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ayjay

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About ayjay

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  1. ayjay

    Increase Ammo

    Thanks for reply and solution pierremgi. I'll get on to it. 👍
  2. Is it possible to create the amount of ammo to be fired in this script..... _ammo = getArtilleryAmmo [gun1] select 0; _rounds = 30; while {_rounds>0} do { _dir = round random 360; _dis = round random 180; _tgt = target1 getRelPos [_dis, _dir]; gun1 doArtilleryFire[_tgt,_ammo,1]; _rounds = _rounds - 1; _time = round (random 90); sleep _time; }; I've tried increasing the _rounds, the _ammo, the - rounds, the round (random 90) but gun1 still only fires 24 rounds. Thanks in advance.
  3. ayjay

    Unsung Redux

    Thanks Team for all your hard work. Happy New Year!!
  4. Thanks for your continuing support for this great addon.
  5. Great stuff Gunter! Thanks.👍
  6. Great stuff Gunter! Thanks for this. 👍
  7. ayjay

    Zeus+Spectator

    Is it possible to play as Zeus and be able to switch to Spectator?
  8. ayjay

    Staggered Column

    Well unless I'm doing something wrong to get them moving in Staggered column you have to be at least in Aware in Behaviour. I can't understand why it's coded like that, I believe real life Infantry often move in staggered column while simply marching.
  9. ayjay

    Staggered Column

    Thanks for your reply Jackal326. I've only tried it in Zeus. I'll try what you suggest in the Eden Editor.
  10. Anyone know of a way to get an AI unit to march in formation Staggered Column while having to have their Behaviour set in Safe or Careless?
  11. ayjay

    Maritime Patrol

    Great! Will look forward to this.
  12. So this is my first day trying Lambs and obviously I'm a complete newbie with it. I only play offline so I'm wondering is there any way to disable casualties automatically respawning? Apologies to nkenny. It wasn't this mod causing the respawning. 😕
  13. Thanks. A great map.
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