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Everything posted by Sif
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That's an amazing picture.
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Does anyone have any Ukranian desert camouflage swatches? http://www.militaryphotos.net/forums/attachment.php?attachmentid=155285&d=1304715467
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http://mattsif.com/arma2/MACT/atease.jpg They do look great in SoV.
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Negatory, these fully work client side.
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One thing I know for certain that people will enjoy is the replacement configurations that were made for these. People who don't like the BIS default Deltas will certainly enjoy having these guys replace them. :)
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The man speaks the truth, I've had the pleasure of beta testing and they are damn near done.
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You know his units and your campaign would be a nice mix.
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http://mattsif.com/arma2/MACT/binksf3.jpg
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WIP: Stuff you are working on 2!
Sif replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nothing wrong with more Russian units. :) -
WIP: Stuff you are working on 2!
Sif replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Those are rather awesome, hope to see those released. -
Who would I have to speak with about possibly donating a model? A buddy of mine skinned it a while back and I felt it'd possibly become a welcome addition to I44.
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Hopefully they will roll in some VBS2 features people have been begging for, they'll have render to texture scopes no doubt. I'm hoping for the physics engine to be polished, real time editor, and 3D editor all working. Those features alone would force me to pre-order ArmA 3 the second it was available.
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This feeling of enthusiasm is nice to have again, if the NVIDIA idea is right and they do partner up somehow and vastly overhaul the engine to be even more realistic i'd go crazy.
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In reality it makes sense, NVIDIA would have everything to gain. Another game sponsorship, BIS has always flirted with the idea of a far more detailed destruction system. NVIDIA probably gave them an offer to help finally get that done. It's not far fetched to think BIS finally has decided to update the physics engine entirely.
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Someguy's Afghan National Army
Sif replied to someguywho's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Simply amazing, nice release! -
[Answered] Shadows and AA problems!!!!!!
Sif replied to Aspide's topic in ARMA 2 & OA - TROUBLESHOOTING
Well that was an interesting fact to learn, just set my Shadows to Normal and my game looks better. Same with my AA somehow. -
Nice port man, good to see some quality vehicles being ported again.
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Project Reality - WIP Discussion
Sif replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
.bmp is so '90's. :cool: -
There's a few photos of the camo there, possibly also has some that you guys could use. http://www.tridentmilitary.com/WorldCamouflage.htm
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WIP: Stuff you are working on 2!
Sif replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That vaguely reminds me of the Comanche. -
I also meant to say the green on the helmets could probably be less dark.
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PvP Animation replacement/enhancement pack
Sif replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Have you thought of doing the sitting stance? http://www.globalsecurity.org/military/library/policy/army/fm/23-31/f2331_6.htm -
These units look fantastic so far, one issue I noticed was the helmets look a bit wider than how they look in some photos i've seen.. Hope to see these units get finished, can't say I've seen enough decent Russian units released recently.
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Just a note, that looks exactly like the camo used by the Eastern ghillie suits in ArmA2.