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brrupsz

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Posts posted by brrupsz


  1. I cant even update the game. DVD Box version (1.02 says ingame) is recognised as Steam version (the installation window of 1.05 patch says "ARMA II Steam") and is crushing with this :

    "Error found in file ADDONS\rocks2.pbo (00000000!=00000001)"

    xdelta3 returned error code 1 etc.

    I tried reinstalling the game and doing the update again but with no success. The md5 checksum for package is ok, so no patch problem as installation program suggested.

    I will try doing the 1.04 patch first, then 1.05. Hope it will be recognised as normal, not steam version. I do have Steam installed, but it contains other games, nothing from BIS.

    Besides, if the patching program is recognising version of the game by the steam being in system then... well, not the greatest idea really.


  2. Thanks for the reply Wiper !

    brrupz:

    Welcome on board, and thanks for the kudos ! :)

    Could it be that you (or another player in the team) called the extraction chopper twice or more ? It tries to relocate in such cases and if you're close to enemy armored units the new LZ might be calculated far off a previous one.

    The extraction routine should be rather robust now and should be working very reliable.. which doesn't mean it can't break in any case of course :o

    Called once. The problem is sometimes chopper just doesn't wait for us. It's not like he has to, we are on the LZ before him. Just toching the ground and flies away. Also the LZ is relocated when AA is in the area, right? But damn, he relocates the LZ and still is flying through danger zone :).

    Except those the algorithm is alright.

    SLX mods/changes some key functions for the AI afaik.

    Cipher changes loads of AI parameters by itself and controls most of AI movements and "communication".

    So merging *any* (heavily) AI modding AddOn with Cipher will most certainly break major aspects of both, the mission AND AddOn functionalities.

    Yeah, we somehow figured it out. AI was aiming through walls, woods from sick distances. It was like playing Counter-strike 1.2 with PODBot on Hard. "You can't see me!" -AI"OH YES I CAN!" DADADADA :D

    Cipher doesnt touch any view settings in SP mode !

    In MP however you can set viewdistance and terrain features in the MP-parameters on the server or using the server control feature of the actual public beta.

    Good to know that is not Cipher's fault. Probably Arma2 feature... :o


  3. I registered here only to post a comment on this mission. Its great actually. We (my friend and I) were playing this thing almost 35 times already. Usually on 75-100% of difficulty, but with saves (I think its called Cadet in english arma2, not sure).

    There is a bug with extraction helicopter, sometimes it just leaves without us ;/. I think it is good idea to make an additional extraction point in case of chopper failure. Cars are easy to find so there would be no problem with transport. It would be nice if you could add some patrols on way to extraction point.

    We tried the SLX mod with this mission, but tanks and other enemy vechicles were shooting from 2,5+km, even trough trees(!), which was kind of frustrating, so we threw the SLX away.

    Also there is a visibility bug. I set max view in the mission and the game, unfortunately it's around 800 meters realistically.

    I changed file with weapons, added some for our private game, hope you dont mind ;).

    Besides those flaws it is a great mission, kudos for you Wiper!

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