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raserisk

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Posts posted by raserisk


  1. I tried multiple ways..

    [_0,_35] call CHN_UNDEAD_fn_CRTZEDGRP

    which gives me the error "local variable in global space"

    then i tried [0,0,_35] call CHN_UNDEAD_fn_CRTZEDGRP

    still failed.

    So if you could give me a example that would be awesome and also yes, enjoy your food (:


  2. Hi guys, I apologize if this has been asked before, I searched on Google and on the fourms but didn't see anything that actually worked.

    My set up for this mission will be BLUFOR and INDEPEDENT are allied toward each other at the start of the game until a BLUFOR ship is destroyed by OPFOR, but is blamed on Independents causing a war.

    It's at that point where I want to switch the two sides from Allies to Enemies. I thought this command,

    WEST setFriend [RESISTANCE, 0];

    would help, it made them enemies, but they wouldn't attack each other or anything.

    Thanks :)


  3. 1. If there's A LOT of units, scripts, etc on the map all at once it will cause this addon to lag horribly as you said, they fall off the rope. Are they very choppy on getting to the ground? But anyways, a lot of lag will delay their rappeling and the ropes will cut off too quick for them to reach the ground.

    2. Tried ajusting the flyinheight or amount of time you want until ropes snap?


  4. You should of downloaded the arma launcher and made a seperate folder for it, I hear that dropping things into the Addons folder will cause issues in the future.

    Funnily enough I managed to fix my own problem as well, after the helicopter completes its rappel point, I placed a small move point like right on top of THAT waypoint, and synced a radio-call trigger to it then another move point back to base.

    So that once all units touch down, I just put the radio call in and signals the helicopters to fly back to base. Woo! Unfortunely this script dosen't work well with the Undead mod


  5. Well the zombies work yes. However when they kill a 'Sahrani Civilian' it dosen't change to it's respectful skin, it changes to a default Chernarus/Russian civilian skin. That's my beef with it. Any fix to that? Also if you could make pre-set groups and put those in their respectful tabs that would be tight.

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