Ulysses
Member-
Content Count
24 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout Ulysses
-
Rank
Private First Class
-
Well full game in terms of feature complete (as in they've mentioned you'll get in the run up to release) I'm sure most people expect as they should. Heh, see CM with OPFDR and RR :P Totally bug free, well that's asking too much to be honest.
-
Well this is pretty disappointing news, I must admit I'm not sure why they can't delay though - what time pressures are they under (other than egg on the face more missing a release date).
-
MultiDiscussion : TES5: Skyrim, BattleField 3, COD, R6 etc.
Ulysses replied to Second's topic in OFFTOPIC - Games & Gaming
Ah, I can't wait to see what contrived 'emotional' moments they can come up with. Might be a fun FPS to play though, Vegas 2 was fun to play with your 3 Space Marines taking on an army. -
Ugh those vocals.
-
What 3 Things would you like to witness in your lifetime?
Ulysses replied to jeza's topic in OFFTOPIC
1. A Cure for Alzheimers 2. Freespace 3 3. Arsenal winning the CL (it has to happen sometime!) -
Good timing on this, heh, was mucking around with the free version and decided to get it the night before the sale. Now if only I could download both A2 and OA (damn bandwidth cap)
-
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Ulysses replied to Undeceived's topic in OFFTOPIC
Their mods seem like trolls, so not a shock, heh. -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Ulysses replied to Undeceived's topic in OFFTOPIC
Should try to look at Templar's source. I made one that made the US AI super lethal simply because they shoot deadly lasers, heh :D -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Ulysses replied to Undeceived's topic in OFFTOPIC
Maybe they're setting the bar low enough they can straddle it. :) -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Ulysses replied to Undeceived's topic in OFFTOPIC
The tendency to want to rush into close quarters when it's not wise, alot of the time the PLA just murder the USMC due to the automatic weapons in that situation. I've noticed them not noticing the ground is between their targets and themselves, so you'll see a SAW gunner just unloading into the turf with minimal effect. Friendly snipers are pretty useless in that regard, especially. The AI does use cover well, if available in the form of large objects. On a road, they like to just prone on the road rather than try to scoot into the woods. Using heavy weapons is funny, trying to get them to shoot down a chopper is hit and miss, sometimes they'll take it down swiftly, others they'll let the chopper fly right overhead or bizarrely unpack the weapon, aim, then sling it. Gunners on the Seahawk spraying bullets at a target they can't aim at, or even worse is on the opposite side of the aircraft to them. That's just what I've noticed fooling around with scenarios in the game. -
First saw him in Sharpe, so always remember him as Hawkeswell (sp?).
-
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Ulysses replied to Undeceived's topic in OFFTOPIC
A lot of them seem to spend more time on the UI or the 'unforgiving' nature of the game than they do railing on about the bugs, mind you I've only skimmed the 70s reviews on Metacritic. DR's campaign was ok, incredibly uninteresting or silly at times - the landing in mission 3 for example with a force that small. Other than that the only bugs I've seen have been the bizarre model behaviour with people's legs, the reloading animation. The driving AI I guess is buggy at times. -
Pretty apt description of Dragon Rising, come to think of it. Didn't you have to script it so they'd notice taking fire at range ? Break pretty easily too, and for the ignoring orders part - ever try to get a SMAW operator to take out a tank via "Engage" ? Hit or miss if they'll actually do it, in my experience.
-
So, how's the view from up there on the cross, Templar ? Commend your dedication to the game (so much as wanting to give CM revenue based off your work, even if they did help you out a bit), though. But the game's disappointing, my attempts to make nifty missions always die when I hit the entity limit then have to play stupid spawn games - can't really get an organic battlefield that way.
-
No not necessarily, but in the game industry it usually means they simplify things so people don't have to learn/think over things (a bit of an insult to the customer but oh well).