce we need have amazing Police Cars for our zombie missions rather than the crappy eastern European vanilla ones! Hurray!
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Give me your mission. NOW!
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Holy shit, Charon is in on this too?!?!
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I would LOVE to see a bigger focus on CQC combat in Urban enviroments and I hoped that OA was soppose to deliver this. Unfortunely now I think that because of the engine it just isn't possible.
Personally, I use a command to spawn units inside of buildings, and just do the house cleaning myself haha.
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Ah okay, nice to know about the skins. Personally I'm more interested with the maps, any other progress on Mogadishu and the others?
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Hosting 32 player Undead Mission "Nightmare" Beta testing tonight at 7:30 EST.www.clan-chk.com for server info.
added BAF, weapons, vehicals and new Zombie spawn points.
Cool stuff, I will have to join you guys sometime :D
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Woahh been more than a month since replies. How is this project faring?
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Awesome, thanks Grimes :D
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As the title says, is there a way to make a trigger activate from a unit's death?
Like I want a Mexican Stand off moment where, when one soldier discharges his weapon and kills another soldier, then a whole firefight erupts.
Or the cause of a unit's death forces two sides to fight each other (Like in a mission I was thinking about where the leaders of two tenuous sides meets, one gets assassinated and all hell breaks loose)
Thank you! :)
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I haven't noticed a new thread for the Stalker units? Are we going to see it up soon? I know you're not the guy making them Icebreakr, but is the maker keeping you updated?I was wondering this too, thanks for bringing it up. :)
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Despite the AI's issue with urban combat, I really think this game needs a huge urban map, Zargabad is just a big town, Chernagorsk is hardly a "city"
Baghdad map was a start, but the copy-pasting is way too evident on that map. Would like to see a city in arma 2 like the size of that one in the second video but might be very choppy on performance.
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Any way I could get a copy of this mission you guys are using? I've been waiting for a zombie mission forever for ArmA 2.Yeah, I'll try to look for some. Try armaholic in the mean time. Also I found this really cool W.I.P zombie mission.
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Amazing. Dare I say...When can we expect a release? :)
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Any progress made on 0.85?
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Yeah it is :o do I have to do that for every single update....Or what happens if I don't use that?
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Anyone have a DL link for the latest version of this mod? I went back a few pages but just found a few hotfixes,
I'm getting an error thats like "Can't find default VTPP" or something like that. I also checked Armaholic but couldn't find it. Thanks!
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The A2 demo dosen't have the perks that the current patches do, it's SUPER unoptimized, blah blah. Try the OA Demo instead.
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The new artillery computer for OA is brilliant, some town got overrun so I bombed the shit out of it, when I went back there was just body's all over the damn place.I'm having trouble using it, how does it work? And whats the big whoop when you can just use the simple support module?
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The bug that caused her mouth to extend so far down was due to her shitting her pants when she looked up and saw the artillery strikes I called in.
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Charon would obviously take the Undead Tank Infected npc from the Left 4 Dead series and incorporate it in. That way it would flip tanks over with ease.
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Charon secretly released a new undead unit...It's called the Smoker! :D
http://i616.photobucket.com/albums/tt242/Raserisk/arma2oa2010-08-2820-41-02-77.jpg
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Need hazmat units for my zombie missions. If anyone would be willing, i and most of the community would appreciate it :)
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I see what you mean, I have 25 addons, and was able to launch it with CO, and just using 1 addon. With the beta, i could run all of them. Meh.
The Undead Mod
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
I thought it was pretty fair however for your game footage you should of filmed some nice Zombie missions or made some yourself ;)