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Lebowske

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About Lebowske

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  1. Lebowske

    Crash to desktop while saving

    Problem solved? What? How? What was the cause?
  2. Lebowske

    I7 + Nvidia GTX 2xx = crash

    Cheers, will test a bit more next weekend (phew, time, never have enough when you need it) ;)
  3. Trying to figure out wether's it's a Win Vista / 7 issue - and if it's related to the campaign. Synopsis: Corruption in savegame - experienced this problem quite a few times in the campaign, most often in the dymanic capture the city scenarios. This may include Manhatten, Badlands, Dogs of War. Message; Error 'Bad file structure' at ''. ErrorMessage: Cannot load 'C:\Users\<myuser>\Documents\ArmA 2 Other Profiles\<mynick>\Saved\ca\missions\campaign\save3.ArmA2Save' It would be very nice to know if someone else got the issue - and which OS/Version (32/64) - or other relevant info some of you guys might have. Please see http://dev-heaven.net/issues/show/5266 for further details.
  4. Lebowske

    I7 + Nvidia GTX 2xx = crash

    It's been all over the spectrum - but mainly I stick with "Default" settings while testing. High or Very High cause too mutch stutter in most scenarios anyway. Where default isnt available I've been using Normal/Low (shadows). I think my rendering-res was about 1700x1100 somewhere, true res is about 2500x1600.
  5. Lebowske

    I7 + Nvidia GTX 2xx = crash

    I've been through most of the tweaks possible, unfortunately it hasnt helped. No commandline parameter gave any different results. NO change to the computer setup. (Not tried to *underclock* any components yet though). The PC itself is quite healthy - 6 months old and a new OS installed the past 2 months. - i7 940 @ Default Clock (never O/C'ed) w/6GB memory at Default timing. HT=Off. - GTX 295 @ Default Clock (never O/C'ed). Tested both 191.07 WHQL, 190.62 WHQL. (Note, havent tested earlier driver releases with ArmA II yet - it's on the "todo" list) - ArmA II 1.04 (Unmodded), Steam edition. - Windows 7 x64 RTM (Enterprise) (relatively fresh installation). I'm not really seeking a workaround to the issue (as of now), I rather seek to find the cause - hence I'm interested in finding what changes that *do* make a difference. ;) IMHO there's a trend here. Hence I've added votes and input the the following threads. http://dev-heaven.net/issues/show/5050 http://forums.nvidia.com/index.php?showtopic=106799
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